RPG Forums

Go Back   RPG Forums > Role Playing Game Section > Twilight 2000 Forum
Register FAQ Community Calendar Today's Posts Search

Reply
 
Thread Tools Search this Thread Display Modes
  #1  
Old 12-01-2010, 05:35 AM
General Pain's Avatar
General Pain General Pain is offline
...not exactly open casket material
 
Join Date: Oct 2008
Location: Tiger City
Posts: 1,953
Send a message via MSN to General Pain
Default Making T2K food acceptable

how......?

...spices offcourse...

www.theepicentre.com/Spices/spiceref.html

nice little site explaingin spices
__________________
The Big Book of War - Twilight 2000 Filedump Site
Guns don't kill people,apes with guns do.
Reply With Quote
  #2  
Old 12-01-2010, 06:04 AM
Legbreaker's Avatar
Legbreaker Legbreaker is offline
Registered User
 
Join Date: Dec 2008
Location: Tasmania, Australia
Posts: 5,070
Default

Does burning it to an unidentifiable crisp count?
__________________
If it moves, shoot it, if not push it, if it still doesn't move, use explosives.

Nothing happens in isolation - it's called "the butterfly effect"

Mors ante pudorem
Reply With Quote
  #3  
Old 12-01-2010, 06:11 AM
mikeo80 mikeo80 is offline
Registered User
 
Join Date: Jul 2009
Location: Fayetteville, NC
Posts: 962
Default Spice trade

I would think that a vibrant trade in various spices would set up in post nuke T2K. Just here in the USA, salt coming from La., what ever spare spices that people can grow in backyard gardens, all would be part of the underground economy that would arise.

Pepper, corriander, sage, saffron and other oriental and indian spices would disappear. Salt would become one of the major commodities. Preserving meat, helpling to tan hides, and other uses. By the Civil War, the US was producing over 225,000 tons of salt from boiling brine alone. Solar distillation, mining, and other production means were also used.

Edit
Removed Link at the request of the website owner. Google accused them of spam links.
kato

Last edited by kato13; 07-07-2014 at 07:48 AM.
Reply With Quote
  #4  
Old 12-02-2010, 04:55 PM
Webstral's Avatar
Webstral Webstral is offline
Registered User
 
Join Date: Dec 2008
Location: North San Francisco Bay
Posts: 1,688
Default

We should take all considerations of spices in context. Simply getting enough to eat is going to be a major consideration for most of the survivors. Of course, in some areas the survivors might have the luxury of considering spices. The spices most commonly used probably would be those which could be gathered, rather than grown.

Webstral
Reply With Quote
  #5  
Old 12-02-2010, 06:32 PM
mikeo80 mikeo80 is offline
Registered User
 
Join Date: Jul 2009
Location: Fayetteville, NC
Posts: 962
Default

Quote:
Originally Posted by Webstral View Post
We should take all considerations of spices in context. Simply getting enough to eat is going to be a major consideration for most of the survivors. Of course, in some areas the survivors might have the luxury of considering spices. The spices most commonly used probably would be those which could be gathered, rather than grown.

Webstral
Agreed. Wild onion is found almost everywhere. Sage is prevelant in the South and Southwest. berries of different types add a nice "spice" to many foods. Wild Honey, fruit, etc can all add necessary vitamins, minerals, and hey, they taste good too!!!

Salt, though, will probably be the first to develop any kind of trade. It has so many uses, relatively portable, low tech extraction from nature. All of these would lead (IMHO) to a salt trade. And I think sooner rather than later.

Mike
Reply With Quote
  #6  
Old 12-02-2010, 06:55 PM
pmulcahy11b's Avatar
pmulcahy11b pmulcahy11b is offline
The Stat Guy
 
Join Date: Sep 2008
Location: San Antonio, TX
Posts: 4,345
Default

Pickling would probably also become much more common, to help preserve food longer.
__________________
War is the absence of reason. But then, life often demands unreasonable responses. - Lucian Soulban, Warhammer 40000 series, Necromunda Book 6, Fleshworks

Entirely too much T2K stuff here: www.pmulcahy.com
Reply With Quote
  #7  
Old 12-02-2010, 08:10 PM
Gamer Gamer is offline
Registered User
 
Join Date: Aug 2010
Posts: 34
Default

What makes post apocalyptic food acceptable?
Hunger, I doubt im all by myself in saying that in the field and you've been famished beyond levels of sanity that is enough by itself.
Reply With Quote
  #8  
Old 12-03-2010, 03:19 AM
Trooper's Avatar
Trooper Trooper is offline
Registered User
 
Join Date: Mar 2009
Location: Helsinki, Finland
Posts: 115
Default

Quote:
Originally Posted by mikeo80 View Post
Salt, though, will probably be the first to develop any kind of trade. It has so many uses, relatively portable, low tech extraction from nature. All of these would lead (IMHO) to a salt trade. And I think sooner rather than later.
Only a hundred years ago, salt was an important material which was needed in large quantities. Salt gives taste to foods, but it is also needed for food preservation.

I just started a campaign with new players. We have played a couple of times and the initial plan was Escape from Kalisz, The Black Madonna and then players are likely to go Krakow (with or without icon). I have designed a complete soviet POV camp located in Wielczkan salt mine. If the camp dwellers are liberated- Krakow Ormo will try to get control of the mine. (Krakow is not doing well without the salt.) At this stage, players need more than just military skills.

It all depends on how well they play their cards. If all goes well, they can sell the mine to Bohusz-Szysko and players may lead an entire battalion, equipped with guns obtained from Krakow's armory. It is also possible that the players are forced to flee to the south. Penniless and without equipment.
Reply With Quote
  #9  
Old 12-02-2010, 09:07 PM
HorseSoldier HorseSoldier is offline
Registered User
 
Join Date: May 2010
Location: Anchorage, AK
Posts: 846
Default

Quote:
Originally Posted by mikeo80 View Post
Pepper, corriander, sage, saffron and other oriental and indian spices would disappear.
Any herb or spice that can be cultivated by a backyard gardener would likely remain on the menu, since they're likely to already be cultivated locally in most environments anyway. Cinnamon would likely be a memory most place, but coriander/cilantro and sage would be unlikely to disappear. In a lot of temperate parts of the world where common herbs are not native, they'd likely become pretty well established invasive species if human cultivation ceased (in some cases they already are).
Reply With Quote
  #10  
Old 12-03-2010, 01:31 AM
helbent4's Avatar
helbent4 helbent4 is offline
Volunteer Timeline Errata Coord.
 
Join Date: Oct 2008
Location: Vancouver BC
Posts: 532
Default

Quote:
Originally Posted by HorseSoldier View Post
Any herb or spice that can be cultivated by a backyard gardener would likely remain on the menu, since they're likely to already be cultivated locally in most environments anyway. Cinnamon would likely be a memory most place, but coriander/cilantro and sage would be unlikely to disappear. In a lot of temperate parts of the world where common herbs are not native, they'd likely become pretty well established invasive species if human cultivation ceased (in some cases they already are).
HS,

For that matter, almost anything could be grown in a greenhouse.

On one hand it's a reasonable assumption that most agriculture would be subsistence in nature. On the other, where there's a clear financial incentive (and there would be) then people will find a way to supply it. If there is excess agricultural capacity then you'd see at least small amounts of luxury crops grown from tobacco to coffee and so on, even if only in greenhouses.

Tony
Reply With Quote
Reply

Tags
salt, spices


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 05:36 PM.


Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.