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Old 12-21-2011, 09:47 AM
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You'd likely see blades similar in function to the 'Serb-cutter'.
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Old 12-21-2011, 10:05 AM
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You'd likely see blades similar in function to the 'Serb-cutter'.
Horrible - but I think that you're right!
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Old 12-21-2011, 05:42 PM
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You'd likely see blades similar in function to the 'Serb-cutter'.
But that sort of weapon is specifically for the purpose of slaughtering large numbers of prisoners. If a character in a T2K has one of those, it is a grim sort of a campaign indeed.
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Old 12-21-2011, 05:49 PM
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But that sort of weapon is specifically for the purpose of slaughtering large numbers of prisoners. If a character in a T2K has one of those, it is a grim sort of a campaign indeed.
It's a grim game, when you really think about it.
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Old 12-21-2011, 06:41 PM
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Quote:
Originally Posted by Targan View Post
But that sort of weapon is specifically for the purpose of slaughtering large numbers of prisoners. If a character in a T2K has one of those, it is a grim sort of a campaign indeed.
Targan, Targan, Targan...
Having read of the exploits of Major Po and his method of census collecting I believe your own campaign was pretty damned grim!
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Old 12-22-2011, 05:07 PM
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The real problem with putting various blades in T2K is that, aside from role-playing and sometimes weight, the rules only allow for minor differences between blades as far as damage and effects go.
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Old 12-23-2011, 02:26 AM
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Originally Posted by pmulcahy11b View Post
The real problem with putting various blades in T2K is that, aside from role-playing and sometimes weight, the rules only allow for minor differences between blades as far as damage and effects go.
I heartily agree - the "primitive weapons" and melee weapons are decribed as somewhat ineffective in the rules

we made our own rules regarding this:

various melee weapons would potentially have "more attacks / phase " or
" higher ROF" if you will - depending on wielders skill of course. This also equals more blocks.

various melee weapons would have a lot more damage than what described in the book - i.e. a proper Japanese Reneissance Katana( bear over with me - you would be suprised at the number of good reproductions of these things that circulate) could -according to historic accounts - dismember a man at the thigh with one skilled blow. I beg to maintain that this constitutes a damage potential of D6 + strength in terms of game mechanics.

We made up all new melee rules to adress this
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Old 12-23-2011, 06:51 AM
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I think you would see reproductions of the M3 Fighting Knife and the Gerber Mark II in hands of the military and in some civilian hands too. You would see lots of KA-BARs with them being around since 1942. On the Bayonet side you would probably see the M1 Bayonet, M5 Bayonet, M6 Bayonet, M7 Bayonet, and various M9 Bayonet Copies. You would also see edge weapons like the Tomahawk on the military side (http://en.wikipedia.org/wiki/Tomahaw...ry_application) and on the civilian side too. Reproduction samurai swords, Civil War Reproduction Swords and Reproduction Medieval Swords would also be in large numbers too. I have a NPC who is a Sons of Confederate Veterans leader and carries a Confederate Cavalry Officer's Sabre, I also have NPC who carries a Long sword and use it as his primary weapon.
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Old 12-23-2011, 07:49 PM
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Personally I don't think you would see many reproductions of various swords being made. Blacksmithing is almost a lost skill and swordsmithing is a high art compared to blacksmithing - there would be very, very few people left capable of producing a good basic, no-frills sword and I would argue that there would be close to none who could make a reproduction of some of the swords mentioned.

Instead I think you'd see people trying out all those soft metal replica swords from the militaria shops and finding that they are totally useless and then looting whatever museums they could for genuine swords. For those who miss out, they'd resort to shaping either stabbing swords or heavy chopping blades like machetes out of such material as the steel plate used for ships or from steel girders and suchlike.

A basic sword or hatchet cut from a steel girder is crude but easy to make, knowing enough metallurgy to find/refine/use the right material to then cast a proper sword is a whole level of difficulty above what 95% of people in the modern world can do.
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