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#1
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And there is mention of wrecks and other problems, including the shifting of the course of the river by a kilometre or more at one point.
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If it moves, shoot it, if not push it, if it still doesn't move, use explosives. Nothing happens in isolation - it's called "the butterfly effect" Mors ante pudorem |
#2
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It can get quite a flow going downstream at times so any waterborne debris can build up in short order - everything from the usual household rubbish to tree branches will happily float on the surface but even stuff under the water (e.g. the aforementioned sediment but also water-logged timber, old tyres and the like), can get pushed further down the river when there's a good current.
So you might not be facing just a wreck but also a pile of junk that's built up in front of the wreck, you'd have to treat any wrecked ship as being hazardous even before you've physically reached it. |
#3
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I've seen old car bodies and boulders shifted through fairly small creeks. Water is a strong and irresistible force for the most part. A couple of decent floods and the Vistula river is/will be unrecognisable without continuing maintenance.
__________________
If it moves, shoot it, if not push it, if it still doesn't move, use explosives. Nothing happens in isolation - it's called "the butterfly effect" Mors ante pudorem |
#4
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sand bars and debris is a navigation hazard when water levels are low.
strong flows, whirlpools, uncontrolled steering if caught in strong currents would also be a hazard at the other end of the scale (high water levels). In either case, it adds to the game, means a PC or NPC needs to be on hand to pilot the vessel. And then of course in either case, you could also be under fire : - )
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"Beep me if the apocolypse comes" - Buffy Sommers |
#5
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I imagine that towns would mark navigable channels on the approach to their docks, and keep those fairly up to date to encourage traffic.
I suspect that with a little experience, you would get an idea of which areas of a river may vary and which will remain fairly stable based on size and shape of banks, type and depth of bottom, straight or curved etc. Boats would have to navigate the old fashioned way - by checking as they go if they aren't sure. Which brings me to an NPC for a Vistula campaign: Marco Czerty Nom de guerre (it's on his paperwork; he paid good money for that) of an ex-Polish merchant marine sailor now working on a small river steamer like the Wisla Krowola. May have spent time in military and have detached voluntarily (hence working under his current name). Some skill in Boats, Navigation, Small arms, Mechanic. Tells interesting and somewhat amusing stories of current life along the river, twisted versions of Polish folktales, wry looks at the (ex-)Communist gov't and the Soviets. (see Collected Stories of the Twillight, published Lublin 2025). "Marco Czerty" translates to "Mark Four" - 4 meters being close to the two fathom safety margin for shallow 19th C river steamers that gave Samuel Clemens his pen name - Mark Twain. |
#6
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The problem with that is the majority of settlements along the river as depicted in the modules covering that area, aren't in a position to do anything like that. Sure, there are exceptions to the rule, but mostly the inhabitants of those areas are likely to be much more focused on day to day survival, than the fairly time consuming process of manually testing and marking a channel that may only be infrequently used. Local water traffic is likely to be confined to small boats and canoe type vessels with extremely shallow drafts and limited capacity.
__________________
If it moves, shoot it, if not push it, if it still doesn't move, use explosives. Nothing happens in isolation - it's called "the butterfly effect" Mors ante pudorem |
#7
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On the other hand, I will grant that if there is not sufficient traffic (boats like Wisla Krowola), then there is no (economic) reason to bother. Uncle Ted |
#8
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But would you only do a mile or two up and down stream? If you really want river trade, you want the whole route from supplier to market open, not just the last few steps up to the front door.
Ok, any small bit marked is better than nothing, but is it really worth the effort? We also know there's no other boats comparable to the Wistla Krowla in operation or even available for repair. If there was, both the Korsarz (Baron's priates) and Miasto Plywajecy Warsawskie (floating city) would probably have already found, repaired, and incorporated it/them into their fleet(s).
__________________
If it moves, shoot it, if not push it, if it still doesn't move, use explosives. Nothing happens in isolation - it's called "the butterfly effect" Mors ante pudorem |
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