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Old 10-18-2014, 12:29 PM
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Panther Al Panther Al is offline
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Haven't seen it yet myself, but for what its worth there is a reason that Tiger looks so close to perfect.


From what I am told is that it was Tiger 131 in the flesh.
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Old 10-18-2014, 03:11 PM
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Saw it today, it was decent but the middle of the film drags a bit and yes, that Tiger I was the last operational Tiger tank out there. As for the crossroads being important it came up earlier in the film, a quick set of orders to take and hold it against a known enemy force and the crossroads being a open road into the American Army's backfield. There is mention of it being nothing but cooks, clerks, and medics just down the road. Though from the map you get to see it was at least five miles from crossroads to that rear area. Characters were one dimensional though, stereotypes honestly. If they had put some real action into the middle of the movie and not a 'play house with the frauliens' bit it would have been much better.
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Old 10-18-2014, 05:31 PM
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I suppose there was a reason to hold but it felt forced. I'm not sure how a battalion of Waffen SS without tanks was going to drive into the Allied rear anyway. Why not shoot at them at range with the main gun and the MGs, stall them for a while, and then beat feet back to friendly lines? That scene was just dumb.

As for the playing house scene, I was uncomfortable throughout. Pitt's character started the episode giving off a really rapey vibe and I worried for the safety of the girls, even moreso when the hillbilly a-hole showed up. Aside from the Tiger duel, that was the most suspenseful part of the film.

I had to step out to take a piss- I left when I though the girls were safe and when I came back...


SPOILER ALERT


... their flat had been blown up and the pretty young fraulein was dead.

WHAT HAPPENED? Stray allied bomb? German artillery? That girl was about the most likeable character from the whole film.
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https://www.drivethrurpg.com/product...--Rooks-Gambit
https://www.drivethrurpg.com/product...ula-Sourcebook
https://www.drivethrurpg.com/product...nia-Sourcebook
https://www.drivethrurpg.com/product...liate_id=61048
https://preview.drivethrurpg.com/en/...-waters-module
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Old 10-19-2014, 09:06 AM
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I saw it last night, it was good, not great but good.

The characters were the lacking thing for me, I'm sure that the writer for the screenplay had a fully developed backstory for them but we did not get to see any of it. Like why the conflict between "wardaddy" and "bible" .
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Old 10-19-2014, 09:12 AM
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The writer and the director were the same person (David Ayer) so if elements were lost he only has himself to blame.

His other writing credits include Training Day, Swat, and Fast and the Furious. Saw SWAT and it was not impressive, but heard good things about Training Day.

Last edited by kato13; 10-19-2014 at 09:16 AM. Reason: Added very necessary Oxford comma
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Old 10-19-2014, 03:41 PM
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Its kind of obvious some sections were cut, probably giving a reason why they are all the way they are but the movie was about these guys, who have been together since Africa having to deal with a new guy and the near end of the war. And when they have the chance to run, they don't. These are five guys who don't like each other but depend on each other and have gone through hell with each other and are not going to leave any one of them in a pinch. Even the new guy. Had to think about why the SS unit didn't just go around the tank when it kind of hit me as to why. The trucks that were following the SS unit couldn't go around, the ground was to wet and they would sink in plus the fact is there were probably more mines. The trucks were probably carrying ammo and the Panzerfausts we see them using as we see them pulling out crates full of them. They had to clear the crossroad or they could only go on with what they could carry, which is not enough.
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Old 10-19-2014, 03:58 PM
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Ok. I get your point about why the Waffen SS try so hard to capture the crossroads, but why don't they just flank the Sherman and kill it with one of the literally dozens of Panzerfausts they've got with them? Why not just use the hedge/ditch to sneak in close and zap it with an AT rocket? Or loop around the big burning farm house? Or both? Why launch a dozen frontal human wave attacks?

If the movie was set on Saipan or Okinawa, where last-ditch Banzai charges were de rigueur, the enemy tactics would have made more sense. If the director had made the enemy Volkssturm, OK. But against what looked like battle-hardened Waffen SS panzergrenadiers? No.

I'll suspend my disbelief if a writer/director doesn't blatantly insult my intelligence. That battle scene was a nasty yo' momma snap spat right in my face.

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Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG:

https://www.drivethrurpg.com/product...--Rooks-Gambit
https://www.drivethrurpg.com/product...ula-Sourcebook
https://www.drivethrurpg.com/product...nia-Sourcebook
https://www.drivethrurpg.com/product...liate_id=61048
https://preview.drivethrurpg.com/en/...-waters-module
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