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  #61  
Old 03-14-2009, 02:58 PM
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Quote:
Originally Posted by Littlearmies
I've kind of set my heart on building the Colomby map from the game - those two look kind of flat - I wanted some elevation plus the river with bridges and fords. So far I've fiddled with it several time but can't see any way to do it.

I want to print it out so I can grid the print and match up my terrain.

Oh, well - I'm sure I'll figure something out.

Thanks
Malc
Mmmm... interesting. What wargame are you playing?
The grid you need to use is an hexagonal one?
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  #62  
Old 03-14-2009, 03:18 PM
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Default Map: Police Station 1

A police station.

The floorplan:

Police Station 1.pdf

The external views:

Police Station 2.pdf
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  #63  
Old 03-16-2009, 04:36 PM
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Default Deckplan: Fireboat 1

Detailed deckplans and exterior views of a fireboat of the Los Angeles Fire Department.

1 Side view 1.pdf
2 Side view 2.pdf
3 Bow view.pdf
4 Stern view.pdf
5 Main deck.pdf
6 Others decks.pdf
7 Hold plan.pdf
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  #64  
Old 03-16-2009, 04:53 PM
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Default Map: Small Village 5

A small Norman village, with a crossroad.

Small Village 5.pdf
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  #65  
Old 03-17-2009, 03:42 PM
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Default Map: Central Europe 5

Half flooded fields and roads, near a village.

Central Europe 5.pdf
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  #66  
Old 03-17-2009, 03:55 PM
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Default Map: Old House

Ok, It's more suitable for "Call of Cthulhu" game... but I like it anyway. Perhaps a peaceful and misterious house with some fortunate and misterious survivors, always ready to offer their hospitality to any unexpected visitor.

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  #67  
Old 03-19-2009, 08:36 AM
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A high-end yacht. Might be better for a Merc campaign than T2k...
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I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory. Someday this war's gonna end...
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  #68  
Old 03-24-2009, 01:05 AM
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Quote:
Originally Posted by Marc
Ah... I think this would be a little treasure cove... A house with its own hangar!
For more information: http://www.silverwingatsandpoint.com..._siteplan.html

Ah...there are things that only exist in the USA! The paradise of the aviation fans!!

Well, you don't need to situate the house in the fantastic complex of the link. Instead, a lonely, apparently deserted house with a large, leveled and abandoned area, covered now by high grass can hide the hangar of this map... An old wind indicator could be the only clue that the plain in front of the house worked like an aerodrome.

And, after all, if you put there a conventional single-engine light aircraft, like the Cessna 152, with and air cooled engine, traditional carburetor and ignition by magneto you would have less mechanical complexity than in most of the present-day cars... Nice possibility.

Attachment 356

Attachment 357

Attachment 358

There's a housing plan/suburb near Cleveland Ohio that actually has several hangars like this, and was designed so the main street through it could be closed off for use as a runway. I remember thinking it was a ludicrously awesome idea when I read about it in the newspaper a few years ago. Cleveland Plain Dealer I think...
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  #69  
Old 03-24-2009, 03:16 PM
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Default Map: Italian Presidential Airplane (Airbus A319CJ)

The security chart of the Italian presidential airplane. In use in other Air forces, like France and Venezuela.

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Last edited by Marc; 03-24-2009 at 03:21 PM.
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  #70  
Old 03-24-2009, 03:28 PM
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Default Map: A319-CJ, multiple versions

Different interior configuration for the same plane (a corporate transport). More suitable for the Merc:2000 background.

External view:
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Conf 1 (the most usual):
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Conf 2:
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Conf 3:
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  #71  
Old 03-28-2009, 09:08 AM
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Quote:
Originally Posted by Marc
Mmmm... interesting. What wargame are you playing?
The grid you need to use is an hexagonal one?
15mm figures - and I'm kind of going with Battleground Panzergrenadier or Battlefront rules (with option of Command Decision III). The first two have one stand equal a squad or section and one model equal to or three vehicles - CDIII is a step up with each stand representing a platoon.

So Battlefront US Armoured Infantry Company from Normandy would be:

1 Command stand + M3 Half track

9 Infantry stand (3 with bazooka)

3 LMG stands

6 M3 Half tracks

1 57mm AT gun + M3 half track

1 60mm mortar stand + M3 half track

Each stand has between 2 -5 figures depending upon taste. So my German MG42s have gunner, loader and spotter on each stand, while my rifle stands have two or three riflemen with the odd MP40 guy mixed in.

So think Flames of War but with a bit more historical accuracy and complexity and a few less figures on the table.
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  #72  
Old 03-30-2009, 02:30 PM
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I used to play Command Decision (I). Well, more commonly I used to refeere Command Decision games... I asked you about the grid you use to translate the map to your representation of the terrain because I could add the grid directly to the Colomby map.

About Flames of War, last week I went with some of my friends to an area of Barcelona with an important concentation of stores devoted to wargames and roleplaying games. We discover that an old, tiny store we used to visit occasionally has been reformed and expanded. A true temple of vice with its own pub inside! Nearly one third of the store was full of "Flames of War" products. It seems that people of "Flames of War" are in a full commercial offensive.
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  #73  
Old 04-26-2009, 11:08 PM
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Lots of good floorplans here:http://www.houseplans.com/

Searches for "floorplans" on most search engines will get you lots of neat stuff for games. I've found tons in just the past three weeks.
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  #74  
Old 06-02-2009, 08:21 AM
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this was a great thread !
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  #75  
Old 06-08-2009, 10:16 AM
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Default Map: Aerial Photo Reconnaissance 2 & 3

From "Call od Duty". Two images very suitable for a briefing. The maps can be easily drawn from them. The first one is from Brecourt Manor. Change the 88's at will.

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  #76  
Old 06-09-2009, 10:59 AM
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Default Map: Parking 1

Trapped in a parking under a collapsed building? Looking for fuel or for spare parts for your vehicles? Or is it improvised shelter in a ruined city? Anyway an old parking with some intact vehicles could be something near a post-apocalyptic treasure trove...

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  #77  
Old 06-12-2009, 09:13 AM
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Default Map: River docks 2 & 3

Bombed docks with destroyed warehouses and some sunken barges.

River docks 2.pdf

River docks 3.pdf
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  #78  
Old 06-14-2009, 06:24 PM
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Olympic Accomodation Barge

http://www.barges.com/olympia.html

Cable 1

http://www.barges.com/cable1.htm

Malcolm
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  #79  
Old 06-19-2009, 04:07 PM
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Quote:
Originally Posted by Littlearmies
Olympic Accomodation Barge

http://www.barges.com/olympia.html

Cable 1

http://www.barges.com/cable1.htm

Malcolm
Great material!
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  #80  
Old 06-25-2009, 03:51 PM
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Default Map: Special operations assault boat 1

11m Special operations assault boat, from Working Boats LTF.

assault craft 1.rar
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  #81  
Old 06-26-2009, 04:04 AM
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Default Map: Decontamination trailer 1

"...The MEDecon 3L-18 is a compact, mobile decon trailer designed for mass causalty decon response. Managing chemical, biological, radiological, nulcear (CBRN) and hazmat incident needs, the MEDecon 3L-18 can be quickly implemented on site in just 10 minutes, ready to carefully and effectively process all ambulatory and non-ambulatory patients. ..."

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  #82  
Old 06-26-2009, 05:10 PM
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This is a town I'm going to use. The map is actually randomly generated in a couple of seconds and then exported to a mapping programme. It's a handy feature because villages and towns can be quickly generated if the pcs stumble into one (for example from a random encounter).

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  #83  
Old 06-27-2009, 07:24 AM
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Great map Leonpoi!
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  #84  
Old 06-27-2009, 07:29 AM
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Default Map: Landing craft 1

A 17.5m lanfing craft, by Jordan Boats. Technical specifications included.

Landing craft 1.pdf
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  #85  
Old 06-30-2009, 08:11 AM
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Default Map: Trolley 1

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  #86  
Old 07-03-2009, 10:44 PM
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Default Floor and deckplans...

(edit by kato13 merged this into this thread)

I found this, and thought I would share it with everyone. I have more that I will be posting as soon as I am able!



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  #87  
Old 07-04-2009, 01:57 AM
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  #88  
Old 07-05-2009, 05:54 AM
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The last one is great. I had been trying to find a good plan of an oil rig by myself, but I didn't manage to get anything "ready to use" in a gaming session.
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  #89  
Old 07-05-2009, 06:42 AM
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Thank you. I have alot more maps/floorplans around here. I just need to get them uploaded.
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  #90  
Old 07-05-2009, 06:45 AM
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Quote:
Originally Posted by natehale1971
Thank you. I have alot more maps/floorplans around here. I just need to get them uploaded.
Looking forward to them. I love maps

Has anyone played with Microsoft Visio's floorplan maker? I kinda noticed it yesterday and it seems to have potential.
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