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<tangent> Having said that... for T2k player purposes, I like light tanks/recon vehicles/assault guns better than MBTs. Lower fuel requirements, armor sufficient to deal with small arms threats, and more plausibly within the capabilities of a PC team to maintain. An MBT crew really needs the backing of a larger formation or community that can help with maintenance and brewing fuel... otherwise they just own a really nice pillbox. Yeah, land piracy will satisfy fuel requirements for a while, but sooner or later that's going to get the attention of one of those aforementioned large formations or communities and they'll deploy a hunter team to either seize or destroy the MBT. Better to stay below the radar as long as possible. If I were playing in a campaign centered on PC ownership of something more potent than a busted-ass truck, I'd take an SK-105 or AMX-10-RC or Scimitar/Scorpion or M8/LAV-75 (or Stryker MGS, for later eras) over an MBT. Just my two kilos of reloadable brass... </tangent> - C.
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Clayton A. Oliver • Occasional RPG Freelancer Since 1996 Author of The Pacific Northwest, coauthor of Tara Romaneasca, creator of several other free Twilight: 2000 and Twilight: 2013 resources, and curator of an intermittent gaming blog. It rarely takes more than a page to recognize that you're in the presence of someone who can write, but it only takes a sentence to know you're dealing with someone who can't. - Josh Olson |
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