Quote:
Originally Posted by Raellus
FL has a year to complete the base game (IIRC, the release date is currently Summer, 2021, and a good track record (Tales from the Loop, Alien) so I wouldn't worry too much about getting a shoddy rush job. IIRC, the base game will include at least one campaign scenario (EfK redux) and a couple of mini-adventures (unlocked stretch-goal content) so there'll be enough to keep the new gamer occupied for a bit.
Yeah, hopefully they have a module or two ready to print/ship within a year of the product launch, but if Free League is in it for the long haul, then they don't want to shoot their wad too soon. D&D 5e has released an adventure module or setting book every few months since the base game was introduced and this has apparently been a very successful/lucrative strategy for the company. If you release a ton of stuff right away, your short-term profits might be greater, but interest will wane as soon as you've run out of fresh content, and long-term profits will almost certainly suffer. It's a marathon, not a sprint.
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My personal issue with that isn't waiting a few month, it's the outright admission that there's years to wait before proper sourcebooks after release. Even if I've seen things in their previous products that make me concerned about their ability to make v4 a success, I'd still prefer new material (or the chance to get it, even fan-made) over none. Wait too long and the fan-base that has backed the core book to the tune of 3 million SEK, might not be there to buy them. At least for specifically fans of the publisher over the setting.