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Campaign Starting Scenario Options
Most of us have Escaped from Kalisz (or a similar small-unit-cut-off-behind-enemy-lines scenario) at least once or twice. I've seen a few campaigns start when (or shortly before) the PCs escape from an enemy POW camp, and others where the PCs are a small part of an extant military unit sent out on a special mission by a higher headquarters or government (a-la Kings Ransom).
What are some other ways you've started a T2k campaign, either as a player or the Ref? Is there any starting scenario that you particularly like or dislike? Why? -
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Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG: https://www.drivethrurpg.com/product...--Rooks-Gambit https://www.drivethrurpg.com/product...ula-Sourcebook https://www.drivethrurpg.com/product...nia-Sourcebook https://www.drivethrurpg.com/product...liate_id=61048 https://preview.drivethrurpg.com/en/...-waters-module |
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