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Red Storm (Wargame, GMT)
Not directly T2k, but related to '80s wargames
https://www.gmtgames.com/p-614-red-storm.aspx This is an raid-level air wargame set in in 1987 Pact-NATO war, based on the Downtown game from about 10 years ago. Instead of a tactical dogfight game, this is sort of an operational-level thing. Raid-level: Counters are usually flights of 1-4 planes each. One player is tasked with planning and executing a strike at some target, integrating air-to-air, surveillance, jamming, defense suppression, and strike aircraft. The other player is defending, with SAMs and flak, fighters, radar, and the works. There can be a lot of bluff and feinting, and uncertainty is certainly a rule. This kind of thing popped up in Downtown, which I own and love. There, it was the US player running strikes against the North Vietnamese cities area, so there could be raids of only one carrier group, or whole wings of B-52s. It is a lot of fun, one of my favorites. Raids can be flown and finished in 2+ hours, not a monster game. There have been variants for the Battle of Britain (The Burning Blue), the 1967-68 Egypt-Israeli air fights (Elusive Victory), and WW1 (Bloody April). I've just pre-ordered it, and am so geeked that I am spreading the word here.
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My Twilight claim to fame: I ran "Allegheny Uprising" at Allegheny College, spring of 1988. |
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