![]() |
![]() |
|
#1
|
|||
|
|||
![]() Quote:
ELA-1: Ariane 1, 2, and 3. In our timeline, deactivated in 1989, then modified from 2001-2012 to launch Vega rockets (which it's still used for). ELA-2: Ariane 4. Deactivated in 2003, so should be active no matter what in a T2K timeline unless it's been destroyed. ELA-3: Ariane 5. First used in 1996. The existing ELS facility and the under-construction ELA-4 facility wouldn't exist, since France would not be launching Soyuz rockets and Ariane 6 doesn't exist yet. Note that a regiment of the French Foreign Legion is stationed in French Guiana (the 3eme), and space center security is one of their missions (usually occupying 2-3 of their 5 companies whenever rocket material is on site).
__________________
The poster formerly known as The Dark The Vespers War - Ninety years before the Twilight War, there was the Vespers War. |
#2
|
|||
|
|||
![]()
Several things we know from the modules
Grenada - occupied by a stranded Cuban unit and also having New America building a pirate fleet nearby in the early fall of 1999 - thus the player's actions may have changed that a lot by 2000 Aruba - seen as a prize to be raided by the pirate fleet - thus most likely still has an operational oil refinery and some oil supplies in 2000 Venezuela - per canon it was nuked either by the US or the Soviets in 1997 Panama Canal - most likely still operational and occupied by remnant US forces in the V1 timeline - and got me in the V2 - i.e. in the V1 timeline it was still operational and still under US control in March of 1999 long after the nuclear phase of the war is over - the 2nd edition does not mention the canal Cuba - 2nd edition says their ports and oil processing facilities were the subject of military action - which could have been nuclear or conventional Trinidad and Tobago arent specifically mentioned but most likely the oil centers got hit for sure |
#3
|
||||
|
||||
![]() Quote:
![]()
__________________
If it moves, shoot it, if not push it, if it still doesn't move, use explosives. Nothing happens in isolation - it's called "the butterfly effect" Mors ante pudorem |
#4
|
|||
|
|||
![]()
Panama Canal being operational is in Satellite Down - the Virginia and her task force are heading for the Canal - ordered to go thru it by the USN - in March of 1999 - on the way there is when they encounter the Soviet task force of destroyers and get in the battle with them - the USN wouldnt have ordered them to use the Canal if it wasnt operational
given the date that means that it was past the nuclear phase of the war - i.e. the nukes that hit the US were in late 1997 to early 1998 - so we have canon that the Canal was still in operation by March of 1999 - thus most likely still operational in 2000 - no idea if still operational by April of 2001 which is the latest canon date - but this thread only states year 2000 |
#5
|
|||
|
|||
![]()
keep in mind that there could be a big difference between a V1 and a V2.2 game due to the timeline differences as to Panama- i.e. what the US might have deployed in Panama given the Cold War never ends versus the V2.2 timeline
also the other big question - i.e. do all the events of the V1 timeline as to modules occur in V2.2? There are big differences between the two - you only have to look at the descriptions of France and Japan and Vietnam to see that its not exactly the same between the two of them |
#6
|
||||
|
||||
![]()
First off, the v2.2 timeline is revisionist garbage. Stick to the alternative history timeline of v1.0.
Second, damage to a stretch of canal from a relatively small-yield nuclear demolition charge could be repaired, so the Spetznaz attack that I proposed could have been carried out sometime between 1997-'98 and still have been repaired by the events of Satellite Down.
__________________
Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG: https://www.drivethrurpg.com/product...--Rooks-Gambit https://www.drivethrurpg.com/product...ula-Sourcebook https://www.drivethrurpg.com/product...nia-Sourcebook https://www.drivethrurpg.com/product...liate_id=61048 https://preview.drivethrurpg.com/en/...-waters-module |
#7
|
|||
|
|||
![]() Quote:
as to second point - heck yes - and in fact that could have been a factor in why the Soviets managed to get an invasion force into Alaska - i.e. the fact that with the canal damaged at that time the USN couldnt move units to the Pacific easily and had to do it the hard way - i.e. all the way around South America |
![]() |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | Search this Thread |
Display Modes | |
|
|