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View Poll Results: What is the most valuable civilian trade in the T2kU? | |||
Auto mechanic |
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0 | 0% |
Boilermaker |
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0 | 0% |
Carpenter |
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2 | 10.00% |
Electrician |
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1 | 5.00% |
Gunsmith |
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1 | 5.00% |
Heavy equipment operator |
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0 | 0% |
Machinist |
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8 | 40.00% |
Mason |
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0 | 0% |
Millwright |
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0 | 0% |
Pipefitter |
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0 | 0% |
Plumber |
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1 | 5.00% |
Welder |
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1 | 5.00% |
Other (please specify in comments) |
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6 | 30.00% |
Voters: 20. You may not vote on this poll |
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#1
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Discussion of the practical utility of civilian player-characters in T2k got me thinking about what civilian skills might shine in a T2kU, both theoretically (general post-apocalypse) and practically (in a game-play sense). There's a bit of overlap (machinist & millwright; pipefitter & plumber) in the poll, and a few omissions for the sake of brevity (aviation mechanic, formwork technician).
EDIT: Trades in this context are professions requiring trade school, or vocational programs (like CTE here in the States), or apprenticeships, as opposed to professions traditionally requiring a university degree. I probably should have included rig technician. Please share your reasoning in the comments. -
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Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG: https://www.drivethrurpg.com/product...--Rooks-Gambit https://www.drivethrurpg.com/product...ula-Sourcebook https://www.drivethrurpg.com/product...nia-Sourcebook https://www.drivethrurpg.com/product...liate_id=61048 https://preview.drivethrurpg.com/en/...-waters-module Last edited by Raellus; 05-15-2021 at 11:43 AM. |
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