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Old 09-16-2015, 02:49 PM
swaghauler swaghauler is offline
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Originally Posted by neonthefox12 View Post
Hello, my name is......well lets say my name is Edward. I will not say my real name because, well this is the internet. I am a paranoid person and have many fake names
Anyway, I have just recently gotten into roleplay. One of the books I have is Twilight 2013. Interesting system, but never actually tried.
Main reason I joined is because I need help with rules clerification
This is a good place to inquire about any of the Twilight editions. Welcome aboard!
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Old 09-16-2015, 05:34 PM
neonthefox12 neonthefox12 is offline
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If you can, I am trying to figure out melee combat. What attribute do players role on? The book does not say what attribute (Though it implies muscle) players roll for melee. However, I would prefer a more definite answer, just to be safe.
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Old 09-17-2015, 09:07 AM
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Legbreaker Legbreaker is offline
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I believe we've got one of the authors/design team floating about here somewhere who should be able to answer that for you in a heartbeat.
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Old 09-17-2015, 01:28 PM
swaghauler swaghauler is offline
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Originally Posted by neonthefox12 View Post
If you can, I am trying to figure out melee combat. What attribute do players role on? The book does not say what attribute (Though it implies muscle) players roll for melee. However, I would prefer a more definite answer, just to be safe.
Muscle would be used for Melee. Coordination is the primary stat for all ranged combat. In keeping with the most relevant characteristic being used in combat; I designate Awareness as the characteristic for Fire Control based systems (Missile launchers or guns mounted on platforms such as tanks and APCs). This is because your ability to locate and identify objects is based on that characteristic and Fire Control systems are not really based on hand-eye coordination as much as locating and tracking targets (a function of perception).
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Old 09-18-2015, 05:33 PM
neonthefox12 neonthefox12 is offline
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Ok, thank you
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