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#1
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ex. in practices its easier to carry things in a backpack for longer then in your hands. its from the Character Sheet in the Character Dossier from 93GS |
#2
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Personally I'd be inclined to look at it the other way and assume that most things are already being carried most of the time anyway, either in a rucksack or a MOLLE pouch or in a pocket, etc, etc - the only thing being hand carried for any length of time is likely to be a weapon. OK, got it. This is a semi educated guess but I think it may refer to the section on Attacks starting pg 142, i.e. whether you're taking a Hip Shot, Snap Shot, or Aimed Shot, some of which have penalties / bonuses.
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Author of the unofficial and strictly non canon Alternative Survivor's Guide to the United Kingdom |
#3
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The advantage to the pack (and accepting the disadvantage that the pack itself has some weight too) is that you have your hands free for other things (like carrying a weapon or grabbing an apple off a tree or....). It also provides the advantage of containing all of the stuff in it, so that after putting it down, you pick up one object (the pack) rather than each of the items in it. Uncle Ted |
#4
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I agree with unkated, it's a bit too "magick-gimmick" to have the pack reduce the weight of carried items - because if you do, Players will just have their PCs carry more than they should!
A well fitted pack (as opposed to the way school kids in Australia wear them - hanging down on their arse) helps to distribute weight more evenly and comfortably. What a pack should do in game, is reduce the fatigue penalty rather than reduce the weight of items carried. I haven't thought up any specific rules for that because I don't really know the 2013 rules set well enough. |
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