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Old 06-26-2024, 11:36 AM
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Raellus Raellus is offline
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Quote:
Originally Posted by castlebravo92 View Post
I think a major problem with air support circa 2000, as much as fuel, would be munitions.
Very true. As we've seen in Ukraine, though, all kinds of munitions can be repurposed for delivery by aircraft- mortar shells, various hand grenades, and RPG warheads, to name a few. And then there's good ol' fashioned strafing. With a two-seater like the YAK-52, the passenger could drop munitions by hand, like the early tactical bombers of the First World War.

But to be clear, I see surviving aircraft being used more for recon, surveillance, and other non-attacking support roles than CAS.

Quote:
Originally Posted by Drgonzo2011 View Post
For a while, I ran a game (v2.2 with a modified v1 timeline) in which the players were pilots and support personnel for a mercenary air unit in Southern Africa, using Pucaras (as well as a couple of Alouettes). The Pucara fits the model of a useful, post-apoc aircraft that you could plausibly still see in the skies of Twilight 2000. Now I want to dust this campaign off and try it with V4.
That's cool. When I lived in Montevideo back in the early 1990s, I got to see Uruguayan Pucara's on the ground and in the air.

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Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG:

https://www.drivethrurpg.com/product...--Rooks-Gambit
https://www.drivethrurpg.com/product...ula-Sourcebook
https://www.drivethrurpg.com/product...nia-Sourcebook
https://www.drivethrurpg.com/product...liate_id=61048
https://preview.drivethrurpg.com/en/...-waters-module

Last edited by Raellus; 06-26-2024 at 03:10 PM.
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