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Old 01-29-2010, 11:50 AM
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Thats one of the reasons I am running this on Staten Island and Long Island - islands.

But you cant live on fish alone and feeding a population of 100k isnt going to work with fishing alone.

The way I am thinking, the Island combined have something like 2000 square miles of land and being both ISLANDS, relatively easy to secure.
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Old 01-29-2010, 11:52 AM
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Why does the movie Escape from New York or Resident Evil 2 come to mind?
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Old 01-29-2010, 12:02 PM
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Quote:
Originally Posted by kalos72 View Post
Thats one of the reasons I am running this on Staten Island and Long Island - islands.

But you cant live on fish alone and feeding a population of 100k isnt going to work with fishing alone.

The way I am thinking, the Island combined have something like 2000 square miles of land and being both ISLANDS, relatively easy to secure.
Trade? Canned fish should sell quite well in protein hungry world? Even now there is countries that cannot grow vegetables.

http://en.wikipedia.org/wiki/Cuisine_of_Iceland
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Old 01-29-2010, 01:02 PM
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Besides the fact I am not sure 'canning' in the T2k world on a large level is an option, I am more interested in the idea of tactical defense.

Any other suggestion other then to just throw a wall up and put people with guns on em? Listening posts, barbed wire and such are an obvious addition to that.
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Old 01-29-2010, 02:27 PM
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Some ideas about defended areas.

http://twilight2000.wikia.com/wiki/C...llage_Defenses
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Old 01-29-2010, 02:43 PM
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Anyone interested in this should research Special Forces fortified hamlets in the Vietnam War.
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Old 01-29-2010, 02:51 PM
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Thats some good information to work off guys..thank you.
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Old 01-29-2010, 03:55 PM
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Here are some ways,

1.) Elevated platforms like tree stands every 300m with marksmen with scoped rifles to snipe anyone who enters.

2.) Location, if its in a box canyon, a isthmus or similiar area you only have 1 real direction to worry about.

3.) Trenches or a moat, also used for irrigation, but it makes a decent vbarrier to intruders, couple with trip flares, punji sticks or even tincans on wire to alert you of an intruder where the marksmen mentioned above can zero in.

4.) Make it required everyone has their own home garden. Say everyone has a garden in their freind and backyards for vegetables that produce a high yeild.

5.) Put your larger field inside the town, with the dwellers homes forming a wall or ring around your main field, and they also include the mandatory personal garden of high yeild crops.

6.) Small bunkers two men, semi raised at key terrain areas to observe the aproach routes to the dfields. Remember, most fields are flat and open so, they also make a very nice kill zone.

7.) Cover the fields with machineguns, and the above mentioned marksmen to deal with tresspassers. Again, its open ground and who is going to be able to cross 100, 200 or 300 or more meters of open ground covered by machinegun fire and riflemen and survive?
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