RPG Forums

Go Back   RPG Forums > Role Playing Game Section > Twilight 2000 Forum

Reply
 
Thread Tools Search this Thread Display Modes
  #31  
Old 02-14-2009, 07:05 AM
Krejcik Krejcik is offline
Registered User
 
Join Date: Oct 2008
Location: p r a g u e
Posts: 22
Default

ok what about this.

What happens if the tank turns and due to poor visibility and slams front first into a high rock wall. Everyone gets jerked around inside and the the gunner hits the fire button, causing a round to slam at point black range into the cliff wall?
Reply With Quote
  #32  
Old 02-14-2009, 09:54 AM
Targan's Avatar
Targan Targan is offline
Moderator
 
Join Date: Sep 2008
Location: Perth, Western Australia
Posts: 3,735
Default

If the gun barrel extends past the front of the hull I guess it would hit the rock wall before the rest of the tank and be damaged or destroyed before the round was fired. The round might explode in the breach, explode in the barrel or the gun may have been rendered incapable of firing. The first two events would obviously be highly detrimental to the tank's crew, especially the commander, gunner and probably loader.
__________________
"It is better to be feared than loved" - Nicolo Machiavelli
Reply With Quote
  #33  
Old 02-21-2009, 02:01 PM
kota1342000's Avatar
kota1342000 kota1342000 is offline
Registered User
 
Join Date: Sep 2008
Location: Colorado
Posts: 210
Default

This thread is starting to crack me up....thanx all....

Being an anti-tank buff, there are some good and bad sides to this coin. And some of this has already been covered,

Good
-When tanks are buttoned up, they can see about 1/10 they normally can
-tanks cant drive up greater 60 or 70 percent slope (look for steep hills)
-tanks cant go over trees over 18in thick at trunks
-ditches and cuts over 4 feet can get tanks stuck

Bad
-good tankers nearly ALWAYS have infantry support
-tanks move FAST! (well, comparatively)
-good tankers know the weak spots on their vehicles and protect them

...So going back to the original question with the single rifleman with a rifle and a rock; this would actually be a good idea for a scenario for the GM with writers block.
This isnt impossible, just very difficult. Imagine if you will, attempting to place the rock (maybe a chunk of scrap steel instead) somewhere in the tracks where it would throw the track. What kind of courage will a PC show to make this happen with the possibility of the tank making a track turn and turning the PC into a red chunky stain in the ground up dirt? Or climbing onto the back deck of a buttoned up tank; what if TC or Gunner traverse the turret 360? Could a PC climb onto the turret? Could someone hang on at speed and hard turns? If the tank decides to "scratch its back" using a building, can the PC jump off and hide again? Could the PC get a hatch open or just wait for armor crew to open it for him/her? Will the tank crew crap the bed and make a serious mistake?
All this of course assumes that the tank is alone and without infantry support, but what a game session that would be for an imaginative PC.
then of course theres always;
"Make a deal with em!"
"What kind of deal?"
"A deal deal!"
"....ok hustler...we'll try it your way"
Reply With Quote
  #34  
Old 02-21-2009, 07:40 PM
pmulcahy11b's Avatar
pmulcahy11b pmulcahy11b is offline
The Stat Guy
 
Join Date: Sep 2008
Location: San Antonio, TX
Posts: 4,345
Default

Quote:
Originally Posted by kota1342000

Good
-When tanks are buttoned up, they can see about 1/10 they normally can
-tanks cant drive up greater 60 or 70 percent slope (look for steep hills)
-tanks cant go over trees over 18in thick at trunks
-ditches and cuts over 4 feet can get tanks stuck
And most tracked vehicles can't handle a side slope of more than 30 degrees -- try to trick it into going sideways across a steep hill and you can make it roll over. (I damned near rolled an M-113 once -- hell of a scary experience!)
__________________
War is the absence of reason. But then, life often demands unreasonable responses. - Lucian Soulban, Warhammer 40000 series, Necromunda Book 6, Fleshworks

Entirely too much T2K stuff here: www.pmulcahy.com
Reply With Quote
Reply

Tags
tactics, vehicles


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Best Tank Poll & Opinions Turboswede Twilight 2000 Forum 87 08-21-2013 02:14 PM
OT - Sex in an Abrams Tank (Split from The Longer Version Part 11) kato13 Twilight 2000 Forum 26 06-16-2009 05:43 AM
OT: WWII Pacific Theater Tank battles? kato13 Twilight 2000 Forum 0 09-10-2008 03:04 AM
Another interesting tank factoid... kato13 Twilight 2000 Forum 0 09-10-2008 02:59 AM


All times are GMT -6. The time now is 12:43 PM.


Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.