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The discussion on lack of trucks in the Mexican Army reminds me how I planned to solve a lack of vehicles at Kunsan AB, ROK if we went to war in the late 80s.
There appeared to be a profound shortage of logistic and general purpose vehicle for a period of time if war started. We were getting a LOT of additional equipment, personnel, and supplies coming in but really not that many vehicles for at least several weeks. There simply were not enough vehicles on base to support the missions and move the equipment to destinations. What to do? Solution was simple enough. We coordinated with the ROK army on base to get a couple of platoons for support and identified all the local car and truck dealers in Kunsan City. If war broke out, we would get 4 - 5 buses of "drivers" and escorted by several trucks of armed ROK army troops would start hitting the dealerships, seizing their vehicles (providing the proper receipts of course), which we would drive back to the base. As I recall, the plan was to seize about 200 light trucks (pick ups) plus about 20-30 tractor-trailers. Problem solved. Last edited by mpipes; 04-08-2018 at 12:21 AM. |
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According to Zaloga's book on the Greyhound, the NAPCO power package was also bought by Cameroon, Cyprus, Ethiopia, El Salvador, Guatemala, Haiti, Jamaica, Morocco, Venezuela, and Zaire. In addition to replacing the engine, the transmission was replaced by an Allison AT-545.
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Writer at The Vespers War - World War I equipment for v2.2 |
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NOTE: There is a reason my reply is so long.
It does relate to the game I promise! Quote:
Centralizing a network (of any sort) results in some large cost savings because obviously, you don't have as many buildings. vehicles, staff etc. etc. to manage and pay for. But it also makes the system vulnerable if a break occurs in the central part of the network or in the transport system. For example, many food shops these days don't have a storeroom, what's on the shelf or in the fridge is all the stock they have. They rely on small deliveries every day (or every two/three days) to keep supplied rather than having one or two big deliveries in a week. If anything happens to interupt the supply chain, those deliveries do not happen and the shop runs out of whatever product was being delivered. I've experienced this myself in Australia when the local shops didn't have bread or milk for a few days due to delays in the transport system. So the point of all that exlanation? The push towards centralizing networks began (as near as I remember) in the early 1990s although the general public didn't really notice much change until the 2000s. If your Twilight timeline starts in the mid-1990s or later, centralizing of networks can be a real hindrance (lethal in some cases) to people away from any distribution centres at the start of the war and more so after the end of the war. For example, food supplies are not going to reach the smaller locations or those little stores out on the secondary highway for example. In fact, once the transport stops, most stores will run out of basic foodstuffs within two to three days (three or four if they're really well stocked or really lucky). Hospitals might have good stocks of medical supplies for a while but smaller medical centres or individual doctors offices will be depleted very quickly. Centralizing is much more profitable than having a distributed network with many smaller warehouses & supply systems but it does literally "put all your eggs in one basket". However it does provide a "resource rich location" for anyone close to that supply centre. Which also makes the PC's job easier if they want to recover supplies - assuming they can get to the distribution centre! |
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All this reminds me of a story I read decades ago like one of those "weird war tales" published in the 1980s-90s although this one was a collection of short stories rather than a comicbook. It was a collection of "strange" tales set during the Vietnam War and this particular one involved a US Army soldier telling about the construction in South Vietnam of the largest PX store outside the USA. It was so large it stocked everything from Zippo lighters to motorbikes and everything inbetween. It was so large you could get lost for hours wandering around inside it and it was very easy to hide from someone among all the shelves and goods. The narrator goes on to tell of one of his comrades who worked in the PX and as far as he knew, never returned home at the end of his tour of duty. In fact, even though the war had been over for some years, there had still been no record of his comrade ever returning to the US. As far as the narrator knew, his friend was still hiding out in the PX store and living off all the supplies there. |
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I'm guided by the beauty of our weapons...First We Take Manhattan, Jennifer Warnes Entirely too much T2K stuff here: www.pmulcahy.com |
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Second place I'd be going in the zombie apocalypse - first stop is home to pick up my old army gear (I've still got a full set of the old green webbing and an Austpack).
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I still have my ALICE gear and the mags to fill the pouches.
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I know this is an old thread, but...
I had deep reservations about a successful Mexican invasion of the U.S. Southwest, having bought Red Star/Lone Star as a kid when it first came out in '86 or '87 and being a Texas native. About 15 years later I even traded some emails with Loren K. Wiseman on the subject. I mean, the 49th Armored Div by itself could probably reduce the Mexican army to giblets by itself. These days, I'm a little more receptive to the idea. 1. The Mexicans don't invade until June of 1998. By this time, the post-attack "recovery" has begun to fail, cities were starting to starve as the government started routing food to critical areas, and letting the rest twist on the vine. 2. Federal Emergency Plan-D (and a slew of related classified Executive Orders) are pretty draconian. Imagine the government coming, taking everything you own, kicking you out of your house (or moving in 5 additional families), drafting you into a labor battalion - and if you refuse, you don't get to eat (the food they confiscated from you), or they shoot you. In a lot areas, especially rural or semi-rural that weren't actually starving, the government coming in to take everyone's stuff probably isn't that popular. 3. The units the US has in reserve, for the most part, aren't that good. Most are training divisions hastily mobilized, probably are far from full strength, suffer from high desertion rates, and are likely less well equipped and trained than first echelon Mexican forces (but probably on par with 2nd echelon forces). 4. These forces, despite operating on US soil, are not operating with secure rear areas. In fact, there is no rear - their presence in Texas, Arkansas, Louisiana, Mississippi and beyond are contested by marauders, and anti-government partisans. It's hard to sustain offensive momentum when your whole logistics network is subject to constant attack. 5. Conversely, the Mexican military is advancing concurrently with a mass population migration from Mexico that largely displaces the native population. And at least initially, this would allow the Mexicans to recruit locally as they advanced with the population to offset combat losses. The US 85th Infantry Division would probably struggle a bit to do the same around Tyler, TX in comparison. 6. Using canon resources like Allegheny Uprising, some of these refugee camps or settlements (domestic and otherwise) can have 40k to 80k people in them. If 5% of those camps are "militia", those by themselves represent a non-insignificant amount of potential combat power and threat. How do you deal with those refugees (many of whom want what your military has - food, fuel, weapons) while simultaneously dealing with the Mexican army and the Soviet Division Cuba? 7. Net net, you have an American population that's largely hostile to your presence trying to eject a foreign army and large population migration that's also hostile to your presence over a supply line that is long and unstable (it's the same distance from Colorado Springs to Brownsville, TX as it is from Berlin to Moscow), and you're conducting your counter offensive during the most acute phase of the post-attack collapse (Autumn 1998 through mid-1999). One angle that is hard to rationalize though is that the Soviets nuke Mexican refineries about a month after hitting the US, and a few months later...the Mexicans ally with the Soviets to invade the US (although, I guess technically you could argue the Mexicans don't know who actually nuked them). |
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Great analysis, castlebravo92. Or may I say, bravo?
![]() Another factor that might help the Mexican invaders is tensions between Anglo-American and Mexican-American communities, especially if New America propaganda has begun to take hold in the Southwest. This might drive some 1st or 2nd gen Mexican-Americans who would have otherwise remained loyal to the USA into the arms of the invaders. In other words, stoked fears of a Mexican fifth column result in the emergence of a Mexican fifth column. I've also posited an alliance of sorts between the Mexican military and narco gangs operating in the USA in the lead-up to the invasion. The latter could provide intel before the invasion and undertake sabotage and assassination ops during. Re the nuking of Mexican refineries, does anyone know who's responsible? I remember that question being debated here. I'm not very familiar with CONUS cannon, having focused primarily on Europe and Korea during the length of my fandom. IIRC, canon doesn't answer this question definitively, but I could be wrong. If the Soviets did indeed nuke the Mexican refineries, one possible explanation is that, for whatever reasons, pre-war, Mexico had better relations with the USSR than with its northern neighbor and were predisposed to suspect American perfidy when the strikes occur. This could be due to a number of factors- trade disagreements between Mexico and the USA (is NAFTA part of the T2kU?); tensions resulting from the escalating Drug War; harsh measures taken to stem illegal immigration. This tension would help the Soviets pull off a brilliant Maskirovka, convincing the Mexican gov't that the USA was behind nuclear strikes on Mexican refineries. In all likelihood, the KGB was feeding the Mexican gov't and military intel suggesting that the US was planning to nuke Mexican refineries well before the attacks occurred. So, when it happened, the fait accompli had already been established (and confirmation bias is a powerful thing). The Soviets would therefore have two motives for nuking the Mexican refineries. One, deprive the USA of Mexican oil and two, prompt the Mexicans to retaliate against USA. It wouldn't be the first time a European power tried to foment conflict between Mexico and the USA. The Germans failed to sway the Mexican gov't with the Zimmerman Telegram c.1917, but maybe the Soviets succeed with the "Fisherovich Fax" in 1998. -
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Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG: https://www.drivethrurpg.com/product...--Rooks-Gambit https://www.drivethrurpg.com/product...ula-Sourcebook https://www.drivethrurpg.com/product...nia-Sourcebook https://www.drivethrurpg.com/product...liate_id=61048 https://preview.drivethrurpg.com/en/...-waters-module Last edited by Raellus; 11-24-2022 at 10:07 AM. |
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In my head, this is how I picture it: - Russia nukes US on Nov 27, 1997, with some exchanges continuing into December. - Russia extends nukes to Canada on Dec 12, 1997. - Presumably, they nuke Mexico some time after nuking Canada but before year's end (after all, Canada was a NATO member active in the war, while Mexico was a neutral nation). - Mexico's government unravels, PRI-PPS take back control, and invade. |
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1. As early as Andrew Jackson's presidency, the US offered to buy California. Mexico refused to even discuss the matter. 2. US admittance of Texas into the Union was another friction point. 3. Mexico welcomed US settlers into TX-up to a point. Mexican officials wanted some presence against Native Americans and lawless elements. American migrants such as S.F. Austin were glad to have the land, less then enthusiastic about observing the terms and conditions that came with the land.In particular, the Mexico Constitution at the time banned slavery. Americans came in huge numbers and brought slaves with them in direct violation of Mexican law which infuriated Mexican officials. 4. By the Polk Administration, President Polk was very aware of the potential of the China trade for both missionary and trade ties-San Diego was a potential port, naval base AND and possible end for a southern-route Transcontinental Railroad. One of the leading advocates of a southern route for the Transcontinental Railroad was Secty of War Jefferson Davis btw. 5. Candidly, Polk was willing to settle for dividing Oregon with Britain but more than willing to go to war with Mexico. When asked about this seeming contradiction, Senator Thomas Hart Benton put it best-"Because dear sir, Britain is so strong and Mexico is so weak." (His words, not mine). 6. Last but not least, an increasingly democratic America was a sharp contrast to autocratic Mexico under Santa Anna-there were also border disputes (Rio Grande vs. the Nueces River) and the question Mexican debts owed to the US and US citizens. Just context from a historian and my .02 for background. "Alas, Mexico, so far from God and so close to the United States." -author unknown. Last edited by ToughOmbres; 11-24-2022 at 05:15 PM. Reason: paragraph/spelling |
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The short-lived Texas Republic was one of those improbable flukes of history. Fight the Texas revolutionary war 100 times, and the Texans probably lose 98-99 times out of a 100. Mexico was actually a well developed, well populated state in 1835, while Texas was a sparsely settled backwater frontier. Texas had no business beating Mexico. Even when the US and Mexico went to war in 1845, a lot of Europeans thought the "professional" Mexican army built on the European model would make quick work of the rag-tag militia army of the Americans. |
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Y'all probably knew about this already, but in case you didn't, Six Flags is named that because the flags of Spain, Mexico, France, Republic of Texas, the CSA, and USA have flown over the state where the company was founded.
https://investors.sixflags.com/inves...ark%27s%20name. -
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Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG: https://www.drivethrurpg.com/product...--Rooks-Gambit https://www.drivethrurpg.com/product...ula-Sourcebook https://www.drivethrurpg.com/product...nia-Sourcebook https://www.drivethrurpg.com/product...liate_id=61048 https://preview.drivethrurpg.com/en/...-waters-module |
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One thing to consider if that after TDM the countries outlined on maps no longer functionally exist. Federal power only extends as far as agencies and military units that recognize that authority. So Mexico and Force Cuba invading isn't so much resisted by the US government but a bunch of individual towns in the invaded states.
Additionally I imagine the situation in Mexico likely isn't too different than the US with MilGov, CivGov, and New America. Multiple factions in Mexico have different influence with different military units and relationships with Russia and Cuba. The force invading the US is just one of the power blocs in the country. I would also posit that post-TDM the US southwest is going to have seen a massive wave of emigration. Deserts have a low carrying capacity. A lot of cities of the Southwest are impractical without a lot of fuel-intensive infrastructure. So not only is the southern border not have a lot of coordinated defense but what people are left don't have a lot of resources available to defend against a moderately coordinated and cohesive force. That's even ignoring the heavy handed and draconian resource stealing by the USG. |
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