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  #1  
Old 10-10-2008, 04:48 AM
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Default GM RESOURCES - links to make GMing easier and better

I thought I would try to start a thread where everybody could post links or other resources that might aid/enhance GMing .

I was thinking along the lines of sound fx,image databases,maps etc

Naturally -if you are a player only you shouldnt be perusing these to much.
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  #2  
Old 10-10-2008, 04:48 AM
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Default Sound Fx

http://www.brandens.net/snd_list.php?cat=Military

a few sounds that might come in handy to set the mood.
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  #3  
Old 10-10-2008, 04:50 AM
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Default more sound fx

http://www.stonewashed.net/explosions.html
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  #4  
Old 10-10-2008, 07:54 AM
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I know, people love pictures and color drawings but I always found blueprints to be useful. Here is a great website on them.

http://www.the-blueprints.com/index.php?blueprints

One on Missiles and one on aircrafts that you might know

http://missile.index.ne.jp/en/
http://www.suchoj.com/index.htm
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  #5  
Old 10-10-2008, 10:15 AM
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I would suggest "Google Earth" as that is a terrific resource as a GM for my pending game.
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Old 10-10-2008, 04:50 PM
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Here you have a good link:

http://www.juniorgeneral.org/load.php?Period=0

Vehicles and soldiers ready to be printed. See the "Modern" category for T2K. You will also find useful figures in the "Top-Down" category.

If anyone has played "Command Decision" and has been forced to use paper or cardboard counters insted of plastic or metal figures, he will understand my happiness when I discovered this site.
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Old 10-16-2008, 04:40 AM
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Default haven't tested this one....but

it maybe help some of u guys

http://www.dungeoncrafter3.com/download.php
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Old 10-16-2008, 04:44 AM
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Default links

http://www.cbel.com/roleplaying/
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  #9  
Old 10-16-2008, 04:48 AM
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Default plots

http://www.io.com/~sjohn/plots.htm
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  #10  
Old 10-16-2008, 05:36 AM
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Default name generators

http://www.seventhsanctum.com/index-name.php
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  #11  
Old 10-17-2008, 05:20 AM
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Default this mite help

http://rpg.ashami.com/

for character creation but excellent for npc's perhaps
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  #12  
Old 10-17-2008, 05:47 AM
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Default Gauss Gun

http://www.gausspistol.com/

looks cool....
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  #13  
Old 10-17-2008, 06:50 AM
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Default yup

Quote:
Originally Posted by General Pain

but they can only get them to shoot a small projectile a few feet..principle is sound though its the power transmission that is tricky..aahh what we couldnt do with a pair of good superconductors and a high energy fuel cell...
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  #14  
Old 10-18-2008, 02:57 AM
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Quote:
Originally Posted by General Pain
It says in the description of components that the weapon's pre-accelerator coil for chambering the projectile uses an ultra capacitor. I mentioned ultra capacitors in another thread recently. The ProPulse system used in the HEMTT-A3 hybrid vehicle also uses ultra capacitors, amazing piece of tech, far superior to any kind of batteries currently available.

As for high tech weapon designs, check out this concept weapon. I believe I mentioned it once on the old forum.
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File Type: pdf TIS1.pdf (126.3 KB, 214 views)
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  #15  
Old 10-20-2008, 06:03 AM
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Default info regarding highpower handguns

http://www.hipowersandhandguns.com/index.html
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  #16  
Old 10-20-2008, 06:06 AM
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Default zombies

http://www.zombiesarecoming.com/2008...-is-your-plan/

and Antenna has som good info reg. zombies on his site
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  #17  
Old 10-20-2008, 06:49 AM
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Default Ballistics for dummies

http://www.rifleshootermag.com/shoot...llistics_0303/
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  #18  
Old 10-20-2008, 06:52 AM
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Default M24 Sniper Weapon System

http://www.biggerhammer.net/manuals/23-10/ch2.htm
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  #19  
Old 10-20-2008, 07:23 AM
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Default gunsmagazine

http://www.gunsmagazine.com/

i found it helpfull anyway
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  #20  
Old 10-20-2008, 07:28 AM
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Default cx4storm

http://www.cx4storm.com/index.aspx?m=53&did=85

looks cool
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  #21  
Old 10-20-2008, 12:34 PM
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Default

I'd be surprised if nobody else knew Modern Firearms & Ammo.
Also useful for gun topics is The Box of Truth.

I've got other stuff but its not geared towards T2K.
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  #22  
Old 10-20-2008, 01:21 PM
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Default tnx

Quote:
Originally Posted by O'Borg
I'd be surprised if nobody else knew Modern Firearms & Ammo.
Also useful for gun topics is The Box of Truth.

I've got other stuff but its not geared towards T2K.

box o truth - very nice link .

real and unscientific tests with pics and situations that relate to gaming issues.

" I like it -a lot"
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  #23  
Old 10-21-2008, 02:18 PM
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Quote:
Originally Posted by O'Borg
I'd be surprised if nobody else knew Modern Firearms & Ammo.
I go to that site all the time, and I own two of his books.
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  #24  
Old 10-21-2008, 05:00 PM
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Default

Quote:
Originally Posted by General Pain
Cool looking gun there, would make a good PDW for a Morrow Project game, well maybe for the science teams. I'd like one for basic home defense.

Chuck M.
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  #25  
Old 10-21-2008, 02:24 AM
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Default stody ideas...codes

here is something I found inspirational atleast
http://www.elonka.com/UnsolvedCodes.html

could offcourse work for merc/indiana jones style adventures
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  #26  
Old 10-21-2008, 02:27 AM
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Default gunpix http://www.gunpics.net/

http://www.gunpics.net/

lot's off goddies for gm's and designers
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  #27  
Old 10-21-2008, 05:10 AM
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Default more gunpix

i liked a lot of these ones

http://www.jibjab.com/view/193752
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  #28  
Old 10-21-2008, 05:13 AM
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Default every player should have this

http://www.ultimategamingtable.org/
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  #29  
Old 10-21-2008, 05:05 PM
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Default

Quote:
Originally Posted by General Pain
Love to have one. All I need it a computer CRT monitor built into the table, ala the 1982 movie, "Tron," and I'd be all set.

Chuck M.
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  #30  
Old 10-22-2008, 04:33 AM
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Default lethal laws

might be inspiring

http://www.saveourguns.com/LethalLaws.htm
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