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Old 08-19-2021, 03:29 AM
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Just a little thought:
Every armoured Soviet vehicle with NBC capability uses the GO-27 gamma radiation detector. This device alerts the crew and actives the seals and over-pressure systems. A huge amount of similar systems outfitted Soviet vehicles as well as the infantry, in fact these types of detectors were very common among the Polish Obrona Cywilna PRL Civil Defence units.

Even if NATO units didn't have access to these devices it's not a long stretch for GMs to assume that they'd been recovered from Warsaw Pact vehicles and integrated into NATO survivor vehicles.

[Edit]
AND/VDR-2 Gamma-ray and Beta radiation Detection System. (Civilian name RDS-110V)
This unit comes standard on all US armoured vehicles such as the M2 Bradley IFV. It's a demountable, lightweight radiation detector with the following characteristics:
Wide dynamic range for dose rate and dose
• Pre-settable audio and visual alarms
• 600 hr battery life
• Vehicle mount for operation using vehicle or aircraft power (available option)
• Not affected by EMP
• Nuclear hardened
• Meets MIL-STD-810G for military environments
• Operable/readable by personnel in Mission Oriented Protection Posture (MOPP IV) or arctic clothing
Dimensions:
• Radiac meter: 19.2 x 10.4 x 4.8 cm (7.6 x 4.1 x 1.9 in.).
• Detector probe: 18.2 x 5.1 x 3.8 cm (7.2 x 2 x 1.5 in.).
• Radiac set in pouch: 23.2 x 17.5 x 7.9 cm (9.12 x 6.88 x 3.13 in.).
Weight:
• Radiac with Beta /Gamma Probe: 1.73 kg (3.8 Ib).
• Radiac set in pouch: 2.08 kg (4.6 lb).
Power:
• Six AA batteries.
• 600 hours of continuous operation and monitoring.
• Low battery LCD indication with 10 hr of battery life remaining,
a “Go/No Go” feature provides battery status.
• Can be operated on vehicle or aircraft power (12 or 24 V dc via universal connector).
Alarms:
• Has selectable Visual and Audible indicators for DOSE and RATE alarm for
day or night use.
• Alarm levels are settable over entire dynamic range.
Probe and Detectors:
• “SMART” probe Technology: Instantly recognized and functional upon hook-up, without any adjustment, programming or calibration.
• Combined two GM Tubes; low range EWGM and high range GM.
• Beta radiation: 0.01 μSv/hr to 50 mSv/hr.
• Gamma radiation: 0.01 μSv/hr to 99.9 Sv/hr (dose rate) and 0.01 μSv to 99.9 Sv (total dose).
• Energy response: ±20% 80 keV to 3 MeV.
• Accuracy: ±10% of true dose and dose rate over the entire dynamic range.
• Dose rate: Minimum detectable level 0.01 μSv/hr.
• Response time: Within 10% of final reading in 4 sec at 10 mSv/hr; returns to background within 4 sec. Meets ANSI N42.17A.

Last edited by ChalkLine; 08-19-2021 at 10:51 PM.
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Old 08-19-2021, 03:30 AM
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Arsenal Lavina Multi-Shot Grenade Launcher

The Bulgarian “Lavina” («Лавина», Bulgarian: “Avalanche”) is a six-shot, 40mm grenade launcher designed for the Soviet VOG-25 series of grenades. Now, this thing is rare in Bulgarian service so by the time it gets to places like Poland it'll be incredibly rare. However as we all know this is just the sort of thing to get players salivating so maybe now's the time to create some lost Bulgarians who can either be traded with or fought against.

This is a double action only revolver which because the VOG-25 is caseless is faster to load than usual weapons of this type as there's no need to eject spent casings. Note that the sprung telescoping stock that incorporates a buffer pad implies this "little" guy has some hefty recoil.

Calibre: 40mm caseless (VOG-25 grenades)
Type: Multi-shot revolver pepperbox
Length: 525 / 388 mm
Weight, empty: 6.3 kg
Capacity: 6 rounds
Maximum effective range: 400 metres

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Old 08-19-2021, 03:31 AM
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KPV Ammunition.

The basic ammunition of the KPV listed in the rules is the B-32 round. This is a steel-cored armour piercing round with a small explosive tip for aim correction. It's got a black and red tip and is well known to T2K players.
However there are two more types that saw use in Soviet service that give the redoubtable KPV more utility, these are the BZT Enhanced Penetration rounds and the MDZ explosive round.

BZT and BZT-M Armour Piercing Incendiary ammunition
The BZT, first introduced in the early 1990s, has an incendiary load in the tail but is otherwise similar to the B-32. The BZT-M was introduced shortly afterwards to replace the BZT and uses a tungsten penetrator. However due to the shortened penetrator it seems that the BZT series has similar penetration and energy values to the B-32 and just adds an incendiary effect. These appear in dedicated belts or are added to B-32 belts in a 1:4 ratio. It has a purple and red tip.

MDZ High Explosive Incendiary Ammunition
This is the interesting one. The MDZ rounds are designed to be used against soft targets such as unarmoured vehicles, infantry in the open and installations such as communications gear. They are also the primary anti-aircraft round.
The MDZ uses phlegmatised PETN explosive and a simple detonator cap rather than a fuze, and this means it carries the same payload as the Soviet 20mm HE round that uses a bulky mechanical fuze that takes up much of its payload. Twilight 2000 v2.2 stats would be C1 B5, -4C. It has a solid purple bullet.
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Old 08-19-2021, 03:31 AM
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An interesting thing I've just read is that Polish houses often have a "half floor".

These are half-sunk levels with the main living area above. No doubt this has to do with the frost line being between 0.8m and 1.8m down in Poland (the frost line is the level you have to sink your foundations for us warm climate people).

This means your players are going to see Polish houses in a few new ways. This half level is a natural fighting position providing good cover and concealment. These half levels often have their own access, especially with the new builds.

There is standard methods of fortifying these sorts of structure. Usually the first thing to do is reinforce the floors above as much as possible so massive baulks of wood create a layer overhead combined with vertical heavy supports. This level is then sandbagged for a few layers.

Underneath the walls should be sandbagged as they are often only concrete block or double brick construction. After this blast walls are erected, these are baffles so that any munition penetrating the roof does not directly fragment the entire space. Behind every firing point should also be another sandbag wall to stop projectiles penetrating into the space and attacking defenders. As the firing points are at ground level they offer natural grazing fire for the area. Of course this is the optimum, you can even make these positions gas proof if you want go all out, but that sort of position is doable by a squad in a reasonable amount of time.

As Polish houses, especially in rural and regional areas, do not abut closely you cannot mousehole between them and covered trenches should be created between positions. These trenches should have traverses built in so they cannot be enfiladed. If a blast wall is placed in front of its entrance a loophole can be placed in it to cover the entry.

They are also a trap for vehicles. Trying to plough through a Polish house, never a good idea in the first place, should end up with the vehicle dropping a metre of so into the wreckage. You'll probably see unfortunate vehicles suffering this all over the place.
Of course, now that many buildings are abandoned many of these levels will be flooded.
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Old 08-19-2021, 03:34 AM
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MG3 Multimounts

For when you simply can't expend ammunition fast enough and can't get an M134

Double: 12.0kg, $500 R/-
Quadruple(!): 15.0kg, $750 R/-
(Weight is approximate. I can't really think why these wouldn't take other MGs)















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Old 08-19-2021, 03:36 AM
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Land Rover 101 Forward Control

This little critter is a really good Land Rover Defender and Humvee alternative for beginning UK players. Now, it was sold off in the early 1990s but with storm clouds gathering I think GMs and players could make a case for it being kept on.

Of course, you would probably wonder why you'd want a clapped-out old mid 1970s truck but this really isn't the case. It seems the MoD had a large amount of these trucks and the vast majority of them spent nearly all their time in storage. Even today you can easily get them with only a few thousand kms on them. This of course begs the question "why did the MoD get rid of these perfectly good vehicles?" The answer seems to be that the MoD had and still has the habit of doing some strange things. (A classic case would be ditching and rebuying the ATMP 6x6 Supacat three times . . . )

Anyway, it's gorgeous and should be in your game. Paul Mulcahy of course has stats for it under "Land Rover 1000 kg Truck".

https://en.wikipedia.org/wiki/Land_R...orward_Control

https://www.military-vehicle.org/veh...and-rover-101/

https://www.ultraflex4x4.com/.../Land_Rover_101FC...

http://www.pmulcahy.com/light_uv/british_luv.htm











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Old 08-19-2021, 03:36 AM
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Rail Adapter

A precision-made, slimline adapter that converts one rail system to another. Each rail adapter is unique to its two systems and cannot be used to carry another optic from a different rail system. The vast majority are Soviet to Picatinny and Picatinny to Soviet but there also adapters to the UK and German systems as well.

Note that the NATO standard was the Picatinny Rail (MIL-STD-1913 rail or STANAG 2324 rail) from February 1995 but adapters exist for legacy optics.
Some field conversions do exist but these tend to be larger and lift the optic higher off the bore axis.

$250
0.25kg (including pouch and adjusters)
(S/R) or (R/S) as applicable.

(Note: the 1994 AK-74M/AK-100 and subsequent AKs such as the 7.62x39mm AK-103 of 1995 come standard with a dovetail rail, prior to this only the "N" versions could accept a rail)
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