RPG Forums

Go Back   RPG Forums > Role Playing Game Section > Twilight 2000 Forum
Register FAQ Community Calendar Today's Posts Search

Reply
 
Thread Tools Search this Thread Display Modes
  #1  
Old 02-12-2019, 07:46 PM
ChalkLine's Avatar
ChalkLine ChalkLine is offline
Registered User
 
Join Date: Oct 2008
Posts: 728
Default

What is needed is a vehicle capable of carrying a full squad with a low velocity, big bore HE weapon with high elevation. This choice of weapon will be soft on recoil and can destroy bunkers, something the infantry are crying out for. I think 120mm breech-loaded mortars would be most useful. It should have slat armour from the outset to defeat RPGs and the slat armour should conform to the hull and not drag along outside it. It should also have a CROWS III with javelin capability and the M2 HB machinegun.
Reply With Quote
  #2  
Old 02-13-2019, 07:13 AM
copeab's Avatar
copeab copeab is offline
Registered User
 
Join Date: Sep 2008
Posts: 679
Default

Quote:
Originally Posted by ChalkLine View Post
What is needed is a vehicle capable of carrying a full squad with a low velocity, big bore HE weapon with high elevation. This choice of weapon will be soft on recoil and can destroy bunkers, something the infantry are crying out for. I think 120mm breech-loaded mortars would be most useful. It should have slat armour from the outset to defeat RPGs and the slat armour should conform to the hull and not drag along outside it. It should also have a CROWS III with javelin capability and the M2 HB machinegun.
The closest to this that I know of is the BMP-3 with a 100mm main gun. However, it shares most of the faults of the BMP series, so isn't a big impr.

The Kangaroo-type conversions of older tanks might work, but cramming a rifle squad in under NBC protection will be tough.
__________________
A generous and sadistic GM,
Brandon Cope

http://copeab.tripod.com
Reply With Quote
  #3  
Old 02-13-2019, 09:02 AM
Olefin Olefin is offline
Banned
 
Join Date: Mar 2012
Location: Greencastle, PA
Posts: 3,003
Default

If used properly the Bradley was a good tank killer - i.e. its not made to be used in a stand up toe to toe fight - its an ambush killer with tanks - i.e. the hey they cant see us yet nail them with the TOW and then get the heck out of here kind of tank killer

thats how we used it when we had them in the game - nailed a Russian tank in a small convoy from long distance with the TOW and then went to town with the 25mm on what was left - but there is no way in heck we would have had a chance in heck if the range had been short enough that they spotted us first and engaged first with the main gun

and considering in the game you really arent looking for a fight you are more looking to get away and run and avoid a lot of fights its a great vehicle for that - and if the opposition doesnt have anti-tank weapons its actually pretty damn good - unless you run into someone with one of the monster Russian MG's
Reply With Quote
  #4  
Old 02-13-2019, 09:47 AM
kato13's Avatar
kato13 kato13 is online now
Administrator
 
Join Date: May 2007
Location: Chicago, Il USA
Posts: 3,657
Send a message via ICQ to kato13
Default

While not 100% accurate this is a funny interpretation of how it evolved.

https://www.youtube.com/watch?v=aXQ2lO3ieBA
Reply With Quote
  #5  
Old 02-27-2019, 09:46 AM
unkated unkated is offline
Registered User
 
Join Date: Jun 2014
Location: Eastern Massachusetts
Posts: 416
Default

Quote:
Originally Posted by kato13 View Post
While not 100% accurate this is a funny interpretation of how it evolved.

https://www.youtube.com/watch?v=aXQ2lO3ieBA
That was fun. I was impressed with the talent they got to work on this 10-minute short.
Reply With Quote
  #6  
Old 02-27-2019, 02:56 PM
Sith's Avatar
Sith Sith is offline
Registered Amuser
 
Join Date: Jul 2010
Posts: 69
Default

Pentagon Wars is an actual full length movie. That is essentially the highlight reel. https://www.imdb.com/title/tt0144550/

As stated by many here, the development of the Bradley was a perfect example of a run-away vehicle development program. It tried to be everything for everyone and ended up being "master of none". Despite that the Bradley has had a successful service life and many crew members that I have known over the years liked the vehicle.

As far as the TOW goes, it's addition needs to be looked at within the context of the time. There were two attitudes that fed its inclusion. First, (as stated earlier) they wanted as much tank killing firepower as they could fit on the battlefield to be there. The Soviets armored horde just across the inter-German border was not to be taken lightly. Hence, the more ATGMs they could field the better, it did not matter what kind of vehicle it was on. Second, was that in many circles the ATGM was still considered to be the "king of the hill". At the time, reactive and ceramic armors were just being introduced on any scale. However, the impact these armors would have, had not caught up with the thinking entirely. For the previous couple of decades, ATGMs were considered to be the death of tanks. There is a reason why some countries diverted from heavier tank designs in the 60's (AMX-30, Leopard 1). It was thought that the ATGM could kill any tank, hence, it was not worth investing in heavier vehicles. This was also the factor that led to cannon launched ATGMs being developed and rushed into production. Anyway, by the late 70's the reality that ATGMs were no longer dominant had not set in entirely. Therefore, there was great appeal to the idea of mounting TOWs on the Bradley.

While my profession has taken me in an different direction. I am a historian by training, with a focus on the Cold War. So it is with a little sadness that I see the Bradley begin it's journey into retirement. While it will continue service well into the future, the first step has been taken. Simply put, it has reached its time.

FWIW, I have always loved that Challenge cover. To me, it perfectly captured the feeling of T2K.
__________________
Interdum feror cupidine partium magnarum Europae vincendarum
Reply With Quote
  #7  
Old 02-28-2019, 04:02 PM
Raellus's Avatar
Raellus Raellus is offline
Administrator
 
Join Date: Sep 2008
Location: Southern AZ
Posts: 4,205
Default Not Dead Yet

I've read that BAE's proposed M113 replacement, the AMPV, is essentially an uparmored Bradley chasis without a turret. Last I heard, it was the submission chosen by the U.S. Army. If that is indeed the case, the Bradley will live on for a long time to come.

https://www.baesystems.com/en-us/pro...e-vehicle-ampv

Quote:
Originally Posted by Sith View Post
This was also the factor that led to cannon launched ATGMs being developed and rushed into production.
Caveat: for NATO.

The Soviets developed canon-launched ATGMs to out-range NATO tank guns.
__________________
Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG:

https://www.drivethrurpg.com/product...--Rooks-Gambit
https://www.drivethrurpg.com/product...ula-Sourcebook
https://www.drivethrurpg.com/product...nia-Sourcebook
https://www.drivethrurpg.com/product...liate_id=61048
https://preview.drivethrurpg.com/en/...-waters-module
Reply With Quote
  #8  
Old 02-13-2019, 01:07 PM
CDAT CDAT is offline
Registered User
 
Join Date: Aug 2013
Posts: 401
Default

Quote:
Originally Posted by Olefin View Post
If used properly the Bradley was a good tank killer - i.e. its not made to be used in a stand up toe to toe fight - its an ambush killer with tanks - i.e. the hey they cant see us yet nail them with the TOW and then get the heck out of here kind of tank killer

thats how we used it when we had them in the game - nailed a Russian tank in a small convoy from long distance with the TOW and then went to town with the 25mm on what was left - but there is no way in heck we would have had a chance in heck if the range had been short enough that they spotted us first and engaged first with the main gun

and considering in the game you really arent looking for a fight you are more looking to get away and run and avoid a lot of fights its a great vehicle for that - and if the opposition doesnt have anti-tank weapons its actually pretty damn good - unless you run into someone with one of the monster Russian MG's
I do not think that anyone is saying that it can not take out a tank, at least for me it is more after talking with some of the crews of them and some of the information that they gave me I think that the ATGM on the IFV is a mistake. For example things not really found in the game, talking with several crews they told me that the maximum engagement range for the TOW from the vehicle is 3750 meters, and that it takes between 40 and 50 seconds to fly that far. Now I have never been a Bradley crew either as an 11M or 19D, but that just sound like a bad option to me. Looking at it from my time in tanks where our maximum engagement range was 4000 meters, or 250 meters further, and our flight time from fire to hit was at most a second or maybe two for the HEAT round. I was also told that there is a very noticeable plum when it is fired, so assuming that the tank crew you are shooting at is at least halfway competent and you are shooting at let say half range. this gives the tank crew 20-25 seconds before the missile hits enough time to get off three to five rounds at the Bradley, and they do not need to hit just make the gunner twitch so that the missile nose dives. It may also be possible in addition or in place of shooting to pop smoke and hide so they can not hit what they can not see.

Now my understanding is that some of these were fixed in later versions of the TOW, but not sure. Still to me if it is a dismount who is doing the firing the vehicle is not exposed at all, the range is likely to be much closer, but it is easier for the dismount to get closer. By being closer it also reduces the flight time even is the speed is the same.

Last edited by CDAT; 02-13-2019 at 02:27 PM. Reason: Spelling
Reply With Quote
  #9  
Old 02-13-2019, 02:49 PM
CDAT CDAT is offline
Registered User
 
Join Date: Aug 2013
Posts: 401
Default

Well looking up stats for it on Wikipedia so take it for what it is worth, early on max range was 3000 meters, updated ones 3750 meters. It also says that it takes 20 seconds to get to max range, now it does not say for what max range but does talk about making it faster so maybe both? Either way it is faster than I was lead to believe, but it also talks about how the actual penetration was less than expected from testing Original supposed to 600mm actual 430mm, improved 7-800mm actual 630mm.

This does not really change my opinion above, but thought should share the updated information that I found for clarity.
Reply With Quote
  #10  
Old 02-13-2019, 05:05 PM
raketenjagdpanzer's Avatar
raketenjagdpanzer raketenjagdpanzer is offline
Registered User
 
Join Date: Dec 2010
Posts: 1,261
Default

Interesting fact: gen 1 TOW had the same penetration as the Shillelagh ATGM.
__________________
THIS IS MY SIG, HERE IT IS.
Reply With Quote
  #11  
Old 02-14-2019, 01:30 AM
ChalkLine's Avatar
ChalkLine ChalkLine is offline
Registered User
 
Join Date: Oct 2008
Posts: 728
Default

Quote:
Originally Posted by raketenjagdpanzer View Post
Interesting fact: gen 1 TOW had the same penetration as the Shillelagh ATGM.
Same warhead. The Gen one was chosen as 152mm for that reason.

Shillelagh was the most destructive missile in US stocks until Hellfire was introduced
Reply With Quote
  #12  
Old 02-13-2019, 05:11 PM
Legbreaker's Avatar
Legbreaker Legbreaker is offline
Registered User
 
Join Date: Dec 2008
Location: Tasmania, Australia
Posts: 5,070
Default

On the plus side, ANY vehicle that exposes itself is dead generally, and the Bradley is certainly no exception. Firing the TOW should absolutely be done from a hull down position, and of the equipment allowed (which in this case I don't think it does) a turret down position.
the Bradley turret is relatively small and does make for a significantly difficult target at longer ranges, particular while under fire from not just one missile, but likely two or more simultaneously (it's SOP with most armies to always fire missiles/rockets/recoilless rifles in pairs from two positions).
Also, as has been mentioned, the Bradley should not try to go toe to toe with another AFV - it WILL loose. It has to work as part of a team with other vehicles or infantry providing a distraction to the target. Infantry for example could use small arms and machineguns to force the tank to button up thereby making it much more difficult for them to detect the incoming missile(s).
Used correctly it's my belief the Bradley was suitable for the task. It's those who look at it's heavy armour (compared to contemporary APCs and IFVs), and TOW launcher, and try to use it outside it's intended role that have given it the bad reputation. As a battle taxi with good defensive/ambush firepower it's real failing in my opinion was the reduced troop capacity. Other than that.....
__________________
If it moves, shoot it, if not push it, if it still doesn't move, use explosives.

Nothing happens in isolation - it's called "the butterfly effect"

Mors ante pudorem
Reply With Quote
  #13  
Old 02-13-2019, 07:08 PM
Vespers War Vespers War is offline
Registered User
 
Join Date: Nov 2018
Posts: 509
Default

It's also been getting harder to maintain the Bradleys as parts go obsolete. The gunner's sight for the TOW uses some incredibly old-tech wafers for the IR sensor that AFAIK only one company still has dies for (I used to be the buyer for the wafers for a company that made the launcher electronics and some other systems). We actually had a Bradley that the government permanently loaned us in order to test any changes that we wanted to make to the stuff we made.

I think the inclusion of the TOW launcher stemmed from a Cold-War-Goes-Hot-In-Europe mentality. NATO wouldn't have as many tanks as the Pact, but cramming anti-tank weapons onto everything gave lighter units a chance to ambush and knock out heavier vehicles. It was the equivalent of cramming a 75mm gun onto the M24 Chaffee (with its maximum of 38mm of armor) - you hope you don't run into anything that needs that kind of firepower, but you carry it along because it's better to have and not need than to need and not have.

Quote:
Originally Posted by Legbreaker
On the plus side, ANY vehicle that exposes itself is dead generally, and the Bradley is certainly no exception. Firing the TOW should absolutely be done from a hull down position, and if the equipment allowed (which in this case I don't think it does) a turret down position.
No, you're correct, it can't really be fired from a turret down position. The TOW is a SACLOS-guided missile that steers towards the gunner's crosshairs based on a thermal sight spotting a flare at the tail end of the missile. The Integrated Sight Unit is at the top of the turret, but it needs to pick up the missile quickly or else the missile will self-destruct to avoid unguided flight. If the system was being redesigned now, I expect the TOW would be replaced by the Javelin, to give fire-and-forget capability to the anti-tank weapon.

Quote:
Originally Posted by CDAT
Well looking up stats for it on Wikipedia so take it for what it is worth, early on max range was 3000 meters, updated ones 3750 meters. It also says that it takes 20 seconds to get to max range, now it does not say for what max range but does talk about making it faster so maybe both? Either way it is faster than I was lead to believe, but it also talks about how the actual penetration was less than expected from testing Original supposed to 600mm actual 430mm, improved 7-800mm actual 630mm.
The BGM-71D and -71E (TOW-2 and TOW-2A) are ~20 seconds to 3750 meters. The BGM-71F (TOW-2B) is ~21 seconds to the same range because it flies a different angle to get a top-attack profile. I don't know about the older versions.
__________________
The poster formerly known as The Dark

The Vespers War - Ninety years before the Twilight War, there was the Vespers War.
Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 10:11 PM.


Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.