#1
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Hangs head in shame
Sniff sniff...
I own in hard copy and PDF almost every module and version of Twilight 2000/2013 except one.... I have never seen or touched version 2.0. When I saw they had it out in my local hobby store it was right next to version 2.2 so I skipped it and bought 2.2 instead and even have the PDF of it. How different is the character generation from 1.0 and 2.2 and how different is the combat? Just want to know if its worth forking over the money on Drivethru RPG for it to add to my collection.
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************************************* Each day I encounter stupid people I keep wondering... is today when I get my first assault charge?? |
#2
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Quote:
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"Listen to me, nugget, and listen good. Don't go poppin' your head out like that, unless you want it shot off. And if you do get it shot off, make sure you're dead, because if you ain't, guess who's gotta drag your sorry ass off the field? Were short on everything, so the only painkiller I have comes in 9mm doses. Now get the hell out of my foxhole!" - an unknown medic somewhere, 2013. |
#3
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Just to generalize, 2.0 is skippable. 1.0 is not (too much of an idea factory).
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I'm guided by the beauty of our weapons...First We Take Manhattan, Jennifer Warnes Entirely too much T2K stuff here: www.pmulcahy.com |
#4
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Version 2 is similar to version 2.2 except that it uses 1D10 for skill checks instead of the 1D20 of version 2.2. Wayne's World of Books had a couple of used play copies for sale if you still want a copy. I have the boxed set with the battle map, cardboard counters and the booklet with a bunch of encounters for your use. Wayne's had another used copy like mine you'd probably like (because of the mat and Encounters booklet).
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#5
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So is the character generation as Ver 1.0 or 2.2?
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************************************* Each day I encounter stupid people I keep wondering... is today when I get my first assault charge?? |
#6
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Closer to version 2.2 with the life path methods being nearly identical. The game ran entirely on the 1D10 though. It was a much simplified "percentile based" system.
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#7
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Okay thanks...
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************************************* Each day I encounter stupid people I keep wondering... is today when I get my first assault charge?? |
#8
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Well simply is a relative term when it comes to 1.0
First the tank combat was more in-depth 1. roll to hit 2. minus armor from weapon damage 3. roll chance to hit internal items(crew,guns,ammo,etc.) based on a shell transit chart. exp. M1A1 R: LH(200),G(1000),HB(80) D,G,A,R,E,F R=Right LH=Lower Hull G=Glacis HB=Hull Back D=Driver G=Gunner A=Ammo R=Radio E=Engine F=Fuel Now for each you roll % with a 50% chance to hit the item (except E hits with always hit) and through a formula figure how much of the damage is lost, then continue through the tank till damage gone or it leaves the Tank. 4. shell minus opposite armor from weapon damage with possibility of damage to items or personally on opposite side. |
#9
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I still have my original (and fragile) copy of version 1.
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************************************* Each day I encounter stupid people I keep wondering... is today when I get my first assault charge?? |
#10
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I still have mine, but bought an electronic version as soon as they were available.
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I'm guided by the beauty of our weapons...First We Take Manhattan, Jennifer Warnes Entirely too much T2K stuff here: www.pmulcahy.com |
#11
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Aside from the changes in the rules to move from a D10 to a D20 based system, the 2nd Ed. book is the same as the 2.2 book with one exception.
The Timeline is somewhat different because they took the opportunity to put more realworld events into the Timeline for the 2.2 book. Bottom line? If you have the 2.2 book, you do not need the 2.0 book unless you really want the 2.0 Timeline or you want it for completions sake. Last edited by StainlessSteelCynic; 04-04-2015 at 07:15 AM. Reason: Fixing grammar error |
#12
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Quote:
THANK YOU all for your help.
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************************************* Each day I encounter stupid people I keep wondering... is today when I get my first assault charge?? |
#13
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Quote:
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My Twilight claim to fame: I ran "Allegheny Uprising" at Allegheny College, spring of 1988. |
#14
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So I've been thinking about trying to incorporate the traveller/t2k 2&2.2 mustering terms character generation into v1. Any ideas or prior attempts? I have Paul's generation sheet for starters. I've never played later edition t2k but I have played a lot of original traveller and a little mega traveller.
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#15
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Quote:
Last edited by swaghauler; 04-05-2015 at 07:01 PM. |
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