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#1
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Dont get me wrong, I dont assume its the best scenario or even a good one.
But if you've got a 20mm PIVAD with a range of 450...and the other guy has a 40mm AC with twice the range...a 3500 missile sounds alot better. Although it would appear the range on these guns is more then a little bit off from RL...
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"Oh yes, I WOOT!" TheDarkProphet |
#2
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Just thinking aloud--what if the firer sent the TOW in a high ballistic arc, then lowered the sights to the target? Would the wires still be in the air when the missile struck?
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"Let's roll." Todd Beamer, aboard United Flight 93 over western Pennsylvania, September 11, 2001. |
#3
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Depends; the missile might be so out of envelope when you're ready to bring it back down that you couldn't keep the degree of control required.
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THIS IS MY SIG, HERE IT IS. |
#4
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I know we are looking for range but close in a Mark 19 would be devastating against small boats.
What were TF160 using on the AH6's in The Tanker War? |
#5
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Miniguns and rocket pods mostly, IIRC.
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Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG: https://www.drivethrurpg.com/product...--Rooks-Gambit https://www.drivethrurpg.com/product...ula-Sourcebook https://www.drivethrurpg.com/product...nia-Sourcebook https://www.drivethrurpg.com/product...liate_id=61048 https://preview.drivethrurpg.com/en/...-waters-module |
#6
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Thanks, these obviously worked well then so might work well ship mounted verses smaller craft.
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#7
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If I'm understanding your intention correct -- you unfortunately cannot do that with a TOW (except the later FF missile versions). The reason the TOW has flares at the rear is to help it show up in the gunner's sight picture -- if the TOW goes more than (IIRC) 27 degrees outside of the sight picture, the missile will self destruct. (This was done to help insure that you don't have a ton of unguided missiles flying all over the battlefield, possibly endangering friendly units). There is also an amount (don't remember what it is) that the TOW can go above or below the initial sight level, or it self destructs. Again to stop rogue missiles.
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I'm guided by the beauty of our weapons...First We Take Manhattan, Jennifer Warnes Entirely too much T2K stuff here: www.pmulcahy.com |
#8
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frankly ATGM's for anti ship would only be useful to keep them from noticing your divers with the shaped charges, and that is rather wasteful and hazardous to your divers.
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the best course of action when all is against you is to slow down and think critically about the situation. this way you are not blindly rushing into an ambush and your mind is doing something useful rather than getting you killed. |
#9
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I know from reading old Jane's Armour and Artillery (late 1980s) that several Scandinavian nations were developing coastal defense missile batteries based upon mobile Hellfire launchers. The never completed hyper-velocity missile system was also to have an anti-ship variant. Depending upon which version of the TL you are using these missiles might be available.
Finally, anti-aircraft missiles tend to be proximity explosives so they really wouldn't do much except spray a naval vessel with sub-fragments. This would be heck on fragile radars/electronics and exposed personnel but it would not sink the ship. There were naval versions of HARM missiles designed specifically to destroy ship mounted radar and electronics. AE-6 Prowlers often carried these to use during alpha strikes against Soviet naval task forces. Benjamin |
#10
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I know that The Zone Series has a novel in it where they use anti-aircraft missiles to cripple a soviet fleet.
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#11
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#12
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I think there has been something missed here.
If I remember right, the ranges for gun systems like the PIVAD etc. etc. are like small arms ranges, they indicate the Close Range and not the maximum range. Missiles list their Maximum Range. So in the example above the PIVAD would have the following Range Bands: - Close: 450 metres Medium: 900 metres Long: 1800 metres Extreme: 3600 metres Sure you have lower chance to hit at Extreme Range but the 3500 metres Maximum Range of the missile doesn't seem so magical now. Quote:
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