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They do have a bit of an armory, which they keep in their Grumman goose most of the time. |
#2
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One guide I always found interesting comes from an old RPG set in Vietnam called "The Revised Recon" - http://en.wikipedia.org/wiki/Recon_%...laying_game%29
In that (on pages 45 & 46 if you get hold of a copy) they give an example of the gear carried by a new arrival in Vietnam and what he's carrying six months later. It's an RPG so I've no idea of the level of accuracy but he goes from carrying 4 spare mags for his M16 to carrying 16 (and ditching a lot of other crap as well). I think however that the key question for your game, and the amount of ammo the characters are carrying around, is how frequently they think that they're going to be resupplied? If they're not going to be in action for very long and can expect an extraction fairly quickly then they don't need to carry as much ammo. If they know that they're going to be on the ground with multiple firefights then they know they need to carry more. However as a GM I'd give them some advice and then let them decide and see what happens, quite possibly putting them in longer range firefights that use up more ammo, particularly if there was a PC not carrying enough ammo and I wanted to make a point. Obviously should anyone start running short of ammo there is always the option of switching to a captured weapon. |
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The reason that the American Army does so well in wartime, is that war is chaos, and the American Army practices chaos on a daily basis. |
#4
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In more recent times an L1A1 SLR was issued as a base load three 20 round mags. An M16 ten 20 round mags and M60 600 rounds of link. That's just base load... If combat was expected then ammo would be however much can be carried.
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If it moves, shoot it, if not push it, if it still doesn't move, use explosives. Nothing happens in isolation - it's called "the butterfly effect" Mors ante pudorem |
#5
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Which army was that in? It seems scarily low!
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Recon's not far off (Wow, someone else out there who knows what that is), I have a series of books about LRRP/Ranger units in Vietnam (sort of like the type of OSS operations being discussed) and most of the chapters have pretty could descriptions of the gear men took into the field. Unsurprisingly, your average soldier is carrying a lot more ammunition (and water) then 'issue'. Sixteen mags for an M-16 sounds about right, but I could look up a few real life examples.
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Australian. Mind you that's 1st line ammo and if combat was expected then you got two, three, five times as much.
However, as has been posted in another thread a few weeks ago (which one escapes me at the moment) one of the greatest Australian battles started off with nothing more than 1st line ammo - Battle of Long Tan in Vietnam. Back when I did my initial infantry training we had an average of 11 blanks per SLR to last us a week - cutbacks.... ![]() The M60s had about 200 rounds and there wasn't a single M16 in sight. There was lots of screaming "BANG". With regard to the pouches, yes, we had two of them, but the second was used for grenades or other items. Great place to keep your chocolate handy.
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If it moves, shoot it, if not push it, if it still doesn't move, use explosives. Nothing happens in isolation - it's called "the butterfly effect" Mors ante pudorem |
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When were these cutbacks? I thought that you were in the Australian Army in the early 90's and I didn't realise that there were cutbacks going on then! |
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