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#31
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I'm inclinedto keep it simpleand make iteither/or, each can present challenges thatin a postapocalyptic scenario are difficultto dealwith.
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#32
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That said I will stay away from the greater Atlanta area when there Necropocalypse kicks off ![]() |
#33
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If you consult other game books, especially GURPS Zombies, there are a couple of conversions you can look at, "Lugtrek" and "CORSY". The SJG line editor had suggested 20% infected at the start of an outbreak, one could do this by a "TOT" of having mutated strains with altered infection times. Last edited by .45cultist; 04-17-2018 at 06:55 AM. |
#34
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Haha. Yeah it's the epitome of that. I read a few of the comics, which are marginally better than the TV series, but the series is essentially a soap opera with zombies involved. When I talk to fans, they hit the right demographic. Most fans are not interested in how things work, how to survive, or what would be a truly gripping story; they just want to identify with people and see it as a kind of video game with a dramatic narratie. In fact if you look it up on TV tropes, there's a belief that if people behaved intelligently it would somehow be boring. I don't believe this, but many artistic people seem to.
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#35
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Weapons with a base damage of 1d4 in CoC do 1 die of damage in T2K and do not have STR bonuses. Weapons with a 1d6 base damage are either Dam 2 if they are primarily stabbing weapons or 1 + 1/2 Str if they are slashing/striking weapons. Weapons with a 1d8 base damage are Dam 2 + 1/2 Str if one-handed and Dam 2 + Str if two-handed. Weapons with a 1d10 base damage are Dam 3 + 1/2 Str, and 2d6 is Dam 3 + Str. A weapon with CoC base chance 25 or higher is considered to have standard chances to hit. For each 5 percentiles below 25, the weapon is -1 to hit in T2K.
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Writer at The Vespers War - World War I equipment for v2.2 |
#36
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Thank you, yes that makes a great deal of sense. The way I once put my views on typical zombie/infected movies is my response to the three scenes where "The Walking Dead" shows large animals being killed. In one case this is a tiger, in 2 it is a horse. I said "Imagine getting six of your drunk friends together, then try to catch and eat a live horse with your bare hands and your teeth." So teeth, hands and nails don't do that much damage, unless you are very well trained. Some might argue that a highly trained martial artist or hand to hand combat expert of whatever sort might do more damage, but they cannot do MORE damage than say a large knife, club or other melee weapon. Therefore if such weapons CAN kill someone but may not in inexpert hands then they should not do the kind of slaughtering, mutilating damage that happens in the movies save by some fluke. So this certainly helps with that. |
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#39
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Don't forget prions, which can damage the brain.
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#40
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YEP! Prions are so new that only about a dozen Prion-induced diseases have been documented (Mad Cow being one of them). They are even smaller than viruses and have the ability to damage the subject's DNA too. Unfortunately, ALL of the Prion-induced diseases are FATAL. Still, a Prion COULD be responsible for the disease in question, there would just be NO CURE.
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#41
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I was about to suggest prions....and perhaps it is a research project that gets away from someone.
https://en.m.wikipedia.org/wiki/Prion The main issue, Prions take years or decades at times to incubate. Or, at lesst the ones we know about?
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#42
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#43
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#44
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DC1's "Darktek" had the Viral Phage, which used bacteria to attack viruses. It was researched in the USSR. Since Kansas is to have some labs for research, perhaps a Russian familiar with the old phage data was there. The PC's could be one of several factions looking for him. The T2K !E "dements" could be victims of such a thing as well. Well, I will think up something that might inspire a scenario or two. Last edited by .45cultist; 06-09-2018 at 10:27 AM. |
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Last edited by swaghauler; 06-15-2018 at 07:13 PM. |
#46
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DC3 has a scientist career I can use. I'm thinking of statting every thing and giving three sets of motivations for campaign options. Add a couple of competing expeditions to the mix and go for it.
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#47
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#48
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After re-reading the V2 stats and responses about infected life expectancies.
What if the infected were a feral Typhoid Mary? Damaged survivors who can infect others. As for the next two stages, either there were two variant strains created during the outbreak, or some victims need to roll vs health or relapse, creating the slower types after being ill again. This also raises the specter of infected multiplying the old fashion way. |
#49
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Going with the premise of a bacteria based infected, Genetics is from TNE:
Dr. Anthony Williams EXP NPC Driving: 11 First Aid: 13 Genetics: 15 Observation: 12 Physician:13 Russian: 11 Small Arms/ Pistol:10 Pick one motivation package to fit your campaign: 6 Spades, 5 Hearts 3 Spades, 8 Diamonds Ace Diamonds, 10 Clubs Dr. Williams will own a 9MMP pistol he bought after receiving threats from radicals at work. He studied the use of phages to target specific bacteria resistant to eradication. Given a lab and time, determined by the GM, He will begin a trial of Phage and Vitamin C on infected. The PC's securing the good doctor doesn't end the campaign, he needs a lab, specific materials and unharmed infected too! |
#50
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#51
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#52
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#53
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Using the PC rule no stat can be "0", here is a quick reference...…
Elite: STR 8/ AGL8/ CON8/ INT8/ EDU1/ CHA1 Vet : STR7/ AGL7/ CON7/ INT7/ EDU1/ CHA1 Exp: STR6/ AGL6/ CON6/ INT6/ EDU1/ CHA1 Nov: STR6/ AGL6/ CON6/ INT6/ EDU1/ CHA1 Should the virus reduce INT at all? civilized behavior is a function of EDU, so they can be savage and cannibalistic. Last edited by .45cultist; 09-06-2018 at 09:46 AM. Reason: I can't spell "quick". |
#54
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All that stuff we know -- what if we're wrong? --Science Channel Entirely too much T2K stuff here: www.pmulcahy.com Last edited by pmulcahy11b; 09-05-2018 at 03:14 PM. Reason: Misspelling |
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