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View Poll Results: Best system to use for Morrow Projects | |||
Aftermath System |
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0 | 0% |
d20 System |
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4 | 9.52% |
GURPS System |
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7 | 16.67% |
Twilight 2000 System |
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18 | 42.86% |
Palladium System |
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0 | 0% |
Other System |
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13 | 30.95% |
Voters: 42. You may not vote on this poll |
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#1
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Don't get me wrong, I like the % system. But you have to tailor your game to your 'audience' and this is a god thing. It can give you new ideas. For example, if anyone has the time and money, I recommend picking up a copy of the 'Jeremiah' RPG (based on the TV series) it's GOOD - even if it is the D20 system. and its supplement 'Thunder Mountain' could easily replace the TMP Prime Base module |
#2
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I had recently given thought to using the R Talsorian "Interlok System". A good, simple system that is Fire Arms heavy and has good vehicular combat rules. But I've also been playing Call Of Cthulu which uses the base for the 3rd edition rules ( with the role playing supplement)for TMP. The group I'm running for would be VERY familiar with both rules sets but have a preference for the CoC/TMP rules.
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#3
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I'm going to say GURPS, as that's what I'm leaning toward using. That said, I think that both Terminus V from Scorpion's Nest Tactical Gaming and the old Phoenix Command rules from Leading Edge Games would work well. GURPS is simply easier to get a hold of.
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#4
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#5
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I use most of the weapons system from The Delta Force RPG (Task Force Games) with some of TMP characters rules.
I found it was very easy to port TDF rules into TMP world. |
#6
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#7
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#8
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We have been running a campaign for about a year now, and are in the process of making a D20 Version of MP.
Its interesting as D20 Modern is an OGL so you can get about 80% of the rule book just from the Wizards of the Coast Site (and its legal). We have looked at thunder Mountain, Blood and Guts, Afghanistan D20, Grim and Gritty 4.0, and ADCOM Systems for D20 to make combat both deadly but true to the MP style. In the End we are testing a Hybrid approach of Grim and Gritty (Players only have CON in HPS and gain 1 or 2 HP per level and ADCOM (Hit locations). It means that players do Were Body Armor can survie getting shot, But with the Wound Categories from Grim and Gritty (Thunder Mt / Jeremiah) , its easy to deal with. All the Docs are on Google Docs right now as we are still putting it together. We all own TMP and plan to buy the new version when it comes out, We just want something that allows the players to pick career paths better (Feats and Skills). Moving to D20 also allows a Huge amount of material to be used in the campaign as there is a TON of D20 stuff out there. |
#9
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I looked up Afghanistan D20 and it looks interesting to read its background, does it really need D&D Players Handbook 3rd edition? That is hard to get now that the 4th edition seems to be out. |
#10
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You can go to wizards of the coast and get the D20 Modern downloads for free as its all in the Open Source License.
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#11
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Ok it took a bit or searching but I found the core rules and searching my computer I found I have a few other d20 downloads from a few years back.
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#12
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