RPG Forums

Go Back   RPG Forums > Role Playing Game Section > Twilight 2000 Forum
Register FAQ Community Calendar Today's Posts Search

Reply
 
Thread Tools Search this Thread Display Modes
  #1  
Old 11-05-2011, 10:20 PM
raketenjagdpanzer's Avatar
raketenjagdpanzer raketenjagdpanzer is offline
Registered User
 
Join Date: Dec 2010
Posts: 1,261
Default Creepypasta in Twilight:2000 - Numbers Stations

Maybe this falls more squarely under the idea of "Twilight Nightmares" but it doesn't involve Cthulhu or zombies or anything like that...

The idea of numbers stations always seemed sort of ... I dunno, I can't put my finger on it as to why, but creepy. Now the rational part of my brain says "this is just SIGINT, this is just intel work, whatever, doesn't mean a damn thing"

But as a game hook, or at least the beginning of one, what about a Numbers Station that starts up either right after the TDM, or after the destruction of the 5th division - a Numbers Station that defies all jamming attempts and can be heard on both NATO and WarPac frequencies.

A few potentialities exist:

For the "straight up" T2k game, it is in fact an automated station hooked to a high-powered transmitter, maybe one run off of a compact RTG or solar power (or something else exotic) that was designed to kick on after a nuclear attack and issue "orders" (pre-recorded) to various units of whatever flavor black ops (Spetznaz, CIA, MI-6, etc.). The orders continue until the equipment breaks down or is discovered and shut down. The orders contain all kinds of things like equipment cache information, satellite tracking information (assuming you're the kind of GM who'd go for the idea of some surviving sats still in storage orbits), all kinds of cool/spooky/mysterious information.

For the "twilight nightmares" T2k game...the numbers station isn't supposed to be found. It was never supposed to turn on. If it came on it meant that something so unspeakably horrible was about to happen that truly the survivors of the TDM would, for the short amount of time they had left, envy the dead. Is there any hope, though? Why build such a system if there was no hope of surviving whatever comes next? Maybe the answer is in the code. Both sides are beginning to piece this information together and realize that without cooperation, what's left of humanity is doomed...

any other interest or thoughts?
Reply With Quote
  #2  
Old 11-06-2011, 02:26 AM
atiff's Avatar
atiff atiff is offline
GM for hire
 
Join Date: Aug 2010
Location: Taipei, Taiwan
Posts: 193
Default

Cool idea. Gives a way to insert almost anything you like into a game.
Reply With Quote
  #3  
Old 11-06-2011, 05:34 AM
Rainbow Six's Avatar
Rainbow Six Rainbow Six is offline
Moderator
 
Join Date: Sep 2008
Posts: 1,615
Default

Yep, definitely a good idea. I like it - opens up lots of different possibilities.
__________________
Author of the unofficial and strictly non canon Alternative Survivor’s Guide to the United Kingdom
Reply With Quote
  #4  
Old 11-06-2011, 06:01 AM
Cdnwolf's Avatar
Cdnwolf Cdnwolf is offline
The end is nigh!!!
 
Join Date: Jun 2009
Location: London, Ontario Canada
Posts: 1,455
Default

http://en.wikipedia.org/wiki/Numbers_station
__________________
*************************************
Each day I encounter stupid people I keep wondering... is today when I get my first assault charge??
Reply With Quote
  #5  
Old 11-07-2011, 07:45 AM
ex3313 ex3313 is offline
Registered User
 
Join Date: Mar 2009
Posts: 16
Default

Didn't the sov's have a similiar sys except it worked off a missle launch Dead hand I believe
Reply With Quote
  #6  
Old 11-07-2011, 11:55 AM
raketenjagdpanzer's Avatar
raketenjagdpanzer raketenjagdpanzer is offline
Registered User
 
Join Date: Dec 2010
Posts: 1,261
Default

Quote:
Originally Posted by ex3313 View Post
Didn't the sov's have a similiar sys except it worked off a missle launch Dead hand I believe
http://www.cracked.com/article_18381...roadcasts.html

UBV-76 is the most obvious suspect.
Reply With Quote
  #7  
Old 11-08-2011, 06:52 PM
mcchordsage's Avatar
mcchordsage mcchordsage is offline
Registered User
 
Join Date: Nov 2011
Posts: 134
Default

I'd certainly be interested; there's a lot of potential for numbers stations in Twilight 2000.
Reply With Quote
  #8  
Old 11-14-2011, 10:27 PM
HorseSoldier HorseSoldier is offline
Registered User
 
Join Date: May 2010
Location: Anchorage, AK
Posts: 846
Default

Shortwave radio and single use pads would be the preferred means of pushing info to agents in a world where SATCOM is out of the equation. Probably a lot of WW2 era code words being broadcast also, "Fred has a new bicycle," and such.
Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 05:34 PM.


Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.