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New Recoil Rules v2.2
New Recoil AND autofire system
För following values (Recoil and Weapons initiative [WINIT]) [ Rounded.upp(SQR(Damage)*2.5)/C ] C = One handed weapons = 1, Two handed weapons = 2, Bipod = 3, Tripod = 4 EXAMPLES Weapon RECOIL M16A2 2 MG3 3/2/2 (no support/Bipod/tripod) hits from an utomatic weapon. If the NPC/PC uses an M16A2 at a skill level at 13, so 1 hit will be 12 and 13. and ewvery second step downwards will give theNPC/PC and extra bullet s hit. Recol solved at SAR/DAR/SS/AUTO is solved that if the shooter has less then RECOIL the difference will be counted as an negative number to the asset offiring an non automatic weapon. //Antenna
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