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View Poll Results: Is the AKMR a Part of Your T2K Universe? | |||
No sir, not in my T2K U! |
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10 | 20.83% |
Sure it is. Why not? |
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25 | 52.08% |
I really don't care, either way. |
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13 | 27.08% |
Voters: 48. You may not vote on this poll |
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#1
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I'm guided by the beauty of our weapons...First We Take Manhattan, Jennifer Warnes Entirely too much T2K stuff here: www.pmulcahy.com |
#2
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I'm on a roller coaster here. The more I read here and the more I think about it, the less I like the AKMR concept. I mean the concept is good but putting into practice...?
It seems like it would be far easier and more efficient to continue to manufacture 7.62mm x39 S ammunition and distribute it to units armed with the millions of AK-47 and AKM variants already out there than it would be to recall all of those weapons and rechamber them/redistribute them. In the meantime, older AK models would continue to be replaced with new AK-74 variants and whatever's left over would continue to receive issue of the 7.62mm S ammo.
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Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG: https://www.drivethrurpg.com/product...--Rooks-Gambit https://www.drivethrurpg.com/product...ula-Sourcebook https://www.drivethrurpg.com/product...nia-Sourcebook https://www.drivethrurpg.com/product...liate_id=61048 https://preview.drivethrurpg.com/en/...-waters-module Last edited by Raellus; 09-22-2009 at 09:39 PM. |
#3
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I'm guided by the beauty of our weapons...First We Take Manhattan, Jennifer Warnes Entirely too much T2K stuff here: www.pmulcahy.com |
#4
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I agree on both points. The AKMR was included I think, due to flawed logic. At the time the game was made the Soviets were changing from 7.62mm to 5.45mm, nobody thought they would keep using the older round for as long as they did let alone Russia actively going back to it. The AKMR makes sense in view of the lack of information that GDW would have had but with hindsight we can now see that they were, like everyone else, misinformed and the AKMR seems a silly idea.
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#5
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Thread hijack
Most sub machine guns have a damage rating of "2". What is different about the M177 that it has a damage rating of "3"?
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"Beep me if the apocolypse comes" - Buffy Sommers |
#6
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I think its just a calibre thing - most smg's are firing a 9mm or .45 pistol round, with an increased damage due to the longer barrel and higher velocity, hence the 2 damage. The M177 is a carbine/short rifle using a 5.56mm rifle round, hence the 3 damage.
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Chuck Norris can kill two stones with one bird. |
#7
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Here's another wrinkle to firing a rifle round in a short-barreled weapon -- it will leave behind a ton of unburned propellant as well as carbon in the barrel and muzzle device. Not sure how to handle this T2K-wise (other than assign a higher chance of misfire to a dirty weapon).
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I'm guided by the beauty of our weapons...First We Take Manhattan, Jennifer Warnes Entirely too much T2K stuff here: www.pmulcahy.com |
#8
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The same would be true for the AKS-74U. It is more of a carbine than an SMG. The v2.2 don't really make that distinction.
And, I don't know if this is true of other "submachineguns" that fire full-powered rifle rounds but the AKS-74U has a b*tch of a muzzle blast/firing signature. I haven't seen quite the same in footage of the M4 (basically the M117 of v2.2) firing.
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Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG: https://www.drivethrurpg.com/product...--Rooks-Gambit https://www.drivethrurpg.com/product...ula-Sourcebook https://www.drivethrurpg.com/product...nia-Sourcebook https://www.drivethrurpg.com/product...liate_id=61048 https://preview.drivethrurpg.com/en/...-waters-module |
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