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Whose Turn is it Anyway? Initiative in T2k
Thanks to Wayne for the suggestion of a post on tackling Initiative (and Panic) in Twilight: 2000.
Unlike most RPGs, Initiative in T2k is randomly generated, linked to the rules for panic/freezing and determines extra atatcks per round, all without being dependent on a character's reflexes (ie AGL / Agility score). So I ask, should this necessarily be the case? |
Tags |
character, initiative, starter |
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