EMP effects in T2K
Is it just me or does there seem to be too much high-tech in T2K? The effects of EMP and HEMP (High altitude EMP) are fairly well understood as of now and with all those nukes going off, wouldn't at least some of the electronics in use by armies be disabled? I'm thinking tank fire control systems, night vision devices, radio and the like. Tanks would have some shielding, to be sure, but portable electronics would certainly be affected--and don't tell me every solider witnessing a nuclear attack would have the presence of mind to throw their NVGs into Faraday cage (think ammo can) at the moment of attack. I don't recall any rules to that effect. Has anyone limited or restricted electronic devices in their campaigns because of EMP?
While we're on the subject, how well would a battery powered red dot or holographic reflex sight (Aimpoint or EOTech) fare in terms of surviving EMP? Thoughts?
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