#1
|
||||
|
||||
Slightly OT: Loose Screws in the Russian Navy
So, apparently this happened:
https://www.thedrive.com/the-war-zon...-own-destroyer This would make for quite a caper-style adventure if modified for a T2k setting. I imagine that, in many cases extant naval vessels would be seen by many to have more value as spare parts and scrap metal than as operational weapons of war in 2000 and beyond. Along these same lines, IIRC, in canon and elsewhere, nuclear-powered surface and submarine vessels have found second acts in T2k as power-plants for nearby facilities/communities. Has anyone used naval vessels as something else not originally intended by their designers or original crews? -
__________________
Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG: https://www.drivethrurpg.com/product...--Rooks-Gambit https://www.drivethrurpg.com/product...ula-Sourcebook https://www.drivethrurpg.com/product...nia-Sourcebook https://www.drivethrurpg.com/product...liate_id=61048 https://preview.drivethrurpg.com/en/...-waters-module |
Currently Active Users Viewing This Thread: 2 (0 members and 2 guests) | |
|
|