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Old 05-28-2013, 03:26 PM
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Default the big chill

Up here in Norway I guess the winter is going to be the the enemy - competition for food and fuel ( wood) would be harsh given the prepper type SHTF situation.

Without electricity heating would be gone and with periods lasting weeks or months with severe cold, people in the cities would keel over or kill eachother off in a short time.

In the countryside people would fare better I guess. They have access to firewood and possibly farms nearby. Pre electricity early industrial Norway Norway had less than 1 million people. Today we have past 5 million inhabitants.
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Old 05-28-2013, 04:04 PM
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Quote:
Originally Posted by headquarters View Post
Pre electricity early industrial Norway Norway had less than 1 million people. Today we have past 5 million inhabitants.
This, I believe, is a very telling figure. Once the power goes out in the T2KU, I foresee a similar population collapse on a global scale, factoring in casualties from war (both nuclear and conventional), disease, starvation, exposure, etc.
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Last edited by Raellus; 05-28-2013 at 08:44 PM.
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Old 05-28-2013, 05:41 PM
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That is the one factor under featured in the game. The rise of diseases from the past. I see chickenpox and even measles becoming a serious epidemic in a small town, never mind the regulars like dysentery and cholera. Black plague anyone???
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Old 05-28-2013, 06:45 PM
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Disease will be an issue, especially once the power is out and most people have no clue what to do with there hygene when there is no running water or adequate toilet facilities. It wont take long for disease to spread and begin to kill of a local population. In fact more people will die from disease then any violence in the area, and let's not get into the fact that once it starts the bodies will begin to pile up and things will get worse at that point, especially as most people want nothing to do with a dead body. I fully expect to see lots of shallow graves and then shallow grave unburied by scavengers soon after.

One of the best reasons yet for getting out of dodge in my opinion.
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Old 05-28-2013, 10:49 PM
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Quote:
Originally Posted by Cdnwolf View Post
That is the one factor under featured in the game. The rise of diseases from the past. I see chickenpox and even measles becoming a serious epidemic in a small town, never mind the regulars like dysentery and cholera. Black plague anyone???
Luckily most infectious diseases don't just appear out of nowhere. They have to have reservoirs among the population or in the wild. With the demise of easily accessible, fast, large-scale mass transport over long distances, the spread of infectious diseases from their reservoirs will be greatly reduced. Take the great influenza pandemic that occurred after WWI, that was spread all across the globe by all the soldiers returning from Europe to their native lands, and all the post-war movement of displaced peoples.

If you live in a country where a disease like measles has been largely eradicated, it will be a long time before you see it return. Unfortunately the Operation Omega repatriation of tens of thousands of soldiers from Europe to the US is likely to bring a bunch of nasty diseases into the CONUS at the disembarkation points.

Of course, diseases that are the direct result of poor hygiene and/or contamination of drinking water will make a much faster and widespread return. Their mitigation will require serious efforts and education regarding personal hygiene and the safe storage and preparation of potable water and foodstuffs.
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Old 05-31-2013, 02:54 AM
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ok for MY situation im fairly well off.
north central PA being far from most primary nuclear targets though the iron works down the way might get hit with something since they do make parts for things like tanks.

if/when the village water supply gets cut i have a backup well dug(left over from before the water system got out here)

small arms, ammo, and reloading supplies readily at hand zero'd and kept in good maintenance(i'm still working on standardising some of it though)

as for food a decent garden, and my stockpiled canned goods should last quite a while

for electricity my brother and i are building a small windmill to provide some power with solar cells also being put in and a few backup generators to provide power as needed for anything beyond just lights pumps and water heaters)

the biggest concern should a T2K scenario actually occur is building supplies i don't exactly have a conex full of lumber and sandbags ready to go or anything.

but for 90% of any fucked up situation that is likely to occur i can safely say i should be able to last a few weeks of sheltering in place before i need to worry about too much.
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Old 06-02-2013, 06:07 PM
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One thing I've been thinking about in regards to survival is camoflauge. If its obvious you have power or food someone is going to come by and going to want to take it. Usually several someones and all well armed. For those sheltering in place, you have no wear to go and have to fend any assaults off or be prepared to give out handouts. It comes down to how long you can last. For those who plan to get outa dodge it really comes down to getting off the beaten path, but you lose access to any tools you can't transport as well as a built roof over your head. Any thoughts on hiding your forethought into being prepared?
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Old 06-02-2013, 08:53 PM
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Buried shipping containers make excellent bunkers for storing caches. Another oldie but goodie.
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