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Old 04-16-2024, 09:49 AM
dragoon500ly dragoon500ly is offline
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Default Team Orders

This was used in my group as a general overview of the pre-Freeze mission brief. As always, comments, suggestions, grips and barbed comments are cheerfully accepted!
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Old 04-16-2024, 09:51 AM
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Default MARS Team Golf Mike Two Three Mission Orders

I. GENERAL The members of the team are aware that their assigned mission, in conjunction with Golf Romeo One Four and Golf Romeo One Six is to render military assistance, rescue and security to Project Region Golf as well as a focus on supporting Combined Group Charlie Bravo One Zero One. They have been assigned the mission of providing initial survey, coordination and support for Project operational Region III with a specific concertation on central and east North Carolina and northern and east South Carolina. As of 14 June, 2018, Charlie Bravo One Zero One consists of the following teams:

Group Command Team Golf Zulu One One 32 Reconnaissance Team Golf Romeo One Two 24 Reconnaissance Team Golf Romeo One Three 24 Reconnaissance Team Golf Romeo One Four 24 Reconnaissance Team Golf Romeo One Five 24 Reconnaissance Team Golf Romeo One Six 24 Agricultural Team Golf Alpha One Seven 18 Medical Team Golf Sierra One Eight 18 Agricultural Team Golf Alpha One Nine 24 Engineering Team Golf Echo Two Zero 42 Medical Team Golf Sierra Two One 24 Communications Team Golf Charlie Two Two 12 NBC Decontamination Team Golf Delta Two Three 18 MARS Team Golf Mike Two Three 40 Aviation Team Golf Victor Two Four 65
A total of 413.

Covering western North Carolina and western South Carolina is Combined Group Charlie Golf Zulu Two Zero One. Their mission duplicates that of CGGZ-101 but with the focus of their operations to be in the western portions of the two states. As of 14 June, 2018, Charlie Zulu Two Zero One consists of the following teams:

Group Command Team Golf Zulu Two One 32 Reconnaissance Team Golf Romeo Two Two 24 Reconnaissance Team Golf Romeo Two Three 24 Reconnaissance Team Golf Romeo Two Four 24 Reconnaissance Team Golf Romeo Two Five 24 Agricultural Team Golf Alpha Two Six 18 Agricultural Team Golf Alpha Two Seven 18 Agricultural Team Golf Alpha Two Eight 18 Medical Team Golf Sierra Two Nine 18 Medical Team Golf Sierra Three One 18 Agricultural Team Golf Alpha Three Two 24 Medical Team Golf Sierra Three Three 24 Communications Team Golf Charlie Three Four 12 Communications Team Golf Charlie Three Five 12 NBC Decontamination Team Golf Delta Three Six 18 MARS Team Golf Mike Three Seven 40 Aviation Team Golf Victor Three Eight 65
A total of 413.
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The reason that the American Army does so well in wartime, is that war is chaos, and the American Army practices chaos on a daily basis.
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Old 04-16-2024, 09:53 AM
dragoon500ly dragoon500ly is offline
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Default II. Mission

II. MISSION The members of the Team are aware that their expected mission is to support and defend the combined group as well as any survivor communities within their mission locations of North Carolina and portions of South Carolina and they have little knowledge of the local area beyond pre-War maps and general encyclopedia information. While moving through their operational area the Team will be reporting on the conditions of local infrastructure (roads, bridges, tunnels, etc.) available local resources (mines, dams, stockyards, etc.) are salvageable and which are not, and --- most importantly --- where the survivors are, how many of them there are, and what resources the have and what they need. The Team is expected to look at and record everything and report back to CGGZ-101, Regional Base Golf and Prime Base on a daily basis so that the Project can build up a clear picture of what the post-holocaust would looks like.

In the event of an emergency that cuts them off from contract with the rest of the Project, their standing orders are as follows:

Project General Order One. “Assist the local population in any and all ways possible.” Whenever they can, the Team will stop and assist locals in need to the best of the Team’s ability. This always takes precedence over all other matters --- indeed, this is the whole goal of the Morrow Project: Help the People.

Project General Order Two. “Establish communications with other teams and with Prime Base.” Teams out of contact with the rest of the Project shall make concerted efforts to re-establish contact with other Project assets and most especially with Prime Base. Given the untold number of variables that could occur in a thermonuclear exchange, it is not unexpected that some teams might initially be temporarily out of radio contact with RP Juliet/Prime Base dur to unforeseen circumstances. For this reason the Second General Order is that all Project teams make contact with other Project teams and with RB Golf and with Prime Base at the earliest opportunity.

Project General Order Three. “Insofar as the Project needs Teams able to assist the surviving population. Each Team must survive. Teams must remain aware of General Orders One and Two and are to regard these orders as paramount. Then, and only then, are the Teams authorized to undertake any necessary actions to ensure their survival.

Mike Golf Two Three, in addition to its MARS mission, is also assigned a general reconnaissance mission. This mission will require Mike Golf Two Three to survey the central portion of North Carolina, bounded by the cities of Charlotte-Winston Salem-Burlington-Durham-Raleigh-Fayetteville and Lumberton, running roughly along the lines of Interstate 85/Interstate 40. Of special concern is the condition of the state capital at Raleigh as well as the conditions of the military installation in central and eastern North Carolina. Mike Golf Two Three is to ascertain the conditions of the local road and rail networks as well as the condition of bridges and tunnels in the area bounded in paragraph II(B). In addition, Mike Golf Two Three is to ascertain what local resources (mines, dams, stockyards, factories, etc.) are salvageable and which are not. The location of any survivors and what their conditions must also be ascertained as quickly as possible.

Mike Golf Two Three is expected to record available information and relay to the State Command Team and Prime Base on a daily basis so that a clear picture of conditions are compiled as quickly as possible.

Mike Golf Two Three has had no contact with the local populace prior to freeze. They are aware that their bolt hole is located in the forests and hills of central North Carolina. They are familiar with this terrain only be virtue of the maps contained in their AutoNav and from their briefings on the pre-War background.
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The reason that the American Army does so well in wartime, is that war is chaos, and the American Army practices chaos on a daily basis.
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Old 04-16-2024, 09:54 AM
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Default III. Team Personnel & Equipment

III. TEAM PERSONNEL The members of MARS Team Golf Two Three have trained together for the last eighteen months at various Morrow Project Training Facilities. All Team members are completely familiar with standard Project equipment and its operation and can use the standard equipment of fellow Team members if necessary. This does not mean that they are highly proficient with equipment they do not normally handle!

IV. TEAM EQUIPMENT Team equipment and personal gear are in excellent condition, as are their vehicles and internal stores. All equipment has been placed in long term storage. It will take an estimated three hours to break down the packing crates, remove preservation materials, assemble, test and stow equipment prior to the team leaving the bolt hole.
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The reason that the American Army does so well in wartime, is that war is chaos, and the American Army practices chaos on a daily basis.
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Old 04-16-2024, 09:54 AM
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Default V. Team Vehicles

V. TEAM VEHICLES Mike Golf Two Three has been assigned six vehicles: Four Bison armored personnel carriers, each towing a trailer and fitted with a one man turret mounting a M-2HB HMG/Mark 19 AGL. Two Coyote armored reconnaissance vehicle, each towing a trailer and fitted with a two man turret mounting a 20mm autocannon with a 7.62mm M-240C coaxial machine gun. All six vehicles are fitted with a pintle mount at the rear overhead, with a 7.62mm M-240G as an antiaircraft machine gun.
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The reason that the American Army does so well in wartime, is that war is chaos, and the American Army practices chaos on a daily basis.
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Old 04-16-2024, 09:55 AM
dragoon500ly dragoon500ly is offline
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Default VI. Team Bolt Hole

VI. TEAM BOLTHOLE The standard Project cryogenics facility. It is in no way unique. It is designed to be vacated once the team has been activated. The Mike Golf Two Three bolt hole is located at coordinates 35o 19’ 09.2”N, 79o 52’ 41.4”W, southeast of Troy, North Carolina.
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The reason that the American Army does so well in wartime, is that war is chaos, and the American Army practices chaos on a daily basis.
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Old 04-16-2024, 09:56 AM
dragoon500ly dragoon500ly is offline
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Default VII. Team Caches

VII. TEAM CACHES A) Mike Golf Two Three has been assigned eight Team Resupply Caches, two Emergency Resupply Caches and has access to three Survivor Support Modules. These resupply facilities are located through the use of the Autonav computer aboard the MPVs. The team has been briefed that once they have arrived at the location, they must examine the area to discover specific markers directing them to the exact location.

B) Resupply Caches are intended to provide a minimum of basic supplies (30 days-worth) that will allow the team to function until contact is made with their Group Commanders. In addition to resupply items for the team, there is also a limited amount of supplies to aid in reconstruction efforts of the area of operations.

C) The primary resupply for the Teams comes from the various Group and Regional Supply Bases. Group Bases are intended to provide the Operational Groups with up to two year’s worth of basic supplies. The Regional Supply Bases contain massive stocks of supplies as well as basic manufacturing equipment and limited stocks of raw material.

D) Each team also has access to Emergency Supply Caches. These contain reissues of personnel equipment and weapons, basic ammunition loadouts and any heavy weapons that the team may reasonably expect to need. The Emergency Caches are intended to only provide combat-orientated and basic survival equipment.

E) Cache locations are contained solely within the memory of the AutoNav. Upon insertion of a valid MPID and the input of a PIN, simply pressing the CACHE LOCATION button will show all of the caches assigned to a specific team. The teams are instructed to simply drive to a cache location on their map and then search the immediate area. The search will reveal some datum that only has meaning to a Project member.

F) Caches are usually buried and once a hole has been dug onto the top, entrance is gained through a stainless steel hatch. On one side of the hatch is a cover plate, under this plate is a power hookup (power must be supplied by a MPV), a slot for a MPID and a numeric keypad. Insertion of a MPID and the correct PIN will unlock the hatch.

G) The cache itself is a standard shipping container, placed inside a reinforced concrete box. It has no internal power source, no lights. The cache is filled with an inert gas at a slight overpressure. This gas must be vented through the hatch and it cannot be replaced without special equipment. Any battery operated equipment removed from a cache must be charged before it can be used. As a safety note, once the hatch is opened, do not enter the cache for at least ten minutes in order to allow any residue gas to escape.
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The reason that the American Army does so well in wartime, is that war is chaos, and the American Army practices chaos on a daily basis.
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Old 04-16-2024, 09:57 AM
dragoon500ly dragoon500ly is offline
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Default VIII. Team Cache Locations

VIII. TEAM CACHE LOCATIONS 1) Resupply Cache One: South slope, Stack Rock Mountain, Asheboro, North Carolina, 35o 39’ 50.6”N, 79o 48’ 07.1”W.

2) Resupply Cache Two: East slope, Morrow Mountain, Morrow Mountain State Park, near Albemarle, North Carolina, 35o 22’ 31.9”N, 80o 04’ 07.5”W.

3) Resupply Cache Three: South-east, Bentonville Battlefield State Historic Site, Bentonville, North Carolina, 35o 17’ 53.0”N, 78o 19’ 03.8W.

4) Resupply Cache Four: North-west of, Lumberton Regional Airport, Lumberton, North Carolina. 34o 36’ 51.4”N, 79o 04’ 30.4”W.

5) Resupply Cache Five: East of Tar Heel, North Carolina, 34o 44’ 45.3”N, 78o 48’ 15.9”W.

6) Resupply Cache Six: South West of Rockingham, North Carolina, 34o 54’ 34.8”N, 79o 44’ 32.1”W.

7) Resupply Cache Seven: North of Gaffney, South Carolina, 35o 09’ 54.4”, 81o 39’ 55.7”W.

8) Resupply Cache Eight: South of Pinehurst, North Carolina, 35o 08’ 05.8”N, 79o 26’ 38.8”W.

9) Emergency Resupply Cache One: 35o 19’ 16.6374”, 79o 52’ 49.7917”

10) Emergency Resupply Cache Two: William Irving Lewis Airfield, Barbecue, North Carolina. 35o 19.4’ 27505’, 79o 3.6’ 91968’

11) Survivor Support Module 317: Wilsonville, North Carolina, 35o 44’ 00.1”N, 78o 59’ 51.5”W.

12) Survivor Support Module 318: Southmont, North Carolina, 35o 39’ 43.2”N, 80o16’ 37.1”W.

13) Survivor Support Module 319: North of Chesterfield, South Carolina, 34o 47’ 20.9”N, 80o 04’ 22.4”W.

Cache Contents: A manifest of the contents of the caches is in an envelope attacked to the underside of the entrance hatch in addition to the copy maintained in the MPV onboard computer. Due to the limited space within a cache, locating a specific item will almost always require the unloading of most of the cache in order to locate it. There are also a number of items in each cache that are intended to be handed out by the Team to the local survivors. It is highly recommended that the Team only opens a cache when it is necessary to fully resupply the team, once a cache has been opened, its cryogenic gases is vented and it cannot be resealed.

Emergency Resupply Caches: These are intended to provide a combat resupply of the team, as such they are limited to a resupply of personnel kits; weapons loadouts, reserve ammunition, demolition gear and medical supplies.

Survivor Support Modules: The SSM is designed to provide a minimum of supplies intended to jumpstart a community. Each SSM contains sufficient supplies to support a maximum population of 2,000 people for a maximum of 8 months. Each SSM is made up of a square, reinforced concrete bunker with standard commercial containers set up in a spoke pattern. The intervals between each container is filled with a variety of building material (sand, drift blocks, bricks, etc.) that can be used to aid in the reconstruction of the community. Each SSM is located in an area with adequate water and good soil conditions.
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The reason that the American Army does so well in wartime, is that war is chaos, and the American Army practices chaos on a daily basis.
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Old 04-16-2024, 10:01 AM
dragoon500ly dragoon500ly is offline
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Default IX. Team Radio Frequencies, Part One

IX TEAM RADIO FREQUENCIES The Team has been assigned several radio frequencies to monitor as necessary, these include:

Important FM voice communications frequencies:

Channel 01: 30.35MHz Region Golf common operational frequency Channel 02: 32.50MHz Region Golf primary frequency Channel 03: 34.10MHz Region Golf secondary frequency Channel 04: 36.55MhZ Region Golf emergency frequency Channel 05: 38.70MHz Recon general frequency (group commo only) Channel 06: 33.05MHz MARS general frequency (group commo only) Channel 07: 40.40MHz Science general frequency (group commo only) Channel 08: 40.60MHz Engineer general frequency (group commo only) Channel 09: 44.40MHz Aviation general frequency (group commo only) Channel 10: 46.2MHz Logistics general frequency (group commo only) Channel 11: 34.00MHz Region Golf secondary frequency Channel 12: 31.05MHz Region Golf secondary frequency Channel 13: 31.85MHz Group general broadcast frequency Channel 14: 42.25MHz Group secondary general broadcast frequency Channel 15: 46.40MHz Group tertiary general broadcast frequency Channel 16: 49.85MHz Group emergency broadcast frequency Channel 17: 52.75MHz Prime Base general broadcast frequency Channel 18: 58.25MHz Prime Base secondary broadcast frequency Channel 19: 55.20MHz Prime Base tertiary broadcast frequency Channel 20: 56.45MHz Prime Base emergency broadcast frequency
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The reason that the American Army does so well in wartime, is that war is chaos, and the American Army practices chaos on a daily basis.
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Old 04-16-2024, 10:11 AM
dragoon500ly dragoon500ly is offline
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Default IX. Radio Frequencies, Part Two

With the Project using FM radio for its primary communications, this is primarily for short range communications only, for game play this can very from as little as 2 to as many as 40 kilometers, dependent upon terrain, hills, mountains, tall buildings, etc. can dramatically impact the range as well as the clarity of any traffic.

In my games, the Project did plan on satellite communications, but this is not something that can be easily used when moving and is highly dependent on a line of sight to the satellite. Of course, with any nuclear attack, one can depend on EMP knocking out satellites.

What to do?

High Frequency radio.

These are used for long distance communications, an example would include ship-to-shore traffic.

Some possible channels include 2.182Mhz, the international distress and emergency channel.

7.0-7.3Mhz this would be the shortwave long range channels for the Project. These 40-meter band channels are usually used by amateur radio operators.

Channel spacing is nominally 2.5 kHz, so there are lots of channels, but a sloppy transmitter can be detected across a wider bandwidth. Priority channels for intercontinental "ham" broadcasting are 7.175 to 7.2MHz.

The general Project HF channel is 7.175 MHz; the Region Gulf channel is 7.198MHz.

Additional useful channels:
14.06MHz: a common amateur radio channel

26.617MHz: Civil Air Patrol common channel

26.96 to 27.41MHz: CB radios on over 40 channels, CG channel 11 for general calls is 27.085MHz, Channel 9 for emergency calls is 27.065MHz

27.87; 27.92; 27.97MHz are the US Military Affiliate Radio System channels
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