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#1
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Worst load I had was carrying the M60, spare barrel (and cleaning kit), plus 77 set (radio) and spare battery. We were lacking a No2 gunner (as usual!) and properly trained signaller that week. Fortunately the 600 rounds of link I was also carrying were only blanks and about a 1/3 of the weight of real rounds.
Wouldn't have been too bad since the gun on the front and radio on the back basically cancelled each other out (could actually stand perfectly upright) but the terrain was mountainous to say the least. The slopes we were climbing were so steep you could touch the ground with hand outstretch while standing straight up.
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If it moves, shoot it, if not push it, if it still doesn't move, use explosives. Nothing happens in isolation - it's called "the butterfly effect" Mors ante pudorem |
#2
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How to deal with Machine guns and fire modes?
Here is a list for the MGs mentioned in the "Infantry Weapons of the World" of Ver.2. I've tried to figure out, what the weapons abilities are IRL: BAR: special The BAR has been produced in several countries and in several versions. Some of them were "full auto only", others had been made "selective". AAT-52: ? Bren L2A4: selective RPK: selective M249 SAW: full auto only Colt M1895/1914: ? DP: ? DShK: full auto only FMM 24/29: selective HK-21: selective KPV: ? L86A1 LSW: selective Lewis Mk I: full auto only M214 6-Pac: full auto only M2HB: selective M60: full auto only M134 Minigun: full auto only Browning M1919A4: full auto only MAG-58/GPMG: full auto only MG-3: full auto only MG-08: full auto only MG-34: selective MG-42: full auto only PK(M) : full auto only RPD: full auto only Bren Mk II: selective Browning M1917A1: full auto only SG-43: ? Stoner LMG: ? Stoner M207: ? Steyr AUG LMG: selective From all that I've read, there is no selector, to switch from "single shot" to "full auto". You just pull the trigger. If you pull it slightly, you've got a single shot, if you pull it harder, you automatically get "full auto". Vickers Mk I: ? Vz-59 : full auto only The "?" in the listing means: I don't know and had no info on the subject. House rules (For Ver 2.2): I let the players decide, if they want to use "Small Arms: Rifle" or "Autogun", when firing a light or medium MG. Heavy MGs have to be fired using "Autogun". If someone uses "Autogun" with a MG, whose RoF is "5", the character may fire single shots. I don't allow to switch from "Single Shot" to "Burst" during an action. Two exceptions: If a machine gunner with a MG (RoF: 5) uses "Autogun", he may fire his shots as he likes, combining "Single Shot" and "Burst" freely. The Steyr AUG LMG may combine "Single Shot" and "Burst" as the shooter likes, because of the unique action of the weapon. I hope, this listing will be useful for some of you. If someone has info on the weapons with uncertain info, please let me know. I'd like to complete this listing!
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I'm from Germany ... PM me, if I was not correct. I don't want to upset anyone! "IT'S A FREAKIN GAME, PEOPLE!"; Weswood, 5-12-2012 Last edited by B.T.; 03-11-2012 at 08:57 AM. |
#3
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www.ludd.ltu.se/~antenna/
"Miscelleneous" "Gamerelated" to left menu "IFR for AAA" under gamerelated Antenna
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SISU - the ability to show the warrior inside you in the right moment ------------------------------------------------------------------------------------------------------ SISUKNIPPEN - many of those with SISU |
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