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#31
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I'm guided by the beauty of our weapons...First We Take Manhattan, Jennifer Warnes Entirely too much T2K stuff here: www.pmulcahy.com |
#32
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(Also remember that the soldiers of 2000 are of overall lower quality than those who started the war in 1996 and are much more liekly to do such a thing). Last edited by copeab; 05-06-2009 at 11:15 PM. |
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Brian S., yeah, I read your thread starter but I didn't click the links.
No, modern air defense networks wouldn't exist by 2000. Missiles would be scarce to extremely rare. But, guns- there would be loads of AA guns still around. Whereas a complicated SAM system would be next to useless (ADATS and a couple of others being exceptions) in the absense of sufficient air targets and would probably be abandoned, AA guns can be still extremely effective against ground targets. The Russians used ZU-23-4 Shilka's against mutli-story buildings in Grozny. They had the elevation that tank and IFV guns didn't and their quad 23mm guns could pulverize point targets. A Shilka would make short work of a Chinook gunship. Couldn't ATGMs be used against low-flying helicopters? I seem to remember reading about a ground-based Israeli-operated TOW being used to shoot down a Syrian heli. More modern laser guided and fire-and-forget missiles would probably be able to do it. There would still be plenty of these in 2000. Gunships rely on speed, small size (look at a Cobra head on) and armor protection for survival over the battlefield. The Chinook has little of the above. A couple of DShKs or NSVs could knock one down. Hey, but if you like 'em, figure out a way to incorporate one into your T2K world. The above is just one man's opinion.
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Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG: https://www.drivethrurpg.com/product...--Rooks-Gambit https://www.drivethrurpg.com/product...ula-Sourcebook https://www.drivethrurpg.com/product...nia-Sourcebook https://www.drivethrurpg.com/product...liate_id=61048 https://preview.drivethrurpg.com/en/...-waters-module |
#34
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