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#1
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Delaware City, DE (0.75 Mt) Andrews AFB, MD (0.5 Mt) Fort Meade, MD (0.5 Mt) Camp David, MD (0.5 Mt) Linden, NJ (1.5 Mt) Perth Amboy, NJ (1 Mt) Paulsboro, NJ (0.5 Mt) Westville, NJ (0.5 Mt) Arlington, VA (0.5 Mt) ground burst Quantico, VA (0.5 Mt) ground burst Norfolk, VA (1 Mt) Also when I stated that the R-36M which carried 8 warheads was entirely replaced by the R-36UTTh from 1983, what part did you miss? Quote:
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#2
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Far be it for me to inject some logic into this increasingly tedious conversation, but might some of the disparity between the published T2K materials and the actual capabilities of the Soviet Union's nuclear arsenal and delivery systems lie with the fact that the writers were writing about fictional events in their (at the time) future, we now know far more about the Soviets' nuclear weaponry than the writers did, and there were changes and advancements in real-world Soviet nukes and delivery systems in the intervening time between the writing of the T2K materials and the future time in which they were set?
Given that situation, a GM is left with a number of options: ignore canon; assume that for the published materials to remain canon, only the weapons and delivery systems that the writers knew about can be assumed to have been in use during the T2K timeline; or integrate what we now know about the Soviets' real-world weapons and delivery systems into the timeline. Unless all the participants in a debate such as this are on the same page with one of those options, the discussion is very likely to go round and round in circles with no-one feeling satisfied at the end. Ya feel me?
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#3
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You will note that every other strike on your list is a multiple of 500KT - this fact lends weight to the possibility of them coming from one missile. Quote:
The part where anything more modern is utterly irrelevant with respect to canon? Quote:
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As previously stated there is no evidence to say there was more than one, just as there is no evidence to say there wasn't! It's a personal choice for the individual GM to decide. I've stated my belief with evidence as to why that it makes sense for two, you believe otherwise yet we're still to see anything from you besides cherry-picked information from the books, and irrelevant information available only after the books were written. Please, if you've got something relevant and meaningful which doesn't rely on post publication information, lets hear it. Otherwise, lets just let this one go shall we?
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If it moves, shoot it, if not push it, if it still doesn't move, use explosives. Nothing happens in isolation - it's called "the butterfly effect" Mors ante pudorem |
#4
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Ummm, hate to break up a good argument but...
We still have no clue what units/troops/equipment might be there to receive TF34. ![]()
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"Oh yes, I WOOT!" TheDarkProphet |
#5
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Correct. My guess is whatever Milgov managed to scrounge up and convince to occupy a location that still probably glows in the dark.
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If it moves, shoot it, if not push it, if it still doesn't move, use explosives. Nothing happens in isolation - it's called "the butterfly effect" Mors ante pudorem |
#6
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Well, even that is not exactly consistent.
You have groups living in locations that have been nuked all through canon, why would Norfolk be any more irradiated then San Antonio for example? Air bursts, to my limited knowledge, don't create much ground radiation. How come I don't think this line of conversation will go any easier? ![]()
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"Oh yes, I WOOT!" TheDarkProphet |
#7
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Hey guys, let's all just chill-the-ef-out, please.
These canon "debates" rarely lead to consensus. They've often led to user bans. Sometimes you have to choose between being right and being a member of this community. Capiche? Seriously, the game designers did the best that they could with the information that they had at the time. If it doesn't work now, it's up to the GM to "fix" it for his/her game world. Leave it at that. If one or two opinion posts don't change someone's mind, another dozen surely won't. Please leave the dead horse alone. The Moderator Team
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Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG: https://www.drivethrurpg.com/product...--Rooks-Gambit https://www.drivethrurpg.com/product...ula-Sourcebook https://www.drivethrurpg.com/product...nia-Sourcebook https://www.drivethrurpg.com/product...liate_id=61048 https://preview.drivethrurpg.com/en/...-waters-module |
#8
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Considering they brought them there when they could have sent them to the bases they have in New Jersey there had to be troops and facilities there that could support feeding and housing that many troops, let alone getting them re-organized back into fighting units.
Most likely were logistic units of various types along with military police units to keep order as well. And can see one big reason to send them to Norfolk - which would be either for operations against CivGov troops in the Carolinas or possibly to move against the CivGov troops that were in Frederick - MilGov was previously lacking in troops to do anything about that but 43,000 troops would go a long way towards giving them a power base again in the Mid-Atlantic and Southern states As for glow in the dark - if Warsaw is habitable and crops can be grown there after how many nukes it took then Norfolk definitely is as well - I don't see there being any lasting radiation in the area - especially with an airburst instead of a ground explosion Also keep in mind just how big the area is around Norfolk and that we don't know the exact ground zero for the nuke - depending on where it went off there could be a lot of facilities that are still very useable look at the tank plant in Ohio - if you look at HW that plant should have been nuked and gone - but if you look at the article on the tank plant in Challenge it survived intact - meaning that the nuke that hit the area was significantly off target or ground zero was nowhere near the plant - and the base is huge - it wouldn't take much of a deviation for the nuke to leave large parts of it useable - if it went off right on top of the base it would leave the Naval Air Station and Virginia Beach untouched for instance on the other hand if it went off over the Air Station then the naval base Is untouched - either way one single detonation is going to leave a lot of overall base area useable |
#9
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When a force is sent overseas, they don't expect to have food and lodging ready and waiting for them do they? It's possible TF34 included the logistical support they'd need for a month or so, although my guess is there was at least some sort of support already in place, otherwise they'd have probably landed somewhere less irradiated. It's also worth noting from the mission orders: Quote:
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Take a look at the nuke effects map I linked to earlier in the thread and you can see the likely damage areas. Outside those areas there's still quite a few useful facilities, although it's likely many people would have fled in the immediate period after the nukes from fear of fallout and follow up strikes. Some may have filtered back if food, etc supplies could be guaranteed, but most would probably either die of starvation, disease, radiation, exposure, marauders, etc, or have resettled in a better area. Another reason why multiple warheads are more plausible than a single one. What Soviet commander would leave half of the home port for the Atlantic fleet still intact?
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If it moves, shoot it, if not push it, if it still doesn't move, use explosives. Nothing happens in isolation - it's called "the butterfly effect" Mors ante pudorem |
#10
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Keep in mind that the nuclear strike that the Soviets launched had a lot of holes in it - there were a lot of facilities that were never touched, a lot of targets left off the list - in other words it dovetails with a limited war as the creators of the game stated
This wasn't an all out strike hitting every target there was - if that was true then places like Niagara Falls and Hoover Dam would have been gone for sure just to take out the huge hydro facilities there, let alone the big list of army and navy bases that were never hit As for what Soviet commander would leave the port possibly intact? Keep in mind what we know from Last Submarine as to an oversight - that's a pretty big base for subs and it was left intact |
#11
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The missile (R-36M) which you are using as basis for a MIRV strike on Norfolk simply didn't exist by the time of the Twilight War. The reason it didn't exist was because its engineering design was flawed and the Soviet Union scrapped it and replaced it with the R-36UTTh in the mid-1980's and the R-36M2 from 1988. Both the R36UTTh and the R-36M2 were MIRV capable. But even if we ignore that the yields of the later two models warheads were not 0.5 Mt, both of these missiles were designed to hit hardened American ICBM silos not soft targets like Norfolk. The rest...... You know in this post and the previous one your imply everything that you do yourself. In a post before that you used Wikipedia about the R-36 missile and Wikipedia didn't exist in the 1980's. Norfolk is listed as been hit by a 1 MT strike. The Norfolk region is a big area and there are many other military and strategic targets in the Norfolk region but they are not listed as been hit by nuclear weapons. A 1 Mt warhead is a big nuclear warhead, it would have done enough damage on its own to destabilise the whole region. |
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