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#1
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What's more important to you? Three two man teams that get killed because they can't secure themselves, or one six-man element that gets spotted every now and then but comes home after the mission is complete?
That's what the brass had to look at. Although, I've not heard of a six man team going out on a regular basis. Normally, it's the three man team, occassionally an entire section will go out (10-men). It's based more on the security level in the AO and the necessary amount of coverage needed by the element the snipers are supporting. As to recce team size, every nation is different. Our standard scout team size is six men (and I think the Marines follow that standard as well). LRS units have 6-8 depending on LRSD or LRSC. This excludes SOF, of course. Certain SOF elements go out in as little as one or two men up to whatever is needed.
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Political Correctness is a doctrine, fostered by a delusional, illogical minority, and rabidly promoted by an unscrupulous mainstream media, which holds forth the proposition that it is entirely possible to pick up a turd by the clean end. |
#2
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six man teams are for a different mission (or at least a different style of sniping) and for operations in urban terrain where you are guaranteed to be detected, at least by civilians (whose loyalties are variable) if not by the bad guys. a lot of sniper work intheater these days is not about sneaing in and shooting one guy and leaving, it's about owning a good position and interdicting any bad guys trying to run theougj the engagement area.
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#3
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I once found a RAND study of LRRP operations in Vietnam (it blew my mind that I would just find it sitting on the shelf of my small callege library). It found that 6 was just about the optimum number of a team. I immediately thought that would work out great for RPGs. Of course, that was for jungle reconnaissance, which didn't mean sniping very often. That number allowed them enough manpower to set watches and ambushes, while being able to watch all around them.
The 6-person model works rather well if you swap in a light MG's 2-man crew for the sniper pair, as well. Now that I think on it, I've almost never had anyone play the spotter in a game. Usually, someone will want the sniper rifle, but they rarely set up to do anything special with it.
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My Twilight claim to fame: I ran "Allegheny Uprising" at Allegheny College, spring of 1988. |
#4
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The size of the team will be dictated by:
Mission Enviroment Target Resources Available Those are all factors. As was said about urban, the traditional "hide" doesn't exist, so you need folks to secure your six and flanks, as well as relay info of what is going on. Remember, a mission of a sniper is not just to shoot, but to know when to shoot and when not to shoot. Do you shoot and let them know you are there, disperse them, but hey, you took out 1 guy, or observe and report it to higher HQ who can send in a platoon and nail all of them? And then do it again and again as you have eyes on one of their "routes." Back in the day, we also used the man portable radar as well, and those took a team larger than the sniper team. Same when we introduced the .50 cal sniper rifle, the team increased to three or four men as well.
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"God bless America, the land of the free, but only so long as it remains the home of the brave." |
#5
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You have your doctrine of how you want to fight, you have your mission analysis of what and where you're going to fight, and you have your plan of how you're going to make those meet and execute the fight. And then you hope things look somewhat like what you pictured. :\
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Political Correctness is a doctrine, fostered by a delusional, illogical minority, and rabidly promoted by an unscrupulous mainstream media, which holds forth the proposition that it is entirely possible to pick up a turd by the clean end. |
#6
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Bloat certainly happens. I think the place to worry about it, though, is in the staff and services areas. Company, battalion, and brigade staffs are like gas giants—drawing in troops who would be better used somewhere else. Freeing soldiers from the gravity well of staffs requires some real effort. The US Army has slimmed down the support tail vis-Ă*-vis the combat teeth a bit with the modular reorganization, which is a step in the right direction.
As for the sniper teams, the six-man team makes me think of a guy who went to Iraq with me. He had just come from a LRS unit with the 101st. He may have been with us for four months before we were mobilized for OIF3. When I was active duty in the 90’s, LRS was strictly surveillance—at least according to doctrine. My new compatriot told that at least in the 101st the role was changing. LRS was supposed to attack targets of opportunity and perform other non-surveillance actions. The thinking for this goes to flexibility, I believe. Six men striking from the shadows can do some things that might not otherwise be possible so economically. Of course, there are counterarguments for keeping LRS confined to surveillance missions. A six-man sniper team has a bigger footprint but more options, it seems to me. Webstral |
#7
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Officer: "My name is Lieutenant Hilleboe and I am your Second Field Officer." Mandella, thinking: That used to be "Field First Sergeant." A good sign that an army has been around too long is that it starts getting top-heavy with officers.
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I'm guided by the beauty of our weapons...First We Take Manhattan, Jennifer Warnes Entirely too much T2K stuff here: www.pmulcahy.com |
#8
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__________________
Political Correctness is a doctrine, fostered by a delusional, illogical minority, and rabidly promoted by an unscrupulous mainstream media, which holds forth the proposition that it is entirely possible to pick up a turd by the clean end. |
#9
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Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG: https://www.drivethrurpg.com/product...--Rooks-Gambit https://www.drivethrurpg.com/product...ula-Sourcebook https://www.drivethrurpg.com/product...nia-Sourcebook https://www.drivethrurpg.com/product...liate_id=61048 https://preview.drivethrurpg.com/en/...-waters-module |
#10
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In game terms for long range work, the shot should really be based on a blend of shooter and spotter's skill levels, probably weighted 2/3 spotter 1/3 shooter. |
#11
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__________________
Political Correctness is a doctrine, fostered by a delusional, illogical minority, and rabidly promoted by an unscrupulous mainstream media, which holds forth the proposition that it is entirely possible to pick up a turd by the clean end. |
#12
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When I was in military, the sniper was the senior member that had gone though and passed scout sniper school. The spotter was the junior guy that a lot of times had not gone through or completed the school and was just a referred to as a scout or PIG( precision instructed gunman). But this was also before they got big into urban sniping and hanging out in larger teams. Has it really changed that much?
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#13
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#14
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__________________
Political Correctness is a doctrine, fostered by a delusional, illogical minority, and rabidly promoted by an unscrupulous mainstream media, which holds forth the proposition that it is entirely possible to pick up a turd by the clean end. |
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#16
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It's KIM training. Keep-In-Memory. You identify objects through binos and then you go do other stuff and 20 minutes, 2 hours, or some other designated timespan, then you report what you saw. Scouts do similar.
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Political Correctness is a doctrine, fostered by a delusional, illogical minority, and rabidly promoted by an unscrupulous mainstream media, which holds forth the proposition that it is entirely possible to pick up a turd by the clean end. |
#17
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We know it as Kim's Game, from the Rudyard Kipling novel Kim where the main character plays it as part of his training. Most soldiers do it during basic training as part of the lessons on judging distances and general observation, but anyone in a job like sniping or recce will do it a lot more.
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#18
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If you make contact as a scout, you don't want to do the Navy SEAL thing and just shoot and shoot and shoot and shoot and shoot and shoot...well, you get the drift. You want to break contact and put terrain between you and the people shooting at you. Call in arty or mortars. Maybe some CCA. That was how we did it back in my enlisted days. Whatever it is, you want to shoot other peoples' bullets first, though. For team makeup, you want a Team Leader, an Assistant team leader, an RTO, a Senior Observer and then two other observers. In all truthfulness though, the observers could really be renamed security. That's the role they normally fill. Your heaviest weapons should be grenade launchers. Anything else, and you just weigh yourself down and make it harder to break contact. Caveat: This is for infantry scouts. Cav Scouts do their own thing and I don't profess to fathom or agree/disagree with it.
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Political Correctness is a doctrine, fostered by a delusional, illogical minority, and rabidly promoted by an unscrupulous mainstream media, which holds forth the proposition that it is entirely possible to pick up a turd by the clean end. |
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