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#1
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Boltholes are uninhabitable, but can be excellent storage. The vehicle bay might be the only place to do heavy maintenance on the MPV's. an I beam and put a hoist in the closest cache. A closet sized area for personal effects dry boxes isn't out of the question, but Lonestar would make it annoying if they dally too long.....
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#2
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Boltholes are habitable. A bolthole may be considered a big underground concrete tent for two to four weeks of camping with the team sleeping in the bags on the pads.
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Last edited by RandyT0001; 10-12-2015 at 07:14 AM. |
#3
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#4
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I am also in the "abandon the bolt hole" camp - simply put, I just don't see any real advantage to staying there. What does it really offer that the team doesn't already have... a table? It is hard to defend, and the typical team lacks the manpower to defend it or even use it in any real manner while executing their travel-heavy mission. Three guys manning the radio in a bunker would be more useful backing up their buddies 30 miles away in an under-manned MPV.
After some pre-emergence planning and preparation, I would expect SOP to call for the team to emerge, re-bury the entrance, and move on. You can hope that no one notices the scar on the landscape so that you can recover anything left there, but realistically the site is likely to be looted and/or become an ambush site. |
#5
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I was for storage, not habitation, then the airtight seal is an asset. Even if its just next year's crop seed. Or if a cache site is in a lake or river.
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#6
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It all depends on the team; a recon team has no need for a fixed base, their job is to get out of the hole and start surveying the countryside, making contact with the locals. A fixed base ties the team to a certain locality, this defeats the primary purpose of a recon team.
A science team would have more need of a fixed base, their task would require lab space, larger amounts of equipment/supplies, ditto for a speciality team. MARS teams are the odd balls, arguments can be made for large teams, complete with aviation assets to allow them to cover large area, or small teams covering a smaller area, supporting recon teams.
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The reason that the American Army does so well in wartime, is that war is chaos, and the American Army practices chaos on a daily basis. |
#7
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That kind of ignores the purpose of the Science-One vehicles, and also ignores the distinction between field teams and permanent facilities. The field teams are supposed to be fully mobile, needing only supply caches to do their basic jobs. More advanced jobs are why there are permanently staffed facilities. Last edited by cosmicfish; 10-14-2015 at 04:38 PM. |
#8
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If it is going to be unmanned and without Starnaman-style automated defenses then you cannot leave anything of value there. You might be able to store seed and other community supplies if you can arrange for the community to guard the site, but anything more is pretty optimistic.
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