RPG Forums

Go Back   RPG Forums > Role Playing Game Section > Twilight 2000 Forum

Reply
 
Thread Tools Search this Thread Display Modes
  #1  
Old 07-13-2009, 08:51 AM
General Pain's Avatar
General Pain General Pain is offline
...not exactly open casket material
 
Join Date: Oct 2008
Location: Tiger City
Posts: 1,953
Send a message via MSN to General Pain
Default Player Character Deaths

I thought a discussion on this could be in order....I'm kind determing the value of a well-played and designed character with a good story behind it and the value of ,well, a dead character...

Some GMs out there (you know who you are) snuff their players on a whim and others can't stand the thought of players dying...

your thoughts...
__________________
The Big Book of War - Twilight 2000 Filedump Site
Guns don't kill people,apes with guns do.
Reply With Quote
  #2  
Old 07-13-2009, 08:59 AM
Targan's Avatar
Targan Targan is offline
Moderator
 
Join Date: Sep 2008
Location: Perth, Western Australia
Posts: 3,735
Default

I have no problem with PCs dying but I find that in my current campaign the PCs of certain players have a much higher death rate than others. The player of Major Po is still on his first character. My brother is onto his second character. The player of Po's XO Lt Cdr Jones is on his third character. The player of Lt Cdr Black is onto his... fifth character? Maybe sixth? I can't remember for sure but his characters seem to die regularly. I think it has a lot to do with player style. The player of Major Po is a highly intelligent, crafty bugger. Hence Po's longevity I think.
__________________
"It is better to be feared than loved" - Nicolo Machiavelli
Reply With Quote
  #3  
Old 07-13-2009, 09:02 AM
cavtroop cavtroop is offline
Registered User
 
Join Date: Oct 2008
Location: Central, GA
Posts: 233
Default

Quote:
Originally Posted by General Pain
I thought a discussion on this could be in order....I'm kind determing the value of a well-played and designed character with a good story behind it and the value of ,well, a dead character...

Some GMs out there (you know who you are) snuff their players on a whim and others can't stand the thought of players dying...

your thoughts...
When I GM (which is hardly ever nowadays), I play it by ear. If the PC/player does something stupid, overlooks something very obvious, or plain makes a horrid decision, I'll have no qualms killing them.

Generally if its something out of the PC's control I'll generally let it slide, though I will usually take the worst possible result not resulting in death. Sometimes though I'll let it slide completely, if the player is playing especially well/in character, or the PC is really well fleshed out with a strong background, etc and dies on the first mission.
Reply With Quote
  #4  
Old 07-14-2009, 01:13 AM
Mohoender's Avatar
Mohoender Mohoender is offline
Registered User
 
Join Date: Sep 2008
Location: Near Cannes, South of France
Posts: 1,653
Default

No problem killing PCs but that is not a rule.

If a player, even facing almost certain death, comes up with a great idea and acts in a tremendous way I would not have him killed unless there are no other way.

In regular situation, death is always close.

If a player get painful (in some way; choose which one ), He'll be quickly killed and he 'll find out that someone can be killed by a stone dropping from the sky in the middle of a flat desert. Actually, he'll have a good chance to face a platoon of T-90 supported by heavy artillery while having only a single empty pistol.

To give you an idea, I end up with dead character even when I GM starwars.
Reply With Quote
  #5  
Old 07-14-2009, 02:25 AM
Targan's Avatar
Targan Targan is offline
Moderator
 
Join Date: Sep 2008
Location: Perth, Western Australia
Posts: 3,735
Default

Quote:
Originally Posted by Mohoender
To give you an idea, I end up with dead character even when I GM starwars.
But in Star Wars even death doesn't end the roleplaying opportunities. You just turn up as a glowing blue dude from time to time (such as Ewok victory celebrations and the like).
__________________
"It is better to be feared than loved" - Nicolo Machiavelli
Reply With Quote
  #6  
Old 07-14-2009, 05:13 AM
kato13's Avatar
kato13 kato13 is online now
Administrator
 
Join Date: May 2007
Location: Chicago, Il USA
Posts: 3,652
Send a message via ICQ to kato13
Default

Quote:
Originally Posted by Targan
You just turn up as a glowing blue dude from time to time (such as Ewok victory celebrations and the like).
Ah a fate worse than death, gotcha.

Last edited by kato13; 07-14-2009 at 05:19 AM.
Reply With Quote
  #7  
Old 07-14-2009, 05:19 AM
Caradhras Caradhras is offline
Registered User
 
Join Date: Oct 2008
Location: England
Posts: 135
Default

With my present campaign there have been no deaths yet, finished the Polish stuff from Kalitz to B Madonna/Going Home including a fair bit of my own thrown in and they have done Lone Star Red Star and presently on Gateway to the Spanish Main. Ok, there have been a few times a char has been in hospital equivilent for extended stays including a few close shaves, one char having a severely disfigured face where half his jaw was shot off

I have followed the rules to the letter and as such eventually one of them is going to get unlucky - it will pose a problem for me though as they have buil considerable experience and a replacement char is going to be weak in comparison (I hate giving a player a boosted new char to fit). Not sure how I will deal with it tbh.

In all RPGs I have played the element of death/risk has to be ever present....or it will be boring.

I remember once running a Rolemaster campaign in Middle-Earth where the PCs were sacking a village, this imba PC was slaying all and sundry in his mithril armour and magical sword when a peasant with a lump of wood crushes his skull...dead. It took like 3 or 4 consecutive rolls of 96-00 on % dice but - hey , sh*t happens
Reply With Quote
  #8  
Old 07-14-2009, 05:35 AM
Targan's Avatar
Targan Targan is offline
Moderator
 
Join Date: Sep 2008
Location: Perth, Western Australia
Posts: 3,735
Default

My players know full well that Gunmaster is a deadly system and a single stray bullet can end things very quickly for their characters. Most of them now play their characters with extreme sneakiness and efficiency. It makes me proud to see it because only one of them other than myself has any RL military experience - and he is the one who has had five of his characters die. He tends to play with a very gung ho style though and I have to admit all but one of his character deaths were heroic and spectacular.
__________________
"It is better to be feared than loved" - Nicolo Machiavelli
Reply With Quote
  #9  
Old 07-14-2009, 08:18 AM
General Pain's Avatar
General Pain General Pain is offline
...not exactly open casket material
 
Join Date: Oct 2008
Location: Tiger City
Posts: 1,953
Send a message via MSN to General Pain
Default

Quote:
Originally Posted by Targan
But in Star Wars even death doesn't end the roleplaying opportunities. You just turn up as a glowing blue dude from time to time (such as Ewok victory celebrations and the like).
horrible.....
__________________
The Big Book of War - Twilight 2000 Filedump Site
Guns don't kill people,apes with guns do.
Reply With Quote
  #10  
Old 07-14-2009, 08:04 PM
weswood weswood is offline
Registered User
 
Join Date: Oct 2008
Location: Baytown Tx
Posts: 550
Default

It's been years since I GM'd a game of any type, but I try to keep PCs alive unless they take stupid risks. Or if the player themself is anoying.

My very first character in my very first RPG got killed 5 minutes into the game. I thought, I spent 30 minutes rolling dice for this crap?????
__________________
Just because I'm on the side of angels doesn't mean I am one.
Reply With Quote
  #11  
Old 07-15-2009, 05:21 AM
Mohoender's Avatar
Mohoender Mohoender is offline
Registered User
 
Join Date: Sep 2008
Location: Near Cannes, South of France
Posts: 1,653
Default

Quote:
Originally Posted by Targan
But in Star Wars even death doesn't end the roleplaying opportunities. You just turn up as a glowing blue dude from time to time (such as Ewok victory celebrations and the like).
For that, you must be a powerful Jedi and those are long gone memory. Anyway, in my last campaign, my PCs failed and the Empire won over the Rebels.
Reply With Quote
  #12  
Old 07-15-2009, 07:51 AM
Caradhras Caradhras is offline
Registered User
 
Join Date: Oct 2008
Location: England
Posts: 135
Default

Dark endings are far more memorable.

I ran a looong AD+D campaign (original edition)where the chars got eventually to virtual demi-god status (lvl18 etc) and were effectively unplayable. Therefore, as the mythos of their world was Norse, they ended up fighting in the last battle of Ragnarok alongside their Gods against the evil Gods and their minions. All died heroic deaths :P
Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
POLL: - Player Style General Pain Twilight 2000 Forum 23 07-19-2015 01:09 PM
Non-Player Characters natehale1971 NH1971 - Red Diamond (T2k) 0 06-29-2009 01:03 AM
Player Character List General Pain GP - General Discussion 10 01-30-2009 05:58 AM
Player Slaying. General Pain GP - General Discussion 8 01-08-2009 03:32 AM
Player vs. Player Campaign Raellus Twilight 2000 Forum 11 10-13-2008 02:01 AM


All times are GMT -6. The time now is 01:38 PM.


Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.