#1
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Horses (Cavalry) in 4E
Look it's been a while I admit...
But looking through the Ol' Ammo Box again after over a year and I noticed horses have been nerfed hard. Sure there is a remnant Rider specialty still (PG p50), which is a Mobility (AGL) specialty rather than a full skill fair enough. Like maybe two other mentions (PG p86-87 and p147)? Oh, and they can carry either a second rider or 25kg and are now considered a "vehicle" so are the first line on the Vehicle Table. But hey, not even a stat block - admittedly there are only 4 animals listed all of them potentially aggressive, but cavalry has been given short shrift it seems. And yes, I know there are pros and cons on post-apocalyptic cavalry, as I wrote what I thought was a reasonably comprehensive article on the subject a few years ago: Horsemen of the Apocalypse. Maybe I'll have to update the old article to 4E... |
#2
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Please do!
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Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG: https://www.drivethrurpg.com/product...--Rooks-Gambit https://www.drivethrurpg.com/product...ula-Sourcebook https://www.drivethrurpg.com/product...nia-Sourcebook https://www.drivethrurpg.com/product...liate_id=61048 https://preview.drivethrurpg.com/en/...-waters-module |
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2.2, cavalry, horse, savant, t2k4e |
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