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Old 12-07-2018, 08:54 AM
tsofian tsofian is offline
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If Bruce travels through time how does he not know the Project won't wake up on time, if there is only a single timeline? If he does know why doesn't project planning address this issue?
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Old 12-07-2018, 08:59 AM
mmartin798 mmartin798 is offline
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Quote:
Originally Posted by tsofian View Post
If Bruce travels through time how does he not know the Project won't wake up on time, if there is only a single timeline? If he does know why doesn't project planning address this issue?
My fall back position on this has always been Krell. We know he is also from the 20th century. He is a chaos vector that is reacting to the changing timeline and distorting the probabilities back to the dystopia that Bruce wants to change. This would also explain Bruce's desire to know who Krell is.
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Old 12-07-2018, 09:31 AM
tsofian tsofian is offline
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That means the timeline is constantly in flux
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Old 12-07-2018, 11:36 AM
mmartin798 mmartin798 is offline
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If we assume temporal mechanics has similar attributes as quantum mechanics, this is defensible. Assume the future is not fixed until observed. Hence at any given moment, there are infinitely many possible futures. Thus, the path taken is the one that the current probability function determines. If events take place to change the probability function, the future Bruce saw will change.
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Old 12-07-2018, 03:15 PM
tsofian tsofian is offline
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I absolutely agree with this. I am a proponent of the "many worlds" interpretation of time and space. Every decision point is a separate branch.

I've espoused this before. In some iterations, everything goes perfectly and there is no war. In others, the Project wakes up in 5 years and the mission goes as planned. Conversely, there are universes where all life on Earth was wiped out.

The published game setting is just one of the more interesting in which to role play.

Terry
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