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I'm not sure that armor should be effective against blast damage. From what I've read about IED explosions in Iraq and Afghanistan, blast wave/overpressure/concussive effects typically bypass body armor altogether, sometimes even killing without leaving a mark on the victim. -
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Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG: https://www.drivethrurpg.com/product...--Rooks-Gambit https://www.drivethrurpg.com/product...ula-Sourcebook https://www.drivethrurpg.com/product...nia-Sourcebook https://www.drivethrurpg.com/product...liate_id=61048 https://preview.drivethrurpg.com/en/...-waters-module Last edited by Raellus; 05-26-2022 at 04:49 PM. |
#2
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#3
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New Q
New clarification question regarding rolled hits, hit location, cover, and CUF. The scenario is as follows:
Target is in a ditch, only upper body is exposed. PC rolls a hit. Hit location die shows legs. Since the target's legs are behind cover (due to the shot angle, several meters of earth), no damage is done. Is this correct, so far? Now, since the PC rolled a hit, but no damage was done due to the hit location result and target's cover, does the enemy roll CUF or not? -
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Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG: https://www.drivethrurpg.com/product...--Rooks-Gambit https://www.drivethrurpg.com/product...ula-Sourcebook https://www.drivethrurpg.com/product...nia-Sourcebook https://www.drivethrurpg.com/product...liate_id=61048 https://preview.drivethrurpg.com/en/...-waters-module |
#4
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#5
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"If you are hit by enemy fire (even if the damage is fully deflected by armor or cover), or if one or more ammo dice in a failed attack against you show, you must immediately make a coolness under fire roll." In this instance, it wasn't just that the ground causes no damage to be done. Rather, the ground itself is counted as a type of "cover", and would thus impart additional points of armor to the PC. Sandbags seem like somewhat of an equivalent, so I'd think the ground would reduce the amount of damage taken for the hit by at least 4 points (probably a lot more, given that the ground is thicker than sandbags and the angle of attack). As a result, no damage actually penetrates the armor/cover to the player, but it does still count as a hit, and therefore CUF would still need to be rolled. |
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Agreed, I'd roll for CUF.
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"Beep me if the apocolypse comes" - Buffy Sommers |
#7
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Second Thoughts on Explosions
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I think my only house rules re explosions (so far) will be that for a prone target, I drop only one D6, and for a prone target in an enclosed space, like a bedroom for example, I roll both D6 to account for overpressure. -
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Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG: https://www.drivethrurpg.com/product...--Rooks-Gambit https://www.drivethrurpg.com/product...ula-Sourcebook https://www.drivethrurpg.com/product...nia-Sourcebook https://www.drivethrurpg.com/product...liate_id=61048 https://preview.drivethrurpg.com/en/...-waters-module |
#8
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One thing that I learned from watching the video was that the fragmentation from the 40mm HEDP seemed to have focused downrange from the shooter in a bit of a cone. There was a bit of fragmentation back toward the shooter as well, but the bulk seemed to follow the path of the grenade itself. I don't know why, but in my head I always imagined those types of explosions having the fragmentation spread out in more of a sphere rather than having so much of the blast focused in one direction like that. |
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HEDP v HE
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Would anyone with RL 40mm grenade experience please weigh in? -
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Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG: https://www.drivethrurpg.com/product...--Rooks-Gambit https://www.drivethrurpg.com/product...ula-Sourcebook https://www.drivethrurpg.com/product...nia-Sourcebook https://www.drivethrurpg.com/product...liate_id=61048 https://preview.drivethrurpg.com/en/...-waters-module |
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Ambushing & Waylaying
Next questions:
GROUP AMBUSHES: Ambushes can be carried out by a group and against a group of targets. This follows the usual rules for stealth – the person with the lowest RECON skill level rolls for the attackers, while the target with highest RECON skill level rolls for the targets. If you succeed, you get all of the top initiative cards, equal to the number of fighters on your side – i.e. if there are four attackers, you get cards #1 to #4. You can distribute these as you see fit. The target(s) draws initiative from amongst the remaining cards. WAYLAYING: If you lie in wait for an enemy to attack them as they pass, roll RECON to set up the ambush. This is a slow action. If you spend a stretch (5–10 minutes) or more to set up, you get a +2 modifier. If you spend a shift or more, you get +3. You can push the roll as normal. Record the number of you roll. For Group Ambushes, the rules are clear that you use the lowest Recon score among the attackers. Does this mean that if a party member doesn't have any skill in Recon, you role their Attribute only? Or, does it mean to use the lowest score from among PCs that actually have any Recon skill at all? In other words, what does "lowest" mean? None, or lowest actually score (eg. Recon D)? I'm guessing, it's the former, but hoping it's the latter. Second, in the Waylaying rules, does the following still apply? "The person with the lowest RECON skill level rolls for the attackers." The Waylaying rule follows the Ambushing rules, but doesn't refer directly back to them, so It's not clear. Post hoc, ergo propter hoc? -
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Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG: https://www.drivethrurpg.com/product...--Rooks-Gambit https://www.drivethrurpg.com/product...ula-Sourcebook https://www.drivethrurpg.com/product...nia-Sourcebook https://www.drivethrurpg.com/product...liate_id=61048 https://preview.drivethrurpg.com/en/...-waters-module Last edited by Raellus; 06-01-2022 at 04:04 PM. |
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I would interpret it as the same in both cases. Your least-stealthy team member is the gating factor. If that's the dude with AGL D and no Recon, well... better hope you brought overwhelming force in lieu of overwhelming surprise.
(Also, I would consider waylaying a subset or special case of ambushing for rules purposes because the "Waylaying" header is a third-level header under the second-level "Ambush" header - i.e., subordinate in layout/design terms.) - C.
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Clayton A. Oliver • Occasional RPG Freelancer Since 1996 Author of The Pacific Northwest, coauthor of Tara Romaneasca, creator of several other free Twilight: 2000 and Twilight: 2013 resources, and curator of an intermittent gaming blog. It rarely takes more than a page to recognize that you're in the presence of someone who can write, but it only takes a sentence to know you're dealing with someone who can't. - Josh Olson |
#12
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I would say VEHICLE armor should be rated at a reduced level for Blast effects damage. Body armor would be worthless from blast damage. |
#13
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__________________
Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG: https://www.drivethrurpg.com/product...--Rooks-Gambit https://www.drivethrurpg.com/product...ula-Sourcebook https://www.drivethrurpg.com/product...nia-Sourcebook https://www.drivethrurpg.com/product...liate_id=61048 https://preview.drivethrurpg.com/en/...-waters-module |
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