#21
|
||||
|
||||
Heart v. Head
Quote:
Quote:
Come on, now. If you hadn't seen your family in [up to] four years, and hadn't heard from them in nearly as long, you would stay in camp and prepare to redeploy to God-knows-where simply because your unit "arrived intact, under orders and still disciplined" and your CO ordered you to? Well, you might answer yes to that question, but I think a lot of people would answer, "Heck no. I've given my country x years of my young adulthood, risked my life, killed, and seen my buddies blown away. The least they can do is let me go see if my family is OK. If they don't, well then, screw 'em. Let somebody else take a turn at the front line. I'm leaving. Let them try to stop me." Again, I think if MilGov did try to stop large number of returning soldiers from going home, they'd have a large-scale mutiny on their hands. Or some units might declare for CivGov. Their best option is a furlough program. This would avoid a mutiny and increase the odds of retaining troops over the long-run. However, I think a significant percentage of furloughed soldiers would take advantage and not return.
__________________
Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG: https://www.drivethrurpg.com/product...--Rooks-Gambit https://www.drivethrurpg.com/product...ula-Sourcebook https://www.drivethrurpg.com/product...nia-Sourcebook https://www.drivethrurpg.com/product...liate_id=61048 https://preview.drivethrurpg.com/en/...-waters-module |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|