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#31
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Just wanted to say Hi! Raiding these forums for material has already helped me tremendously in setting up my campaign that is about to go live, this Sunday in fact. We'll be running version 2.2 rules in a near-future 2020 setting based on a timeline I found here. When I can find it again I will make sure to credit the author and thank him here. Anyway, here's the Obsidian Portal page for our game:
http://www.obsidianportal.com/campaigns/afterwar-year-0
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Living reactionary fossil says; "Honor is the duty we owe to ourselves, and pity those who have nothing worth dying for, for what is it that they live for?" |
#32
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P.P.S. Just wanted to thank Mohoender for his 'Another Modern Timeline', which I used as a base for a war winding down in the year 2020, mainly by adding a year of inconclusive political and economic war and both sides training and equipping new divisions since neither has their cold war forces. And also thank you Legbreaker, for your detailed analysis of the summer 2000 offeensive of the 3rd NATO Army that lead to the loss of the 5th ID, which I have also stolen to set the scene for my campaign.
Thanks guys!
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Living reactionary fossil says; "Honor is the duty we owe to ourselves, and pity those who have nothing worth dying for, for what is it that they live for?" |
#33
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Another of the fugees from 93GS.
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#34
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Welcome to your new T2K/T2013 home, Grif!
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#35
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Good morning all
I'm going to assume this is the place to say hello and introduce myself. I'm simon, i've been playing T2K since I was about 13 when i GM'd a game for some friends. (yeah, i started early). I was part of the team that worked on Twilight 2013 which, despite some of the criticism, was a blast to be part of. I'm here now to keep touch with all things T2K and maybe break out my creative side and add some fiction. S |
#36
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Welcome to the forum, Simon!
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#37
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Thanks!
Hopefully i can find time to become a semi-valued contributor rather than just another lurker ![]() |
#38
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EVERYBODY is a valued contributor around here.
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If it moves, shoot it, if not push it, if it still doesn't move, use explosives. Nothing happens in isolation - it's called "the butterfly effect" Mors ante pudorem |
#39
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Just don't ask about the exchange rate.
Bowman, welcome. We're always delighted to have new ideas, even if they inspire some dissent.
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“We’re not innovating. We’re selectively imitating.” June Bernstein, Acting President of the University of Arizona in Tucson, November 15, 1998. |
#40
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Griffin, we're glad to have you aboard.
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“We’re not innovating. We’re selectively imitating.” June Bernstein, Acting President of the University of Arizona in Tucson, November 15, 1998. |
#41
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Hello: My names Bryon. I've played T2K a good bit in high school and college, 85 - 91. Interested to see that the game is still alive.
I've played a good bit of minatures, mostly WWII and Modern. I've put together a few wargames that were T2K like. |
#42
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![]() ![]() VIRGIN BLOOD VIRGIN BLOOD VIRGIN BLOOD.... I get the ... OOOPS I mean welcome to the forum...
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************************************* Each day I encounter stupid people I keep wondering... is today when I get my first assault charge?? |
#43
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Welcome to the forum Apache6!
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#44
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Fresh meat, eh? I'll do the carving this time since Targan botched up cutting on the last gu...err...welcome, that is.
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"Listen to me, nugget, and listen good. Don't go poppin' your head out like that, unless you want it shot off. And if you do get it shot off, make sure you're dead, because if you ain't, guess who's gotta drag your sorry ass off the field? Were short on everything, so the only painkiller I have comes in 9mm doses. Now get the hell out of my foxhole!" - an unknown medic somewhere, 2013. |
#45
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Bugger carving! Somebody pass me my chainsaw!!!
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If it moves, shoot it, if not push it, if it still doesn't move, use explosives. Nothing happens in isolation - it's called "the butterfly effect" Mors ante pudorem |
#46
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No Leg, you don't get to re-do the 'I've been reborn'-trick from bad taste again...
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"Listen to me, nugget, and listen good. Don't go poppin' your head out like that, unless you want it shot off. And if you do get it shot off, make sure you're dead, because if you ain't, guess who's gotta drag your sorry ass off the field? Were short on everything, so the only painkiller I have comes in 9mm doses. Now get the hell out of my foxhole!" - an unknown medic somewhere, 2013. |
#47
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OMFG!
Somebody else who actually knows about that movie! ![]() CLASSIC!!!!!
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If it moves, shoot it, if not push it, if it still doesn't move, use explosives. Nothing happens in isolation - it's called "the butterfly effect" Mors ante pudorem |
#48
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Are you kidding? The corner store in Bad Taste was just down the road when I lived in Wellington. It freaked me right out the first time I saw it.
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#49
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Bet you were looking over your shoulder for zombies and sheep for a while....
![]() Oh, wait, you're a New Zealander. You wanted the sheep! ![]()
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If it moves, shoot it, if not push it, if it still doesn't move, use explosives. Nothing happens in isolation - it's called "the butterfly effect" Mors ante pudorem |
#50
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Unless it's a zombie sheep. Don't want them
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#51
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Hi everyone! I've been looking around at TW2K stuff lately, haven't looked at it in quite a while. I really like this site, some good info here.
About me: Navy Veteran('85 to '91), Electronics Tech, ET2; Great Lakes Naval Training Center Adak Guam San Diego Started playing Wargames with Squad Leader in the mid-70's, actually I consider my first "RolePlayiing Experience" to be when we used the "Create Your Own Leader" optional rules. First played TW2K in 1985 and fell in love with it. I GM'ed it for several years. Owned most of the modules. GM'ed TW2K v2.0 and 2.2 and never was really happy about that system. I prefer the character generation of v1.0. Favorite Module is probably Krakow but really liked the other Polish adventures and Armies of the Night. Pet Peeve of the RPG Line: Satellite Down. I could(and have) go off on a whole rant of all the problems with that one. Other more minor Pet Peeves is other apparent lack of research on the US Navy info in the game. Anyway, very cool site here. I really like a lot of the info and posts here. |
#52
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Not as fresh meat as we thought... a bit gamey if you ask me... lol. Welcome... take off your clothes and have a beer. Just stay away from the Aussies on the board and you should be okay.
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************************************* Each day I encounter stupid people I keep wondering... is today when I get my first assault charge?? |
#53
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And be prepared when he comes out with the rubber glove.
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"Listen to me, nugget, and listen good. Don't go poppin' your head out like that, unless you want it shot off. And if you do get it shot off, make sure you're dead, because if you ain't, guess who's gotta drag your sorry ass off the field? Were short on everything, so the only painkiller I have comes in 9mm doses. Now get the hell out of my foxhole!" - an unknown medic somewhere, 2013. |
#54
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![]() Quote:
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#55
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Welcome, newbie!
Bare your soul, cough up your most prized ideas and special tricks, and pull up a beer.
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"Let's roll." Todd Beamer, aboard United Flight 93 over western Pennsylvania, September 11, 2001. |
#56
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Hey there. Just getting around to joining the forum, although I know a lot of the folks here via the long-lost 93G forums. I'm a long-time Twilight player and afficianado, although my preferred system is now Savage Worlds. I like to toy around with PA-modified photos and other stuff. It's nice to be among friends.
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#57
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Welcome Neal!
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If it moves, shoot it, if not push it, if it still doesn't move, use explosives. Nothing happens in isolation - it's called "the butterfly effect" Mors ante pudorem |
#58
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Hello the internets!
I've been a T2k fan ever since I joined an abortive PBEM as a teenager. Got my brother and friends into the game, despite only having the timeline and CG. Ah, the folly of youth! >.> Haven't... actually played in a successful campaign, in fact. I once coded T2k 2.2 CG in TinyMUX, only to have the database assplode on me. ![]() I've played a bunch of online RPGs (MU* format, kind of chat+code), and managed to get a group of friends from there interested in 2013. Kevin and the gents did a fine job of making the book itself appeal more to the less-militaristic sorts. Since only one of them is anywhere near Austin, we're having to do it online--I think I've found a great format, actually, but that's for another post. So I'm here for the best-practices, the ideas and plot hooks, some brainstorming... and of course to write long-winded posts. :P Last edited by NanbanJim; 01-08-2013 at 07:33 PM. Reason: Edited for whiskey induced smiley abuse |
#59
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Welcome to the forum Jim!
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#60
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Welcome aboard, guys!
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Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG: https://www.drivethrurpg.com/product...--Rooks-Gambit https://www.drivethrurpg.com/product...ula-Sourcebook https://www.drivethrurpg.com/product...nia-Sourcebook https://www.drivethrurpg.com/product...liate_id=61048 https://preview.drivethrurpg.com/en/...-waters-module |
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Member's Favorite Threads | kato13 | Twilight 2000 Forum | 4 | 12-11-2008 05:30 AM |