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Old 07-21-2021, 11:42 AM
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Originally Posted by Olefin View Post
Also pig waste is being looked at as a way to make bio fuel - I know there experiments with it in the 80's as well as more modern efforts
It worked for Barter Town in Mad Max: Beyond Thunderdome (a very underrated entry in the franchise, IMHO, featuring some of the best world-building in post-apoc film).

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https://www.drivethrurpg.com/product...--Rooks-Gambit
https://www.drivethrurpg.com/product...ula-Sourcebook
https://www.drivethrurpg.com/product...nia-Sourcebook
https://www.drivethrurpg.com/product...liate_id=61048
https://preview.drivethrurpg.com/en/...-waters-module
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Old 07-21-2021, 12:36 PM
Olefin Olefin is offline
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It worked for Barter Town in Mad Max: Beyond Thunderdome (a very underrated entry in the franchise, IMHO, featuring some of the best world-building in post-apoc film).

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I am very surprised that no one has ever done a Barter Town type sourcebook or module - and that method to produce fuel is realistic - and if you read the book adaption it mentions specifically how a lot of the trade was people bringing in various things for them to repurpose for use in the "new" world - i.e. it wasnt just fuel that was making that town important it was the various craftsmen and smiths that were there
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Old 08-08-2021, 06:10 PM
swaghauler swaghauler is offline
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Originally Posted by Olefin View Post
I am very surprised that no one has ever done a Barter Town type sourcebook or module - and that method to produce fuel is realistic - and if you read the book adaption it mentions specifically how a lot of the trade was people bringing in various things for them to repurpose for use in the "new" world - i.e. it wasn't just fuel that was making that town important it was the various craftsmen and smiths that were there
Methane is VERY hard to liquify. It is about four times harder than Propane. Most of the Methane gas "Digestors" on farms are producing the gas and immediately burning it (like natural gas piped into your home) to make electricity, which is then dumped into the power grid. The Northwestern Rural Electric Cooperative here where I live in PA gets almost 20% of its power that way.
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Old 08-08-2021, 06:11 PM
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Old 08-23-2021, 08:45 AM
.45cultist .45cultist is offline
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Methane is VERY hard to liquify. It is about four times harder than Propane. Most of the Methane gas "Digestors" on farms are producing the gas and immediately burning it (like natural gas piped into your home) to make electricity, which is then dumped into the power grid. The Northwestern Rural Electric Cooperative here where I live in PA gets almost 20% of its power that way.
Another point of interest for farms and communities.
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Old 08-08-2021, 09:38 PM
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Originally Posted by Olefin View Post
I am very surprised that no one has ever done a Barter Town type sourcebook or module - and that method to produce fuel is realistic - and if you read the book adaption it mentions specifically how a lot of the trade was people bringing in various things for them to repurpose for use in the "new" world - i.e. it wasnt just fuel that was making that town important it was the various craftsmen and smiths that were there
What about the Free City of Krakow?
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Old 08-09-2021, 07:44 AM
Olefin Olefin is offline
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What about the Free City of Krakow?
Free City comes close - I was meaning more like the movie itself but not set in 2000 or 2001 - more like several more years in the future after civilization has really had a chance to break down even more (keep in mind what Sydney looked like by the time of Barter Town - we arent talking a couple of years after the start of the game timeline)
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Old 08-19-2021, 01:34 AM
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Feral hogs are WAY different from farm animals and damn dangerous critters. A wild boar is both ill tampered and equipped with fair sized tusks. They can kill or seriously injure humans easy enough if they want to, not to mention the average dog, horse, or cow.
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Old 08-23-2021, 08:47 AM
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Feral hogs are WAY different from farm animals and damn dangerous critters. A wild boar is both ill tampered and equipped with fair sized tusks. They can kill or seriously injure humans easy enough if they want to, not to mention the average dog, horse, or cow.
Yep! This is why they were real life monsters in the forests of Europe.
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Old 09-30-2021, 10:15 AM
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A wild boar is both ill tampered and equipped with fair sized tusks. They can kill or seriously injure humans easy enough if they want to, not to mention the average dog, horse, or cow.
Pop superstar Shakira says she was the victim of a random attack by a pair of wild boars while walking in a park in Barcelona with her eight-year-old son. https://www.bbc.co.uk/news/world-europe-58747464
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Old 09-30-2021, 01:27 PM
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[I]Pop superstar Shakira says she was the victim of a random attack by a pair of wild boars while walking in a park in Barcelona with her eight-year-old son.
Whoa! When I woke up this morning, kind of groggy, for some weird reason, I thought about Shakira. I have no idea why. I'm not a fan and can't remember the last time I heard one of her songs. Weird.

On a slightly related note, here in southern Arizona, we have a critter called a Javelina. It looks like a boar, but it's not even a wild pig (it's a peccary). Anyway, they have terrible eyesight will sometimes attack humans if they feel threatened. It happens once every couple of months in the Tucson area. Javelinas have tusk-like canines that can tear right through clothing and flesh. They can do some damage, but I can't recall any fatalities (besides a few small dogs).

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Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG:

https://www.drivethrurpg.com/product...--Rooks-Gambit
https://www.drivethrurpg.com/product...ula-Sourcebook
https://www.drivethrurpg.com/product...nia-Sourcebook
https://www.drivethrurpg.com/product...liate_id=61048
https://preview.drivethrurpg.com/en/...-waters-module

Last edited by Raellus; 09-30-2021 at 01:42 PM.
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