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  #1  
Old 08-16-2018, 04:58 AM
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StainlessSteelCynic StainlessSteelCynic is offline
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Haven't had a chance to look at it yet but I would have loved something like this years ago!
But I don't know one end of a script from the other so I have to wait for some nice scripter to do this
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Old 08-16-2018, 05:01 AM
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Originally Posted by StainlessSteelCynic View Post
Haven't had a chance to look at it yet but I would have loved something like this years ago!
But I don't know one end of a script from the other so I have to wait for some nice scripter to do this
You don't need to do anything. It is ready made and ready to use. Just click on the .bat file and it will do everything for you. (Other than giving it the input it asks for)
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Old 08-16-2018, 05:10 AM
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I should explain myself better.
What I meant is that I don't know how to write such a program so I basically wait until someone who does know how to do it, creates it.
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Old 08-16-2018, 08:25 AM
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Quote:
Originally Posted by StainlessSteelCynic View Post
I should explain myself better.
What I meant is that I don't know how to write such a program so I basically wait until someone who does know how to do it, creates it.
That's the stage I'm in with my vehicle and small arms spreadsheets. I don't know how to correct them, or make new ones (I don't have enough Excel-fu), and I am eternally grateful to Antenna for sharing those with me.
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Old 08-16-2018, 08:58 AM
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Quote:
Originally Posted by pmulcahy11b View Post
That's the stage I'm in with my vehicle and small arms spreadsheets. I don't know how to correct them, or make new ones (I don't have enough Excel-fu), and I am eternally grateful to Antenna for sharing those with me.
Like what would you need help with? Like entering large amount of raw data into spreadsheets or make the data dance at your fingertip and spit out nice output?
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Old 08-17-2018, 05:28 AM
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Posted a new version of the package.

This has been updated to have resolver for what group spots what group at what range. Added prompts to ask for size of player group, player vehicles and best observation to allow the script to find out with which group gets the drop, if any or both and at what range, or after how many rounds one group to spot or stumble across the other.
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Old 09-04-2018, 08:39 AM
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Updated with a new version that contains much more information and stuff. Much of the new information is thanks to a Tim Drost, whos tables I have put to good use.

Originalpost:
I have done more work on my Encounter Generator. I have added more info and stuff, much thanks to Tim Drost and his tables. Now the encounters will generate a log file that will generate individual information about each and every person in the encounter group. This is so far only implemented for the Group Branch. I have not yet implemented it for the Item Branch.

Unpack this file anywhere, and run the Random Encounter Script.bat (feel free to double check it by editing it in Notepad if you are feeling hesitant). This file will then execute the Project Encounter powershell file, which is where you give the input data. The script will then feed back the output data of the random encounter.

BUG INFORMATION: I discovered that if the package is unpacked where the directory contain somewhere a space, the code will glitch out badly. This is due to a choice of solution I have with dividing up the info-files. I will be looking into a solution of that.

The water encounters are not yet implemented.

The resources is all in the textfiles, which is read and processed by the script. If you are daring you can edit them and the sourcecode.

Also, there is a bonus script, with a different executable .bat-file, which generates the motivations of a NPC.

As always, please let me know of what you think of it and possible improvements.

https://www.dropbox.com/s/bzw2jgzz69...80904.rar?dl=0

Known TODOs:
Implement water encounters
Fix directory bug
Add Vehicle specification for all encounters with vehicles.

NOT EVEN CLOSE TO DONE
Character Generator
Combat Resolver (because I am lazy and combat in T2k can be a massive slog with modifiers this and modifiers that)

Last edited by Lurken; 09-05-2018 at 12:04 AM.
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  #8  
Old 09-04-2018, 10:22 PM
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Quote:
Originally Posted by Lurken View Post
Like what would you need help with? Like entering large amount of raw data into spreadsheets or make the data dance at your fingertip and spit out nice output?
Quite frankly, Antenna's vehicle worksheet needs a lot of work to include new data and make so much tweaking unnecessary. I'd also like to add some new weapon design elements to that worksheet. And I'd like to work up one for knives and scopes. And I'd like them to be updatable. Etc, etc, etc...
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Last edited by pmulcahy11b; 09-04-2018 at 10:24 PM. Reason: Misspelling
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