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#1
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The way I read the rules: Most characters have a Dex that gives 3 actions. The encumbrance rules put most characters into Medium encumbrance(Which is quite appropriate for a military combat load). Medium encumbrance removes two actions. This gives an expected 1 action.
So why do the combatants in the combat example get 3 and 4 actions instead of 1 and 2? For that matter all the sample characters have the DEX granted actions listed without any encumbrance penalties lowering them. Am I missing something? Or are the examples provided including too many actions? |
#2
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In the example (4th edition) the sniper is only shown to have his rifle, so he is carrying minimal gear. Dave is only shown in the example to have his pistol and radio. As they both do not seem to have a full combat load on them, they have more actions to use. In games I have run, it is also the case where my players only carry the minimum amount of gear they think they need, sometimes to their peril.
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