RPG Forums

Go Back   RPG Forums > Role Playing Game Section > Twilight 2000 Forum

Reply
 
Thread Tools Search this Thread Display Modes
  #1  
Old 08-20-2020, 03:29 PM
Raellus's Avatar
Raellus Raellus is online now
Administrator
 
Join Date: Sep 2008
Location: Marana, AZ
Posts: 2,988
Default Fortifications in T2k

Castles became obsolete with the advent of effective gunpowder weapons during the Renaissance. Fortifications continued to play an important role in European warfare, from Vauban's 17th century star-shaped forts to the 20th century's Maginot Line. But as evidenced by the ignominious fate of the latter, large, fixed fortifications could be neutralized by modern firepower and mobility.

Largely as a result of shortages of combat aircraft, and large caliber shells for artillery and direct fire weapons, castles and other antique fortifications would once again become important strongholds/bases in the later days of the Twilight War. Castles would no longer be musty tourist attractions- they would regain a lot of their original importance, at least on a local level.

There a couple of castles mentioned in the original Poland modules, but Poland is plain lousy with them (there are dozens), many built by the Teutonic order. Europe is littered with medieval fortifications in various states of preservation. There are also numerous extant Vauban-style fortifications throughout Europe. On an interesting side note, that style is coming back into use today IRL.

https://www.thedrive.com/the-war-zon...sses-in-africa

(During the Vietnam War, both the French and the Americans relied on similar fortifications to help them control the surrounding territory. A few American Special Forces camps were laid out Vauban-style.)

In addition to castles (Bran Castle is believed to inspired Bram Stoker's Dracula novel), Romania has fortified churches.

In T2k, castles make great bases for warlords, OPFOR, and friendly forces. Castles could serve as an effective linchpin/central hub for a cantonment. I was so inspired by images of Malbork castle that I wrote a whole adventure module around it!

I'm hoping that this thread will be the place to discuss various fortifications, from general to specific, from big to small, all over the world, that could be relevant to T2k campaigns. Has your campaign ever featured castles or other old fortifications made new again? Were your PCs lucky enough to take control of their own castle? Feel free to post relevant pics as well.
__________________
Author of Twilight 2000 adventure module, Rook's Gambit, and campaign sourcebook, Korean Peninsula, available-

https://www.drivethrurpg.com/product...--Rooks-Gambit
https://www.drivethrurpg.com/product...ula-Sourcebook

Last edited by Raellus; 11-06-2020 at 02:27 PM.
Reply With Quote
  #2  
Old 08-20-2020, 03:40 PM
Olefin Olefin is offline
Registered User
 
Join Date: Mar 2012
Location: Greencastle, PA
Posts: 2,695
Default

You may even see them make a comeback here in the US. There are a few old fortifications here in the US - Fort Monroe for instance comes to mind - that could be put back into use as well. Now depending on where the nukes hit at Norfolk that particular fort may be out of commission but there are others - Castle Williams on Governors Island in NYC for instance which in Armies of the Night is the base for the Harbor Rats.
__________________
Author of Twilight 2000 official canon campaign sourcebook, East Africa/Kenya Sourcebook, available-

https://www.drivethrurpg.com/product...ica-Sourcebook

Assembled, produced and contributed to the 2nd volume of the T2000 Fanzine- "You're On Your Own No. 2"

https://www.drivethrurpg.com/product...-2?cPath=21_23
Reply With Quote
  #3  
Old 08-20-2020, 06:39 PM
Vespers War Vespers War is offline
Registered User
 
Join Date: Nov 2018
Posts: 201
Default

The Castillo de San Marcos in St. Augustine would be useful. It protects the harbor, with the ocean-facing walls being 19 feet thick. As stone, it would be AV 10 or 11, but given coquina's semi-ductile nature and that it can absorb 2-4 times as much energy as sandstone, it should probably be a bit higher. There's a well in the courtyard of the fort, which is 100 feet square. The dry moat could be flooded relatively easily. Its only normal entrance is a drawbridge with a barbacan on the opposite side. The parapet is 6 feet high and three feet thick, with 64 piercings for artillery. With around 40 feet of space on top of the walls, there's plenty of room to mount stuff. There are 32 rooms within the walls of the fort.

It's a bit close to the Sea Lord's territory in Jacksonville, but against your typical marauders it would be an incredibly tough nut to crack.
__________________
The poster formerly known as The Dark

The Vespers War - Ninety years before the Twilight War, there was the Vespers War.
Reply With Quote
  #4  
Old 08-21-2020, 01:11 AM
mpipes mpipes is online now
Registered User
 
Join Date: Jul 2013
Posts: 222
Default

There are quite a few half forgotten "fortresses" that would be available for use. A few Nike missile complexes were still relatively intact in 1997 plus quite a few bunkers at various costal sites or shutdown/abandoned military bases. Even some of the WW II Atlantic Wall fortifications might be able to be refurbished for use.
Reply With Quote
  #5  
Old 08-21-2020, 01:45 AM
bash's Avatar
bash bash is offline
Registered User
 
Join Date: Oct 2018
Location: California
Posts: 49
Default

I'm having no luck finding good pictures but expedient fortifications from the Euromaiden protests in Ukraine in 2014 were really interesting. That ones I think are most interesting for T2K are the tire walls. Really just soil/sand filled tires stacked as walls.

A person height wall (filled with soil) weighs tons so you're only going to knock it down with heavy weapons or vehicles. Even a single tire thick wall will stop most small arms, fragments, and block line of sight for attackers. Tires also burn with thick black sooty smoke so if you need to cover movement or escape you just burn down your walls.

Tires are also everywhere. They don't need to be in driveable shape to be used in a wall. A junk yard or tire dump is a nice defensive wall waiting to happen. Your cool castle wall took a SMAW and has a hole in it? Fill it in with old tires and dirt, it'll take another SMAW!

Structurally they're similar enough to HESCO barriers that whole defensive perimeters and internal cordons can be built out of them.
Reply With Quote
  #6  
Old 08-21-2020, 02:04 AM
B.T.'s Avatar
B.T. B.T. is offline
Registered Kraut
 
Join Date: Jan 2009
Location: Ruhrgebiet, Germany
Posts: 258
Default Wawel Castle

Honestly, I'm not shure, if I stumbled across the following site because of a link in this forum. Nevertheless, Wawel is of some importance. They have a museum there and I think, the site gives quite some info.

https://wawel.krakow.pl/en
__________________
I'm from Germany ... PM me, if I was not correct. I don't want to upset anyone!

"IT'S A FREAKIN GAME, PEOPLE!"; Weswood, 5-12-2012
Reply With Quote
  #7  
Old 08-21-2020, 02:13 AM
Legbreaker's Avatar
Legbreaker Legbreaker is online now
Registered User
 
Join Date: Dec 2008
Location: Tasmania, Australia
Posts: 4,958
Default

Quote:
Originally Posted by bash View Post
Really just soil/sand filled tires stacked as walls.
On that note.... https://www.homedit.com/earthship-ho...ecycled-tyres/
__________________
If it moves, shoot it, if not push it, if it still doesn't move, use explosives.

Nothing happens in isolation - it's called "the butterfly effect"

Mors ante pudorem
Reply With Quote
  #8  
Old 08-21-2020, 02:25 AM
Spartan-117's Avatar
Spartan-117 Spartan-117 is online now
Registered User
 
Join Date: May 2016
Location: living rent free in your head
Posts: 37
Default

In addition to tons of castles in Poland, there are some left over German bunker complexes.



These are pretty big files, but you can zoom in on MG bunker and Arty bunker for a layout and the writeup (in English and Polish) if you want more of an idea of the facilities in each.

http://harbinger.twilightwar.net/mgbunker.jpeg
http://harbinger.twilightwar.net/bunker1.jpeg
http://harbinger.twilightwar.net/bunker2.jpeg
http://harbinger.twilightwar.net/bunker3.jpeg
http://harbinger.twilightwar.net/artybunker.jpeg
Reply With Quote
  #9  
Old 08-21-2020, 03:16 AM
StainlessSteelCynic's Avatar
StainlessSteelCynic StainlessSteelCynic is offline
Registered User
 
Join Date: Feb 2009
Location: Western Australia
Posts: 2,211
Default

Quote:
Originally Posted by bash View Post
I'm having no luck finding good pictures but expedient fortifications from the Euromaiden protests in Ukraine in 2014 were really interesting. That ones I think are most interesting for T2K are the tire walls. Really just soil/sand filled tires stacked as walls.

<snip>.
Regarding tyres, depending on the type you use, some of the larger sizes are incredibly resistant to rifle fire even without the soil filling. Even a steel-belted tyre from the family sedan can significantly slow down various projectiles such as fragments and bullets.
Reply With Quote
  #10  
Old 08-21-2020, 03:27 AM
StainlessSteelCynic's Avatar
StainlessSteelCynic StainlessSteelCynic is offline
Registered User
 
Join Date: Feb 2009
Location: Western Australia
Posts: 2,211
Default

As for castles in Poland, some of the smaller ones can be found with what seem like cellars too small to be much use but they link to caves under the castle. I've explored a few where the caves had access to springs and some where the caves were large enough to easily accommodate dozens of people.
One smaller castle in particular was built onto a steep hill and the bottom of the main tower led into a cavern that was high enough to be separated into two storeys. and the entry into the cavern was wide enough for a medium sized truck or APC to pass (although you would have to enlarge the ground floor entry into the tower, but in the T2k setting, I'm sure nobody is going to mind that extra work for the benefit of hiding their vehicles in a large cavern!)
Reply With Quote
  #11  
Old 08-21-2020, 05:15 AM
ChalkLine's Avatar
ChalkLine ChalkLine is offline
Registered User
 
Join Date: Oct 2008
Posts: 494
Default

Remarkably complex and scientific fortifications can be made with nothing more than muscle, spades, bill hooks and dirt. These produce gabions, the standby for fortification since the classical era.

Reply With Quote
  #12  
Old 08-21-2020, 10:04 AM
Raellus's Avatar
Raellus Raellus is online now
Administrator
 
Join Date: Sep 2008
Location: Marana, AZ
Posts: 2,988
Default Hesco from Tesco?

Good stuff, guys. Keep it coming.

Anyone know when Hesco bastions were introduced? I know the principle's been around for ages (baskets filled with earth). They seem super common nowadays (as evidenced by the pics of the French troops filling/stacking them in the article linked in the OP), but I don't recall seeing the current iteration before around 2005 or thereabouts.
__________________
Author of Twilight 2000 adventure module, Rook's Gambit, and campaign sourcebook, Korean Peninsula, available-

https://www.drivethrurpg.com/product...--Rooks-Gambit
https://www.drivethrurpg.com/product...ula-Sourcebook
Reply With Quote
  #13  
Old 08-21-2020, 11:12 AM
StainlessSteelCynic's Avatar
StainlessSteelCynic StainlessSteelCynic is offline
Registered User
 
Join Date: Feb 2009
Location: Western Australia
Posts: 2,211
Default

I'm sure somebody posted a file here some time back that gave game stats for turrets from obsolete tanks being used as trench fire support.
Can't remember the name but I'm sure this particular design was Soviet in origin so the game stats used a Soviet name
I think I saved it so I'll check my T2k folders, if I find it I'll post it in this thread.

Last edited by StainlessSteelCynic; 08-21-2020 at 11:15 AM. Reason: clarification
Reply With Quote
  #14  
Old 08-21-2020, 02:16 PM
Vespers War Vespers War is offline
Registered User
 
Join Date: Nov 2018
Posts: 201
Default

Quote:
Originally Posted by Raellus View Post
Good stuff, guys. Keep it coming.

Anyone know when Hesco bastions were introduced? I know the principle's been around for ages (baskets filled with earth). They seem super common nowadays (as evidenced by the pics of the French troops filling/stacking them in the article linked in the OP), but I don't recall seeing the current iteration before around 2005 or thereabouts.
The company was formed in 1989 specifically to manufacture them, so sometime around then.

Quote:
Originally Posted by StainlessSteelCynic View Post
I'm sure somebody posted a file here some time back that gave game stats for turrets from obsolete tanks being used as trench fire support.
Can't remember the name but I'm sure this particular design was Soviet in origin so the game stats used a Soviet name
I think I saved it so I'll check my T2k folders, if I find it I'll post it in this thread.
Totschka.
__________________
The poster formerly known as The Dark

The Vespers War - Ninety years before the Twilight War, there was the Vespers War.
Reply With Quote
  #15  
Old 08-21-2020, 02:47 PM
bash's Avatar
bash bash is offline
Registered User
 
Join Date: Oct 2018
Location: California
Posts: 49
Default

Quote:
Originally Posted by Raellus View Post
Good stuff, guys. Keep it coming.

Anyone know when Hesco bastions were introduced? I know the principle's been around for ages (baskets filled with earth). They seem super common nowadays (as evidenced by the pics of the French troops filling/stacking them in the article linked in the OP), but I don't recall seeing the current iteration before around 2005 or thereabouts.
HESCO barriers were originally designed for flood control and such. They were used IRL in Bosnia (pg. 6) in '96. They were popularized in Afghanistan and Iraq but would have been widely used in the Twilight War.

Quick edit: HESCO's website claims they've been used militarily since the first Gulf War.

Last edited by bash; 08-21-2020 at 02:54 PM. Reason: Added note
Reply With Quote
  #16  
Old 08-21-2020, 07:26 PM
rcaf_777's Avatar
rcaf_777 rcaf_777 is offline
Staff Headquarter Weinie
 
Join Date: Sep 2008
Location: Petawawa Ontario Canada
Posts: 1,050
Default

Sandbag Designs
Attached Images
          
__________________
I will not hide. I will not be deterred nor will I be intimidated from my performing my duty, I am a Canadian Soldier.
Reply With Quote
  #17  
Old 08-21-2020, 07:31 PM
rcaf_777's Avatar
rcaf_777 rcaf_777 is offline
Staff Headquarter Weinie
 
Join Date: Sep 2008
Location: Petawawa Ontario Canada
Posts: 1,050
Default

Hesco bastions
Attached Images
 
__________________
I will not hide. I will not be deterred nor will I be intimidated from my performing my duty, I am a Canadian Soldier.
Reply With Quote
  #18  
Old 08-21-2020, 07:45 PM
StainlessSteelCynic's Avatar
StainlessSteelCynic StainlessSteelCynic is offline
Registered User
 
Join Date: Feb 2009
Location: Western Australia
Posts: 2,211
Default

Quote:
Originally Posted by Vespers War View Post
Yes! That's the one!
Thanks for finding that thread and linking it here
Reply With Quote
  #19  
Old 08-21-2020, 07:51 PM
StainlessSteelCynic's Avatar
StainlessSteelCynic StainlessSteelCynic is offline
Registered User
 
Join Date: Feb 2009
Location: Western Australia
Posts: 2,211
Default

One thing to think about when using 44-gal drums in barriers/barricades - have two layers, the rear layer staggered so the drums fill the space between the drums of the first layer.
It's very easy for projectiles to slip between two barrels and the rounded shape even assists some projectiles to find that weak spot.
Reply With Quote
  #20  
Old 08-21-2020, 08:16 PM
ChalkLine's Avatar
ChalkLine ChalkLine is offline
Registered User
 
Join Date: Oct 2008
Posts: 494
Default

Quote:
Originally Posted by StainlessSteelCynic View Post
Yes! That's the one!
Thanks for finding that thread and linking it here
In Germany the wooden ones were Holzunterstand



Quote:
From 1943, Panther turrets were mounted in fixed fortifications; some were normal production models, but most were made specifically for the task, with additional roof armour to withstand artillery fire. Two types of turret emplacements were used; (Pantherturm III Betonsockel concrete base) and (Pantherturm I Stahluntersatz steel sub-base). They housed ammunition storage and fighting compartment along with crew quarters. A total of 182 of these were installed in the fortifications of the Atlantic Wall and Siegfried Line (Westwall), 48 in the Gothic Line and Hitler Line, 36 on the Eastern Front, and two for training and experimentation, for a total of 268 installations by March 1945. They proved to be costly to attack, and difficult to destroy
Small, easily camouflaged and resistant to attack they were the bane of attackers. In Italy and France they had an evil reputation and they were building them in road intersections in Berlin at the end.
Of course they never worked alone. They had a compliment of infantry to defend them and could call on nearby artillery. Like everyone in The Second World War the Germans were all about manouevre so these were a potent backstop to deal with breakthroughs.

Last edited by ChalkLine; 08-21-2020 at 08:21 PM.
Reply With Quote
  #21  
Old 08-21-2020, 09:07 PM
StainlessSteelCynic's Avatar
StainlessSteelCynic StainlessSteelCynic is offline
Registered User
 
Join Date: Feb 2009
Location: Western Australia
Posts: 2,211
Default

There's a few decent images floating around of various German turrets used as a road blockades, typically they're Panther turrets on Berlin streets (although in some cases, they dug in the entire tank, burying the vehicle up to the hull roof).





Reply With Quote
  #22  
Old 08-21-2020, 09:24 PM
ChalkLine's Avatar
ChalkLine ChalkLine is offline
Registered User
 
Join Date: Oct 2008
Posts: 494
Default

The problem with isolated fortifications such as the Panzerstellung is you can smoke them and then infantry can sneak up with HEAT weapons.

In a T2K context it's unlikely you'll see many until the final phase of the war but before the total breakdown. You still need to lift the turret into place and tank turrets are seriously heavy and fortifications aren't always on level ground.

The most likely final era versions would be the Holzunterstand "wooden stand" versions as they don't need heavy concrete or too much advanced technical and engineering ability.
Reply With Quote
  #23  
Old 08-21-2020, 11:52 PM
Raellus's Avatar
Raellus Raellus is online now
Administrator
 
Join Date: Sep 2008
Location: Marana, AZ
Posts: 2,988
Default Not Cut Out For Bunkerdom?

I would also imagine that modern Soviet MBT turrets would not be suited to Panzerstellung type fortifications because of their integral auto-loading systems. I assume it would need some sort of generator or external power source to remain functional? Can the auto-loader be removed and the canon remain operational (yet manually-loaded)?

-
__________________
Author of Twilight 2000 adventure module, Rook's Gambit, and campaign sourcebook, Korean Peninsula, available-

https://www.drivethrurpg.com/product...--Rooks-Gambit
https://www.drivethrurpg.com/product...ula-Sourcebook

Last edited by Raellus; 08-22-2020 at 12:13 AM.
Reply With Quote
  #24  
Old 08-22-2020, 12:16 AM
Raellus's Avatar
Raellus Raellus is online now
Administrator
 
Join Date: Sep 2008
Location: Marana, AZ
Posts: 2,988
Default Unicorn Bunkers

I'm not stating that you wouldn't see Panzerstellung in the Twilight War, but one reason that they featured in the waning days of WW2 is that German manufacturing in the last months of the war* was so disrupted by allied bombing that they were having a hard time producing entire tanks, and fuel was in very short supply for the same reason. Chassis/engines were harder to manufacture that turrets, and there wasn't enough gas for new tanks anyways, so homeless turrets were used in fixed fortifications instead. In the Twilight War, manufacturing would be disrupted much more abruptly, so you probably wouldn't end up with as many "surplus" turrets as the Germans did during the last six months or so WW2. I reckon Panzerstellung would be a lot less common in WWIII than in its predecessor.

*Panzerstellung featuring obsolete tank turrets armed with MGs and light canon (Tobruks, I think they were called) were constructed and employed earlier in the war (like in some of the Atlantic Wall defenses). I know that in some parts of the Soviet Union and Switzerland, of all places, obsolescent tank turrets were emplaced in fixed fortifications defending strategic passes and such.

-
__________________
Author of Twilight 2000 adventure module, Rook's Gambit, and campaign sourcebook, Korean Peninsula, available-

https://www.drivethrurpg.com/product...--Rooks-Gambit
https://www.drivethrurpg.com/product...ula-Sourcebook
Reply With Quote
  #25  
Old 08-22-2020, 01:25 AM
ChalkLine's Avatar
ChalkLine ChalkLine is offline
Registered User
 
Join Date: Oct 2008
Posts: 494
Default

Actually a lot of the Panzerstellung were specially-built turrets with thicker overhead armour to resist artillery (classic military mindset: "we have a problem: Fire lots of cannons at it.")

While you can remove the autoloaders from many soviet cannons it's probably not necessary. Modern turrets tend to be huge (even though the bustle racks and stowage will probably be left off) and you'll need a generator to efficiently turn it to respond to threats. That and they have a lot of electrical systems in them anyway.

Turret-bunkers have an interesting history. I'm just reading "Tank Turret Fortifications" Neil Short (Marlborough, 2006) ISBN 978 1 84797 367 2 * which is available for fifteen bucks as an e-book

(*Okay for a good popular history work. The facts are good but Short's conclusions often seem a bit iffy)
Reply With Quote
  #26  
Old 08-22-2020, 01:55 AM
ChalkLine's Avatar
ChalkLine ChalkLine is offline
Registered User
 
Join Date: Oct 2008
Posts: 494
Default

If you're reusing one of those old Second World War bunkers with a tiny interwar turret on top it'd perfectly fit an automatic grenade launcher in place of the old cannon . . .
Reply With Quote
  #27  
Old 08-22-2020, 03:19 AM
ChalkLine's Avatar
ChalkLine ChalkLine is offline
Registered User
 
Join Date: Oct 2008
Posts: 494
Default

This one will be a bit long.Don't go to its website as it's been hacked.

I'm posting some info on Port Scratchely. Now, this is as far from the battlefields of Twilight 2000 as you can get but it's a good basic plan for a coastal fortification built on a headland.
It's a Victorian-era coastal battery guarding a port. It was updated during The Second World War. I won't go into its history. Its usefulness lies in that it is representative of a lot of fortresses just like this and could be found anywhere in the world.



The Aboveground Section

1. Entrance to Fort Scratchley
2. Dry Ditch and Defensive Wall - the ditch was a major obstacle for any attack against the fort from the landward side.
3. The Old Guardhouse - Contained two cells for locking up misbehaving soldiers and was the crew station for soldiers guarding Fort Scratchley - it was converted into a communications centre during World War 2.
4. The New Guardhouse - Built during World War 2 to replace the Old Guardhouse, it also contains two cells and had an Anti-Aircraft machine gun mounted on the roof during, World War 2.
5. The Laboratory - a safe area where shells and cartridge bags were filled with gunpowder from the wooden barrels that the powder was transported in.
6. Ablutions and Stores Block - Added before World War II to provide additional shower and toilet facilities as well as more storage space for rations and clothing.
7. The Gunner's Toilets - originally this block housed the toilets for the gunners and the Non Commissioned Officers at Fort Scratchley.
3. Searchlight Engine Room - Built during World War 2 to house and protect a Lister diesel powered D.C. Generator used to power a searchlight, which was mounted below the fort.
9. Mine Firing Station - Range-Finding and Control Position for the remote controlled minefield, which could be laid across the harbour entrance in times of war.
10. The Barracks - accommodation area for the Permanent Military Forces personnel. (The militia forces had to sleep in tents outside the fort walls when they had their annual training camps.
11. Canteen and Stores Block - contained the soldier’s canteen or mess (dining area). 12. Kitchen Block - contained the kitchen, washhouse, storerooms and offices.
13. Commandant's Cottage - residence for the senior Permanent Military Forces Officer, his family and servants. During World War 2, it was the Officer's Mess and their Barracks.
14. The Western Barbette - an 80 pounder Rifled Muzzle Loading (R.M.L.) Gun was mounted in this gun pit from 1882 to 1907. The main 9 inch R.M.L. Guns at Fort Scratchley were mounted in similar pits to this, facing out to sea, when the fort was first constructed in 1882.
15. The Battery Observation Post - constructed in 1914 and extended during World War 2, this was the command centre and range finding position for the fort and the new 6 inch Mark VII guns. In 1943 it was extended to house the Searchlight Directing Station.
16. Casemate Air Shafts - these wrought iron covers protect the airshafts leading down to the, casemate battery. These, shafts also gave access for the installation and later removal of the guns from the underground casemate battery.
17. The Parade ground - area for the parading and drilling of the gunners.
18. No.'s 1 & 2 Guns - these 6-inch Mark VII Breech Loading (B.L.) Guns were installed in & 1910-11 and helped to protect Newcastle during both World Wars. On the morning of 19th June 1942, they were used to fight off a Japanese Submarine attacking Newcastle.
20. Flagpole - replica of the original flagpole for National and Signal Flags.
21. Entrance to the Underground Passageways.
22. The Artillery Store - Main Storeroom for the fort.
23. Searchlight Directing Station - 1941 to 1943 the fort's three, searchlights were controlled from this position, and it was transferred to the Battery Observation Post in 1943.
24. Auxiliary Searchlight Engine Room - a wartime measure, this position mounted a Gardener No. 9 Heavy Oil Engine and a belt driven D.C. Generator for additional power during the war.



The Underground Sections

1. Entrance to the original Gun Emplacements and Magazines. (The Tunnels)
2. Artillery Store - The Fort's Storeroom (oils, paint, tools, uniforms, tools and other stuff@. 3. Small Arms Store - original storage area for the Martini-Henry Rifles used by the troops.
4. Side Arms Store (1890 - 1937) - storage area for gun sights, breech fittings and loading tools for the disappearing gun.
5. Gun Emplacement No. 1 (1882 to 1937)
1882 - 1890 One, 9 inch Rifled Muzzle Loading (R.M.L.) Gun in an open barbette 1390 - 1937 One, 6 inch Breech Loading (B.L.) Gun on a Hydro-Pneumatic (H.P.) "Disappearing" type mounting.
1940 - 1962 Pit roofed over after removal of gun-used for additional shell storage area. 6. Ammunition Lift -- used to bring Shells and/or Cartridges up from the magazine level 7. Gun Emplacement No. 2 (1882 - 1937)
1882 - 1940 As for Gun Emplacement No. 1 (See 5)
1940 - 1945 Roofed over and used as gun crew-sleeping area during World War 11.
8. Lamp Room - used to store, maintain and light the kerosene, lamps used in the tunnels. 9. Crew area - No. 2, 6 inch Gun was manned 24 hours/day during wartime as the "Examination Gun" to enforce the Naval Control of shipping entering and leaving the harbour during World Wars 1 & 2.
10. Gun Emplacement No. 3 (1882 - 1910)
1882 - 1910 As for Gun Emplacement No. 1 (See 5).
1910 - 1962 gun removed, pit roofed over to serve as main shell store for the new &inch Mark VII B.L. Guns
11. Shell Store - shell storage area for the original R.M.L and later Disappearing Guns. 12. No. 1 Casemate Battery (1882 to 1962)
1882 - 1898 One, 80 pounder (pdr) R.M.L. Gun.
1898 - 1910 one, 1.5 inch Nordenfelt Quick Firing (Q.F.) Gun (Anti-Torpedo Boat Gun). 1910 - 1962: Converted to a Cartridge Magazine for the No. 2, 6 inch Mark VII Gun.
13. No.'s 2 & 3 Casemate Battery (1882 to 1918)
1882 - 1898 As for No. 1 Casemate Battery (See 12).
1898 - 1918 one, 1.5 inch Nordenfelt Quick Firing (Q.F.) Gun (Anti-Torpedo Boat Gun).
14. Expense Magazine - ready use ammunition for the Casemate Battery Guns.
15. Shell Store - ready use shells for the Casemate Battery Guns.
16. Time Gun Ammunition Store - a time gun was fired at 1 o'clock each day from the fort.
17. Casemate Gun Ports - The Casemate Battery guns provided short-range defensive fire to protect the harbour entrance and the minefield across the channel.
18. Ventilation Passage - allowed the circulation of air to prevent dampness coming through the walls and effecting the gunpowder stored in the magazines.
19. Lamp Passage - external access to the kerosene lamps used to light the magazines
20. Lamp Recess - glassed in fittings for the kerosene lamps to ensure that the flame from the lamps couldn't ignite the gunpowder cartridges stored and handled around the magazines.
21. Main Magazines (1882 - 1962)
1882 - 1892 Gunpowder cartridges for the 9-inch & 80 pdr R.M.L. Guns.
1892 - 1910 Gunpowder and Cordite Cartridges for the 6 & 8 inch Disappearing Guns. 1910 - 1962 Cordite Cartridges for the 6 inch Mk VII B.L. Guns.










Here are its Google Maps coordinates so you can get an idea of how it relates to its surroundings

Last edited by ChalkLine; 08-22-2020 at 03:41 AM.
Reply With Quote
  #28  
Old 08-22-2020, 03:28 AM
ChalkLine's Avatar
ChalkLine ChalkLine is offline
Registered User
 
Join Date: Oct 2008
Posts: 494
Default

The disappearing gun mount pits, now vacant, make perfect positions for heavy mortars. The soviets love heavy mortars, here's a good place to have a few.

The dry ditch is still a serious impediment to attack but if I was the GM and it had been manned during the war I'd have enlarged it and have had the forward wall clad in sandbags revetted with wood and maybe covered in chain-link. Failing that keep it as it is and have a stand-off chain-link barrier mounted one metre off the face of the concrete.

As can be seen some of the heavy armour covers are starting to look a bit rusty. A wooden framework supporting a metre or so of sandbags will fix that and stop the covers shedding steel splinters should they be struck by artillery.

There's a lot of uses for this fortress but a good one is to have it holding hostage the port below. Marauders can have a few odds and sods direct fire weapons in the casemates covering the harbour and stopping enemy shipping forcing the straights. This was going to be my plan for it (either that or a murder mystery in Space 1889)
Reply With Quote
  #29  
Old 08-22-2020, 02:04 PM
rcaf_777's Avatar
rcaf_777 rcaf_777 is offline
Staff Headquarter Weinie
 
Join Date: Sep 2008
Location: Petawawa Ontario Canada
Posts: 1,050
Default

I been thinking you make some good fortications using

Barrells (Plastic or metal) filled with sand, dirt or small stone
Landscaping Stone
Large Logs
ammo can filled with sand or dirt or pack snow with a little water added
__________________
I will not hide. I will not be deterred nor will I be intimidated from my performing my duty, I am a Canadian Soldier.
Reply With Quote
  #30  
Old 08-22-2020, 02:39 PM
Desert Mariner Desert Mariner is offline
Registered User
 
Join Date: Oct 2018
Location: Lost Pines
Posts: 98
Default

A recent example of military use of Hesco https://www.thedrive.com/the-war-zon...sses-in-africa
Reply With Quote
Reply

Tags
poland


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 10:07 PM.


Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2020, Jelsoft Enterprises Ltd.