![]() |
![]() |
|
#1
|
|||
|
|||
![]()
If you can, I am trying to figure out melee combat. What attribute do players role on? The book does not say what attribute (Though it implies muscle) players roll for melee. However, I would prefer a more definite answer, just to be safe.
|
#2
|
||||
|
||||
![]()
I believe we've got one of the authors/design team floating about here somewhere who should be able to answer that for you in a heartbeat.
__________________
If it moves, shoot it, if not push it, if it still doesn't move, use explosives. Nothing happens in isolation - it's called "the butterfly effect" Mors ante pudorem |
#3
|
|||
|
|||
![]()
Muscle would be used for Melee. Coordination is the primary stat for all ranged combat. In keeping with the most relevant characteristic being used in combat; I designate Awareness as the characteristic for Fire Control based systems (Missile launchers or guns mounted on platforms such as tanks and APCs). This is because your ability to locate and identify objects is based on that characteristic and Fire Control systems are not really based on hand-eye coordination as much as locating and tracking targets (a function of perception).
|
#4
|
|||
|
|||
![]()
Ok, thank you
|
![]() |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | Search this Thread |
Display Modes | |
|
|