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#2
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You might find that much of the world would be affected by the collapse of the cellular systems.
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"Let's roll." Todd Beamer, aboard United Flight 93 over western Pennsylvania, September 11, 2001. |
#3
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Not simply Western societies but also the younger generations in tech savvy societies who have found digital tech a portal into the outside world where otherwise their traditions/culture would limit their exposure/interaction to the wider world. |
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The Prepper community is like everyone, made up of unique individuals. Some are going to help, some are going to hinder and as long as we don't have blanket statements I think it's okay. I have Prepper friends both here and overseas and I think highly of them but you also hear of individuals who seem to think a disaster is an excuse for a free-fire zone.
As I said in The Morrow Project forum they're going to come up against the military, police and disaster control and federal organisations such as the USA's FEMA. What the situation is and how it works out is a game situation |
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I bet you're correct, but I only see the smart phone addicts here since I can't travel abroad.
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#6
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Rules for...
Computer systems and computer networks. Computer and Network security. Jamming (wifi) Civvy & military both, where they are different. Rules for determining wide area networks. For example, some Polish (or Czech or American) electronics wiz may cobble up a set of three towers covering downtown Krakow with cell or wi-fi, or a hardwired cameras. Or someone rewires Sussex & Kent (but nowhere else and not out of England). Or all of Australia is fine if no one nukes it. Or Japan has enough power to rebuild its internet by building new equipment. My point (and this is the problem with any post-apolcalyptic RPG), that you need to include rules for still-working tech, partially working tech, repairing tech. (Computers and commo systems are not the only holes). Uncle Ted |
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And here I thought this thread was going to be about merging T2K with Cyberpunk 2020 ...
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Already been done. Twilightcycle:2000.
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If it moves, shoot it, if not push it, if it still doesn't move, use explosives. Nothing happens in isolation - it's called "the butterfly effect" Mors ante pudorem |
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That's all my games. The systems bolt together perfectly, although it becomes far, far more lethal
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#10
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This forum has offered up so many useful things, food and water are two examples. I have the DC1 gear book with electronics, there might be some rules to form a basic guide.
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